Unhinged Ringleader1RR
Creature - Human Shaman (Mythic Rare) B, Discard a card: Unhinged Ringleader gains +2/+0 and gains menace until end of turn. Hellbent — As long as you have no cards in hand, instants and sorceries in your graveyard have flashback. The flashback cost is equal to their mana cost.
______ They're screaming for an encore!
3/2
Steal the Spotlight3URR
Instant [Rare]
Surge UR(You may cast a spell for its surge cost if you or a teammate have cast another spell in the same turn)
Return target spell to its owner's hand. If it's an instant or sorcery, you may copy it. If you do, you may choose new targets for the copy.
___ ''There's no I in teamwork, but there is a ME in Comet Storm.''
Etherium Phylactery2W
Artifact [Rare]
Etherium Phylactery enters the battlefield tapped. T: Join Forces - Starting with you, each player may pay any amount of mana. Put that many charge counters on Etherium Phylactery. 2WW,T, Exile Etherium Phylactery: Each player's life total becomes the amount of charge counters on Etherium Phylactery. Activate this ability only if there are at least five charge counters on Etherium Phylactery.
- Eternity is best spent in good company.
I'm no experted on limited but it seems Golgari is a really safe pick. Black and especially black green have a lot of removal tools at their disposal as well as big finishers. The best finishers might be the blue fliers but a blue splash in a golgari deck is probably easier to do than a green splash in a Dimir one. The early G/B cards seem more impactul than the U/B ones.
Also, correct me if I'm wrong but Vraska's one of the possible promos for the Golgari seeded pack, right?
Doesn't seem to be a lot of Azorius around to keep this contest orderly.
New Pravh Vanguard 2WW
Creature - Human Soldier [Uncommon]
White creatures you control have +0/+1 and vigilance.
Absolute Law - 2WWUU(You may cast this card for its Absolute Law cost. If you do, put in the Command Zone with a law counter as it resolves and it becomes an Emblem with the same rules text. Then, return all other cards you own with law counters on them to your hand.)
2/4
Another clarification question, since this problem cropped up in round 1 and I was thinking about Super-Duper Death Ray.
Would a sorcery with either Wither or Infect satisfy the main challenge for this round ? The rules texts for Infect describe it as ''This creature deals damage...'' but would it be allowed on a shock-variant ?
Quicksand HurricaneXRW
Enchantment (Rare)
Wither, Vanishing X
At the beginning of your end step, choose one:
* Quicksand Hurricane deals 1 damage to all creatures
* Quicksand Hurricane deals 5 damage to target creature with a -1/-1 counter. At the first sign of weakness, Amonkhet's sands will swallow you whole.
Tel-Jilad Horror
Creature - Elf Mutant
Wither
GB : Tel-Jilad Horror gains +1/+0 until end of turn. If this is the second time this ability has resolved this turn, Tel-Jilad Horror gains Infect.
Ichor Blast1B
Sorcery (Uncommon)
Kicker 2R
Infect
Ichor Blast deals 2 damage to target creature. If the kicker cost was paid, it deals 2 damage to its controller as well.
The Last Experiment1UG
Legendary Creature - Plant Mutant (Mythic Rare) [Simic Watermark]
Graft 1, Undying
Remove a counter from you or a permanent you control: You may cast The Last Experiment from your graveyard this turn. Activate this ability only any time you could cast a sorcery and only once each turn. It has learned from all previous iterations. Now, it can teach them.
-Momir Vig
0/0
Kayoshi, Eternally SeekingWW
Legendary Creature - Spirit Samurai [Rare]
Renown 1, Persist
When Kayoshi becomes renowned, you gain life equal to her power. She vowed to help Kamigawa until it no longer needs her.
2/2
Tolarian Exchange Student1G(U/R)
Creature - Treefolk Wizard [Common]
As long as you control another Wizard, Tolarian Exchange Student has +1/+0 and Prowess.
As long as you control another Treefolk, Tolarian Exchange Student has +0/+1 and Reach. Remember your roots has a very literal meaning in Krosa.
1/4
Class of 1993CWUBRG
Creatures - Human Wizards [Mythic Rare]
When Class of 1993 enters the battlefield, search cards you own from outside the game for any number of cards from the Alpha or Beta expansion set. Reveal them and shuffle them into your library.
Class of 1993's power and toughness is equal to the number of Wizards you control.
*/*
Kjeldor's Elite3WW
Creature - Human Knight [Rare]
When Kjeldor's Elite enters the battlefield, create two 2/2 Knight creature tokens with Vigilance.
Your life total can't go below the number of Knights you control (Damage or loss of life that would reduce it below that number reduces it to that number instead. You can't pay life that would make you go below that number.).
