Quote from Guesswork »Votes: IlGreven, Piar
Riparian Flood 1U
Return target land to its owner's hand. That player may search his or her library for a land card, reveal it, put it into his or her hand, then shuffle his or her library.
Quote from IlGreven »Votes for Guesswork and Flatline.
Dragoncall Ritual -- R
Add RRR to your mana pool. Spend this mana only to pay for Dragon spells and abilities of Dragon permanents.
Quote from Flatline »Votes: Altaurus321, CryoZenith
Dang it! I shoulda named my card from yesterday Dung Chucker. Its got a nice ring to it.
Target creature gets -2/-2 and is a Hag in addition to its other types until end of turn.
Target creature gets +2/+2 and is an Angel in addition to its other types until end of turn.
Quote from CryoZenith »Votes: IllGreven, Groovelord
Vampiric Charm RBW
Vampiric Charm deals 3 damage to target creature and you gain 3 life.Gain control of target creature until end of turn. Untap it. It gains lifelink and deathtouch until end of turn.Put X black 1/1 Vampire creature tokens with lifelink onto the battlefield, where X is the number of creatures you controlled that died this turn.
Quote from bravelion83 »Votes: Indighost, IcariiFA
Abundant Harvest 2G
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest of the revealed cards into your graveyard.
Quote from Rudyard »CryoZenith, bravelion83
Quote from Altaurus321 »Votes: IlGreven, CryoZenith
Exile target spell. You may cast that card for as long as it remains exiled and you may spend mana as though it were mana of any color to cast it.
Quote from ThunderManatee »Votes: Groovelord, Piar
Rush of Earth 2(R/G)(R/G)
Search your library for a basic land card and put it onto the battlefield tapped. If it is a Mountain, deal 2 damage to target creature or player. If it is a Forest, target creature gets +2/+2 until the end of turn. (Do both if the land is a Forest Mountain)
Quote from Groovelord »Grinding of Gears 2UU
Target player puts the top X cards of his or her library into his or her graveyard, where X is twice the number of artifacts you control.
Votes: CryoZenith, IcariiFA
Quote from Indighost »Votes - Piar, Ilgreven
Dimir Cognicist 1UB
Creature - Human Wizard (R)
When ~ enters the battlefield, you may discard a card. If you do search your library for a card with the same converted mana cost as the discarded card, reveal it, and put it into your hand. Then shuffle your library.
Quote from Piar »Votes: bravelion83, Flatline
HM: Guesswork - just costing more would make the card perfect.
Xa, Totalitarian Magistrate 3WW
Legendary Creature - Kor Advisor (R)
Other nonland permanents are 1/1 creatures with no abilities.
"How could you deny equality?"
Quote from IcariiFA »Votes: bravelion83, Groovelord
Superior Tactics 1UR
Creatures you control get +1/+0 until end of turn.
Creatures you don't control get -1/-0 until end of turn.
Quote from withwarrior »the Balance left me alittle heartbroken though...
Quote from Altaurus321 »Thanks Agent56k, I'm looking forward to getting them in the mail
@ Hardbody: Sick swords there man! Wish I could see them in person, since I'm sure the foil is stunning like that! I guess we both have a sweet set now
Quote from Altaurus321 »Ferrick's still way too strong man Pianna is a fine card, playable in maybe 540+ already. Adding an easier mana cost, giving her persist and everything that attacks persist is very difficult for the opponent to come back from after blocking. You could probably make it either WWW and a 3/2, 1WW and remove her persist granting ability, or 1WW and remove her persist ability, or 2WW and make her a 3/2. I'd be more ok with any of those fixes, though still think the middle two are the best ones.