Quiet Smugglers3GU
Creature – Human Mercenary
When Quiet Smugglers enters the battlefield, search your library for an artifact or creature card, reveal it and shuffle your library, then put that card on top of it. 2/3
Hollowwood Creeper2G
Creature – Treefolk Spirit
Intimidate
When Hollowwood Creeper enters the battlefield, sacrifice it unless you sacrifice a Forest. 4/3
Griffin Sentinel3W
Creature – Griffin Soldier
Flying, first strike
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) 2/2
Keldon Sellsword1R
Creature – Human Mercenary
Haste
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Keldon Sellsword. 3/2
Soulswitch1B
Sorcery
As an additional cost to cast Soulswitch, sacrifice a creature.
Return target creature card from your graveyard to the battlefield.
Hireling Brute2R
Creature – Human Mercenary
Allegiance 3(At the beginning of each player's upkeep, that player may pay 3. If that player does, he or she gains control of this and it gains haste.)
Trample 4/3
Thunderstaff Archmage1RR
Creature – Human Shaman 1R,T: Thunderstaff Archmage deals 2 damage to target creature or player. R,T: Thunderstaff Archmage deals 3 damage to target creature or player. Activate this ability only if Thunderstaff Archmage is equipped. 2/2
Yavimaya Explorer2GG
Creature – Human Scout
When Yavimaya Explorer enters the battlefield, you may reveal the top three cards of your library. Put all basic land cards revealed this way onto the battlefield tapped and exile the rest. 2/2
Furnace Hellion3RR
Creature – Hellion
Whenever an artifact is put into a graveyard from anywhere, Furnace Hellion deals 2 damage to target creature or player. 4/4
Creature – Human Mercenary
When Quiet Smugglers enters the battlefield, search your library for an artifact or creature card, reveal it and shuffle your library, then put that card on top of it.
2/3
Creature – Treefolk Spirit
Intimidate
When Hollowwood Creeper enters the battlefield, sacrifice it unless you sacrifice a Forest.
4/3
Artifact
When Serum Vial is put into a graveyard from the battlefield, draw a card.
Next: 1RGGW
Creature – Human Berserker
Flying, haste
At the beginning of the end step, sacrifice Zeppelin Brigade.
4/1
Green next!
Creature – Griffin Soldier
Flying, first strike
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
2/2
Next: Abyssal Gatekeeper
Creature – Human Mercenary
Haste
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Keldon Sellsword.
3/2
Sorcery
As an additional cost to cast Soulswitch, sacrifice a creature.
Return target creature card from your graveyard to the battlefield.
Next: Verdant Revival
Creature – Human Mercenary
Allegiance 3 (At the beginning of each player's upkeep, that player may pay 3. If that player does, he or she gains control of this and it gains haste.)
Trample
4/3
Creature – Human Shaman
1R,T: Thunderstaff Archmage deals 2 damage to target creature or player.
R,T: Thunderstaff Archmage deals 3 damage to target creature or player. Activate this ability only if Thunderstaff Archmage is equipped.
2/2
Artifact
Whenever you cast a creature spell, you may add to your mana pool.
Next: Tranquility
Creature – Human Scout
When Yavimaya Explorer enters the battlefield, you may reveal the top three cards of your library. Put all basic land cards revealed this way onto the battlefield tapped and exile the rest.
2/2
Creature – Homunculus
T, Return Timid Homunculus to its owner's hand: Draw two cards.
0/2
Next: Rhino Berserker
Creature – Hellion
Whenever an artifact is put into a graveyard from anywhere, Furnace Hellion deals 2 damage to target creature or player.
4/4
Sorcery
Destroy all creatures with flying.
Flashback 1GG
Next: Primeval Gurzigost
Sorcery
Destroy target basic land. Natural Disaster deals 2 damage to its controller.