3/3
Whenever a historic permanent would leave the battlefield, instead exile it.
Whenever you roll [Chaos], create a token that's a copy of a permanent exiled with The Hall of Champions.
When you planeswalk away from The Hall of Champions, return to the battlefield all cards exiled with it under their owner's control.
Wandering Bard1GUW
Creature - Human Rogue [Rare]
Whenever a historic permanent enters the battlefield under your control, you may sacrifice Wandering Bard. If you do, put a token into play that's a copy of that permanent except the token isn't legendary if that permanent is legendary. Finally back to Dominaria after her Multiverse Tour.
1/1
Goblin Curator 1R
Creature - Goblin Advisor [Common]
Goblin Curator's power is equal to the number of Historic permanents in your graveyard (Legendaries, Sagas and Artifacts are historic) To the untrained eye, it may look like a scrapheap. But true scholars will recognize a scrap pile.
*/1
Cabal Usurper UBB
Creature - Human Shapeshifter
Whenever a historic permanent is put into a graveyard from the battlefield, you may pay UB. If you do, Cabal Usurper becomes a copy of that permanent.
Pendrell Vale
Land [Rare] T: Add C to your mana pool.
At the beggining of your end step, if Pendrell Vale is untapped, you may return target Historic permanent to its owner's hand unless its controler payers 1
I just want to say the MCC this month has been really fun. I love the little flavor you gave it and it really made me want to design the best possible card in order to keep participating in the later rounds. I'm bummed to have been eliminated but i'll keep checking out the progress of the contest. Thank you for all your effort, bravelion and your pannel of Fair Judges.
Incandescent Masterpiece5RW
Artifact Creature - Angel Construct (Mythic Rare)
Flying
Fabricate 3
Creatures with power greater than Incandescent Masterpiece's power can't attack.
Creatures with power less than Incandescent Masterpiece's power can't block. 1R: Target creature gains +1/+0 until end of turn. The magnificience of its design sent most of the jury in a stupor. Or maybe it was all the flashing lights.
2/1
Barbed Root Brawler4GG
Artifact Creature - Construct (Rare)
Fabricate 4 (When this creature enters the battlefield, put four +1/+1 counters on it or create four 1/1 colorless Servo artifact creature tokens.) G,T: Target artifact creature you control fights target creature you don't control. Some are built to sting. Some are built to smash.
2/2
Fairground Trinket Dispenser2
Artifact (Rare) 3: Create a colorless 1/1 Thopter artifact creature token with flying. Any player may activate this ability but only as a sorcery. B,T : Destroy target Thopter creature. ''Leave no gear unchecked. Even a harmless vending machine can turn out to be a rebel contraption''
-Consulate guard captain
Creature - Human Shaman (Mythic Rare)
B, Discard a card: Unhinged Ringleader gains +2/+0 and gains menace until end of turn.
Hellbent — As long as you have no cards in hand, instants and sorceries in your graveyard have flashback. The flashback cost is equal to their mana cost.
______
They're screaming for an encore!
3/2
Enchantment [Common]
Sacrifice Debtor's Seal: Destroy target creature.
Afterlife 1
One contract ends when another begins.
Instant [Rare]
Surge UR (You may cast a spell for its surge cost if you or a teammate have cast another spell in the same turn)
Return target spell to its owner's hand. If it's an instant or sorcery, you may copy it. If you do, you may choose new targets for the copy.
___
''There's no I in teamwork, but there is a ME in Comet Storm.''
Artifact [Rare]
Etherium Phylactery enters the battlefield tapped.
T: Join Forces - Starting with you, each player may pay any amount of mana. Put that many charge counters on Etherium Phylactery.
2WW,T, Exile Etherium Phylactery: Each player's life total becomes the amount of charge counters on Etherium Phylactery. Activate this ability only if there are at least five charge counters on Etherium Phylactery.
-
Eternity is best spent in good company.
Also, correct me if I'm wrong but Vraska's one of the possible promos for the Golgari seeded pack, right?
New Pravh Vanguard 2WW
Creature - Human Soldier [Uncommon]
White creatures you control have +0/+1 and vigilance.
Absolute Law - 2WWUU (You may cast this card for its Absolute Law cost. If you do, put in the Command Zone with a law counter as it resolves and it becomes an Emblem with the same rules text. Then, return all other cards you own with law counters on them to your hand.)
2/4
Would a sorcery with either Wither or Infect satisfy the main challenge for this round ? The rules texts for Infect describe it as ''This creature deals damage...'' but would it be allowed on a shock-variant ?
