Guardian of Solitude4WWW
Creature – Avatar
Defender
When Guardian of Solitude enters the battlefield, destroy all other creatures.
Players can't cast creature spells. 5/5
Goblin Paladin2R
Creature – Goblin Paladin
First strike
Whenever Goblin Paladin attacks, flip a coin. If you win the flip, Goblin Paladin gets +3/+0 until end of turn. If you lose, return it to its owner's hand. 2/2
Half-Blood Homunculus1UB
Creature – Homunculus Mutant
Defender, haste B,T: Target player loses 1 life and you gain 1 life. U,T: Draw a card, then discard a card. 0/2
Embodiment of Orzhov10(W/B)
Legendary Creature – Avatar Incarnation
Flash
Flying, lifelink, intimidate
Creature spells you cast have delve. (You may exile any number of cards in your graveyard as you cast the spell. It costs 1 less to cast for each card exiled this way.) 5/5
Ice Blade3
Artifact – Equipment
Whenever equipped creature deals combat damage to another creature, prevent all combat damage that creature would deal this turn and tap it. That creature doesn't untap during its controller's next untap step.
Equip
Creature – Avatar
Defender
When Guardian of Solitude enters the battlefield, destroy all other creatures.
Players can't cast creature spells.
5/5
Next: Nausea
Sorcery
Put X 3/3 green and white Elephant Soldier creature tokens with lifelink onto the battlefield.
Next: 3RU
Artifact
Sacrifice a Swamp: Target player loses 1 life and you gain 1 life.
Creature – Goblin Paladin
First strike
Whenever Goblin Paladin attacks, flip a coin. If you win the flip, Goblin Paladin gets +3/+0 until end of turn. If you lose, return it to its owner's hand.
2/2
Next: Scorpion Warrior
Creature – Homunculus Mutant
Defender, haste
B,T: Target player loses 1 life and you gain 1 life.
U,T: Draw a card, then discard a card.
0/2
Next: Serra's Anthem
Legendary Creature – Avatar Incarnation
Flash
Flying, lifelink, intimidate
Creature spells you cast have delve. (You may exile any number of cards in your graveyard as you cast the spell. It costs 1 less to cast for each card exiled this way.)
5/5
Next: 10(G/W)
Creature – Dryad Siren
All creatures able to block Wood Siren do so.
2/1
Artifact – Equipment
Whenever equipped creature deals combat damage to another creature, prevent all combat damage that creature would deal this turn and tap it. That creature doesn't untap during its controller's next untap step.
Equip
Creature – Human Cleric
Angel spells cost 2 less to cast.
2/2
Next: Penumbra Wurm
Sorcery
Target player puts a card from his or her hand on the top of his or her library.
Tribal Instant – Siren
Creatures target player controls attack this turn if able.
Creature – Devil
Haste
Whenever another creature dies, put a +1/+1 counter on Crematorium Devils.
2/1
Creature – Wurm
When Krosan Wurm enters the battlefield, return a green creature you control to its owner's hand.
4/4
Next: :symur::symur:
Creature – Human Minion
1B,T: Target player loses 1 life.
1U,T: Target player exiles the top two cards of his or her library.
1/1
Instant
Return target creature to its owner's hand if it entered the battlefield this turn.
Draw a card.
Next: Mystic Decree