War Raptor3RR
Creature – Lizard
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Frenzy 3 (Whenever this creature attacks and isn't blocked, it gets +3/+0 until end of turn.) 3/2
Invocation from Beneath3BB
Sorcery
Reveal the bottom five cards of your library. For each creature card revealed this way, each opponent loses 2 life and you gain 2 life.
Whispering Woods
Land
Whispering Woods enters the battlefield tapped.
:symtap:: Add to your mana pool. Put a whisper counter on Whispering Woods
:symtap:, Remove two whisper counters from Whispering Woods: Put a 1/1 green Dryad creature token with forestwalk onto the battlefield.
Firebreath Lizard1R
Creature – Lizard
Firebreath Lizard has first strike as long as its power is 3 or more.
:symr:: Firebreath Lizard gets +1/+0 until end of turn. 1/2
Zendikar Explorer1G
Creature – Human Werewolf Scout
Forestwalk
At the beginning of each upkeep, if no spells were cast last turn, transform Zendikar Explorer.
2/1
///// Rabid Bloodwolf
(:symr:/:symg:) Creature – Werewolf
Rabid Bloodwolf attacks each turn if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rabid Bloodwolf. 5/5
Xathrid Spear3
Artifact – Equipment
Equipped creature gets +2/+2 and has first strike.
If equipped creature is a Demon, it gets an additional +2/+2.
Equip 2
Enchantment
Creatures you control get +1/+1 and have lifelink.
Instant
Tap target permanent. It doesn't untap during its controller's next untap step.
/////
Out 3WW
Instant
Exile target creature.
Next: Howling Skull
Creature – Lizard
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Frenzy 3 (Whenever this creature attacks and isn't blocked, it gets +3/+0 until end of turn.)
3/2
Creature – Angel Spirit
Flying
Prevent all combat damage that would be dealt to Otherworldly Angel.
3/4
Creature – Vampire Advisor
Deathtouch
Other creatures you control get +0/+1.
2/2
Tribal Enchantment – Troll Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Next: Dryad
Creature – Lizard
Islandwalk, hexproof
3/1
Sorcery
Exile target tapped creature.
Next: Defender of Chaos
Instant
Shards of Ice deals 1 damage to each creature. Those creatures don't untap during their controllers' next untap step.
Next: Stormblade Crusader
Sorcery
Reveal the bottom five cards of your library. For each creature card revealed this way, each opponent loses 2 life and you gain 2 life.
Next: Glass Centurion
Land
Whispering Woods enters the battlefield tapped.
:symtap:: Add to your mana pool. Put a whisper counter on Whispering Woods
:symtap:, Remove two whisper counters from Whispering Woods: Put a 1/1 green Dryad creature token with forestwalk onto the battlefield.
Creature – Lizard
Firebreath Lizard has first strike as long as its power is 3 or more.
:symr:: Firebreath Lizard gets +1/+0 until end of turn.
1/2
Land
Quirion Bog enters the battlefield tapped unless you pay :2mana:.
:symtap:: Add or to your mana pool.
Creature – Human Werewolf Scout
Forestwalk
At the beginning of each upkeep, if no spells were cast last turn, transform Zendikar Explorer.
2/1
/////
Rabid Bloodwolf
(:symr:/:symg:) Creature – Werewolf
Rabid Bloodwolf attacks each turn if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rabid Bloodwolf.
5/5
Next: Lizard
Artifact – Equipment
Equipped creature gets +2/+2 and has first strike.
If equipped creature is a Demon, it gets an additional +2/+2.
Equip 2