Enchantment (Rare)
Wither, Vanishing X
At the beginning of your end step, choose one:
* Quicksand Hurricane deals 1 damage to all creatures
* Quicksand Hurricane deals 5 damage to target creature with a -1/-1 counter.
At the first sign of weakness, Amonkhet's sands will swallow you whole.
Tel-Jilad Horror
Creature - Elf Mutant
Wither
GB : Tel-Jilad Horror gains +1/+0 until end of turn. If this is the second time this ability has resolved this turn, Tel-Jilad Horror gains Infect.
Ichor Blast 1B
Sorcery (Uncommon)
Kicker 2R
Infect
Ichor Blast deals 2 damage to target creature. If the kicker cost was paid, it deals 2 damage to its controller as well.
Legendary Creature - Plant Mutant (Mythic Rare) [Simic Watermark]
Graft 1, Undying
Remove a counter from you or a permanent you control: You may cast The Last Experiment from your graveyard this turn. Activate this ability only any time you could cast a sorcery and only once each turn.
It has learned from all previous iterations. Now, it can teach them.
-Momir Vig
0/0
Kayoshi, Eternally Seeking WW
Legendary Creature - Spirit Samurai [Rare]
Renown 1, Persist
When Kayoshi becomes renowned, you gain life equal to her power.
She vowed to help Kamigawa until it no longer needs her.
2/2
Creature - Treefolk Wizard [Common]
As long as you control another Wizard, Tolarian Exchange Student has +1/+0 and Prowess.
As long as you control another Treefolk, Tolarian Exchange Student has +0/+1 and Reach.
Remember your roots has a very literal meaning in Krosa.
1/4
Class of 1993 CWUBRG
Creatures - Human Wizards [Mythic Rare]
When Class of 1993 enters the battlefield, search cards you own from outside the game for any number of cards from the Alpha or Beta expansion set. Reveal them and shuffle them into your library.
Class of 1993's power and toughness is equal to the number of Wizards you control.
*/*
Kjeldor's Elite 3WW
Creature - Human Knight [Rare]
When Kjeldor's Elite enters the battlefield, create two 2/2 Knight creature tokens with Vigilance.
Your life total can't go below the number of Knights you control (Damage or loss of life that would reduce it below that number reduces it to that number instead. You can't pay life that would make you go below that number.).
3/3
The Hall of Champions
Plane - Kylem
Whenever a historic permanent would leave the battlefield, instead exile it.
Whenever you roll [Chaos], create a token that's a copy of a permanent exiled with The Hall of Champions.
When you planeswalk away from The Hall of Champions, return to the battlefield all cards exiled with it under their owner's control.
Wandering Bard 1GUW
Creature - Human Rogue [Rare]
Whenever a historic permanent enters the battlefield under your control, you may sacrifice Wandering Bard. If you do, put a token into play that's a copy of that permanent except the token isn't legendary if that permanent is legendary.
Finally back to Dominaria after her Multiverse Tour.
1/1
Goblin Curator 1R
Creature - Goblin Advisor [Common]
Goblin Curator's power is equal to the number of Historic permanents in your graveyard (Legendaries, Sagas and Artifacts are historic)
To the untrained eye, it may look like a scrapheap. But true scholars will recognize a scrap pile.
*/1
Cabal Usurper UBB
Creature - Human Shapeshifter
Whenever a historic permanent is put into a graveyard from the battlefield, you may pay UB. If you do, Cabal Usurper becomes a copy of that permanent.
Pendrell Vale
Land [Rare]
T: Add C to your mana pool.
At the beggining of your end step, if Pendrell Vale is untapped, you may return target Historic permanent to its owner's hand unless its controler payers 1
Artifact Creature - Angel Construct (Mythic Rare)
Flying
Fabricate 3
Creatures with power greater than Incandescent Masterpiece's power can't attack.
Creatures with power less than Incandescent Masterpiece's power can't block.
1R: Target creature gains +1/+0 until end of turn.
The magnificience of its design sent most of the jury in a stupor. Or maybe it was all the flashing lights.
2/1
Artifact Creature - Construct (Rare)
Fabricate 4 (When this creature enters the battlefield, put four +1/+1 counters on it or create four 1/1 colorless Servo artifact creature tokens.)
G,T: Target artifact creature you control fights target creature you don't control.
Some are built to sting. Some are built to smash.
2/2
Artifact (Rare)
3: Create a colorless 1/1 Thopter artifact creature token with flying. Any player may activate this ability but only as a sorcery.
B,T : Destroy target Thopter creature.
''Leave no gear unchecked. Even a harmless vending machine can turn out to be a rebel contraption''
-Consulate guard captain