Pucatrade is not a pyramid scheme.
Sure, referrals give you points which increases the money supply in the puca system.
The primary purpose of pucatrade is to allow for an intermediate store of value, pucapoints, when doing trades online. There is no advantage to being someone who is at the top of a recruitment "pyramid" or recruited a bunch of people who pay or complete trades. Sure, if you recruit a bunch of people, you get rewarded for bringing in new traders, but you don't get a cut of their potential recruitment rewards.
4 Figure of Destiny
4 Wizened Cenn
4 Knight of Meadowgrain
4 Cloudgoat Ranger
4 Path to Exile
4 Honor of the Pure
3 Ajani Goldmane
4 Rustic Clachan
17 Plains
After each game I will shuffle the cards in play/in my hand/graveyard together and then into the deck.
When I mulligan I shuffle my hand into the top ~10 cards then into the rest of the deck.
2: What is your shuffle ritual?
Overhand shuffle 3-5 times, pile shuffle w/7 piles if my opponent is doing so, overhand shuffle until my opponent presents his deck, or my hands start hurting, or 30 shuffles.
3: How many key cards do you want in your opening hand?
Playing MWKithkin it really depends. 1 land with 4 playables can win games, 4 lands with spectral, windbrisk, ajani, and PTE can win as well.
I'll add my own question because I think it is interesting.
4: How do you shuffle/cut your opponent's deck when they present it to you?
5-6 Overhand shuffles, 1 final cut.
Creature - Demon Angel
Condemned (When a creature an opponent controls attacks alone, it gets -1/-1 until end of turn)
When a creature an opponent controls attacks alone it gains Self Demise until end of turn (Whenever it deals damage, regenerate it and destroy it.)
Next: Arc-Slogger
But seriously...
Planar Bubble 1W
Enchantment
If a revealed creature would be put onto the battlefield from a player's library, exile it instead.
Next: Sleep
The bank manager responds...
This is true. After the Declare Blockers step, you go directly into the Combat Damage Step, in which the first thing you do is assign/deal combat damage. You can use windbrisk in the declare blockers step, after blockers have been declared, or in the declare attackers step, before blocks.
Changes to the Comprehensive Rules will also go into effect on Friday, July 10, but the new rulebook is being posted today so you can get an early look. The new Basic Rulebook is also being posted today."
From his article. I just check the new official comp. rules and it does say tomorrow though. Is there anywhere where it specifies which rules to use if a tournament lasts for more than 1 day?
Enchantment
If an opponent would remove a card from the top of his library from the game, destroy target white, blue, black, red and green enchantment he or she controls. If you do, counter up to two target spells and sacrifice Calm the Nexus.
Next:
Gempalm Polluter
Method:
turn 1: Plains
turn 2: Forest, Wheel of Sun and Moon Enchanting Myself.
On each subsequent even-numbered turn, I pay a basic land.
On each subsequent odd-numbered turn, I play a bounce-land, bouncing the basic I played the turn before.
On turn 4, I play Upwelling with the 4 mana I have available.
Each subsequent turn I tap out to start filling my mana pool.
t5: 4 Mana (Basic, Bounce, Basic), play bounce
t6: 5 Mana (Basic, Bounce, Bounce), play bounce
t7: 7 Mana (Bounce, Bounce, Bounce, played Basic)
t8: 7 Mana (Bounce, Bounce, Bounce, Basic) play bounce
Each subsequent set of 2 turns, I will play one bounce land and add 1 extra mana to my mana pool. Playing 38 Bounce lands allows me to do this for 34 bounces, 68 turns, starting with turn 9.
/start math
2*(34*35)/2 = 34*35 = 1190 + 23 from before = 1213 mana in my pool.
/end math
Along the way, I'll use 20 of this mana to play 4 copies of Coat of Arms.
1193 in my mana pool. 4x Coat of arms in play.
In my hand/lined up in my library by the wheel:
2 Plains, 2 Forest, 4 Martial Coup, 4 Priest of Titania, 4 Mirrorweave.
Plains, Tap 38 bounces + Plains for 77 Mana
Play Martial Coup for 1278, emptying my pool.
Next turn, Plains, tap for 78 Mana,
Play Priest (76 left)
Play Mirrorweave, targeting Priest. (72 left)
Tap 1278 elves, each for 1279 mana. (1278*1279+72)
Play Martial Coup for 1634632
Next turn, Forest, tap for 79 Mana,
Play Priest(77)
Mirrorweave @ Priest (73)
Tap elves (1634632*1634633+73)
Martial Coup for 2672023410127
Next turn, Forest, tap for 80 Mana,
Play Priest(78)
Mirrorweave @ Priest (74)
Tap elves (2672023410127*2672023410128+74)
Martial Coup for 2672023410127
7.1397091 × 10^24 Soldiers
Next turn each attacks, getting +4/+4 for each soldier I control = (7.13*10^24)^2 *4 = 2.033476 × 10^50
Thats 200 Quindecillion Damage.
Note: I misplayed it a bit, this could be a few orders of magnitude bigger, but I think you get the point. Also, I can go infinite because wheel recurs all of my combo-cards, and I couldn't think of an easier way to recur the lands. I suppose I could drop a priest (I only used 3) for a naturalize, but just saying I wont go infinite is about the same.
Time for sleep.
Waterslide
Water Rides
Amusement Rides
Tilt-A-Whirl
Chaos Theory
Chaos Theory
to
Dali Llama
Right now, I can kill all 3 (Assign 4 Damage to Liege, 2 to one Hushblade, 1 to the other)
When M10 comes out, I can't assign that last damage to the second hushblade because what is defined as "lethal damage" is checked when damage is assigned, and I won't be able to touch your second blade.
My thoughts were along these lines:
-You should be able to play your lotus on turn one.
-It should accelerate your mana explosively.
-Hierarch/Birds shows us what is acceptable in terms of disadvantage-less t1 acceleration.
-4 Mana on turn 2 means Garruk, and brokenness.
-Needs a drawback that makes turn-one lotus acceptable, but late game a desperate measure.
Maybe an enchantment is the wrong idea...
Lotus Explosion - 1
Sorcery
As an additional cost to play Lotus Explosion, sacrifice all lands you control.
Add 3 mana of any one color to your mana pool.
Its very powerful, but not completely broken.
Lotus Growth - 0
Enchantment - Aura
Enchant [Basic?] Land
When enchanted land is tapped for mana, sacrafice it. If you do, put 2 mana of the color produced into your mana pool.
Is 3 mana on turn one too much? I think it is, but it does fit the flavor of lotuses well. It does seem that the lotus is very, very large, powerful, and possibly even enveloping the land around it.