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  • posted a message on [C20] Cryptic Trilobite & Surly Badgersaur
    One day we'll have a Waste Not/Badgersaur variant in every color and I cannot wait.

    I'm not sure about the Trilobite at all, but the Badgersaur is great in a variety of decks.
    Posted in: The Rumor Mill
  • posted a message on [C20] - Spike Feeders Spoiler - Twinning Staff
    Sweet Jesus I am going to give myself a headache tracking all of the copies of spells I'll be slinging. This singlehandedly gives a lot more potency to spellslinging decks in multiplayer. There were always options, but this static ability is just wonderful.
    Posted in: The Rumor Mill
  • posted a message on [C20] More EDHREC previews - 3 new cards for the cycling deck
    All three are good utility for the deck. I think the Herald is quite pricey, but depending on the build it could be game winning all on its own.

    The Wave is great without the cycling aspect, it'll always net you something from everyone making it an X for 1 where X is the number of opponents you have. Yes, half of what you'll pick off are mana rocks of some kind, but that still matters in terms of early game. I think the cycling cost is far too high outside Gavi, but it's quite the huge wallop in Gavi so that's neat.

    Resonance is fine. Not my style, but it'll do things for somebody, I'm sure.
    Posted in: The Rumor Mill
  • posted a message on [C20] EDHREC - 4 Reprints for the cycling deck
    Well, Gavi's deck is pretty much immediately worth it on cost. All four of those cards were going to be on my singles shopping list for upgrades, and that would have set me back $35 on their own (if Fluctuator was even in stock). Great cards for the deck, two of which are amazing reprints for availability and cost control.
    Posted in: The Rumor Mill
  • posted a message on [C20} - Magic Untapped Preview - Lavabrink Floodgates
    Very unique, exceptionally flavorful, and it creates a lot of tension around the board. Interestingly, in multiplayer you may not even get a say in the doom at all which will make it too fast in some instances for some players to do anything about.

    And in terms of politics, that last player is going to be the one who catches all the blame. Hahaha I love it.
    Posted in: The Rumor Mill
  • posted a message on [C20] Barracuda of the Tide — The Mana Vortex preview
    I love this. It defacto makes most of your things uncounterable unless you risk it to flash on other player's turns, but even then you can just play round other player's capacity to counter. It encourages your opponents to screw each other over and not you, and it's costed well. This will be a staple for a variety of decks and that's awesome.
    Posted in: The Rumor Mill
  • posted a message on [C20] Nikara, Lair Scavenger & Yannik, Scavenging Sentinel — Stybs previews
    I dig them. They can be used separately, are better together, and are somewhat unique. The math comes down to how many counters Yannik is going to give and how many triggers Nikara gets. Nikara triggering off more than just dying is a huge help, and of course plays into Yannik's tucking and counter gifts.

    I don't know how strong they are, but I think they're worth trying to find a home for.
    Posted in: The Rumor Mill
  • posted a message on [C20] Capricopio
    Quote from wallycaine »
    Quote from mikeyG »
    So your opponents can pay to grow it and then toss the grenade at someone else? It's unique, and I think it's a lot of fun. You get to swing and not take the blame. A great Hydra for any tribal commander deck.
    And I believe the person they tossed it at can pay to toss it back at them. While it's not going to happen often, you can sometimes create a bidding war over who doesn't want to get hit.


    Of course, I just assume most will toss it to the player who isn't able to do anything about it. Depending on the translated wording, though, yes, a bidding war could erupt. I just don't think they'd last too many exchanges before somebody can't pay and get stuck with it.

    If nothing else, it'll frustrate control players when their math gets thrown off and they can't counter/remove Until their turn, anyway) your postcombat mainphase plays.
    Posted in: The Rumor Mill
  • posted a message on [C20] Call the Coppercoats and the usual precon reprints — Rachel Agnes previews
    Heck yeah!! This is just the gas I need for my Odric Soldier tribal! For 3WW or 4WWW I'm likely to get 8-12 tokens, double that with Annointed Procession. At instant speed. Even if not used for Strive, it'll create an instant chump army to complicate an attack coming your way in a pinch.
    Posted in: The Rumor Mill
  • posted a message on [C20] Capricopio
    So your opponents can pay to grow it and then toss the grenade at someone else? It's unique, and I think it's a lot of fun. You get to swing and not take the blame. A great Hydra for any tribal commander deck.
    Posted in: The Rumor Mill
  • posted a message on [C20] Cartographer's Hawk— Sheldon Menery preview
    Quote from wallycaine »
    I just wanna point out that nothing prevents you from dropping the hawk again the same turn it bounces itself. If ramping becomes that important, you can just keep hitting people, bouncing the hawk, and replaying it that same turn. So it doesn't have to ramp on turns 3, 5, and 7, it can ramp on turns 3, 4, 5, 6, and 7 if you can keep connecting and want to invest in it.


    That's not a terrible point to make, and I thank you for it. I just don't understand why you'd want to invest two mana every turn for this, if you do you are likely losing. In my play groups, I'd play this for sympathy and political points because tying up two mana every turn for woefully vulnerable and conditional catch up ramp is really janky and my usual opponents would just feel bad for me.
    Posted in: The Rumor Mill
  • posted a message on [C20] Jumbo commander - Xyris, the Writhing Storm
    Interesting tension. Are 1/1s worth giving opponents more cards? Maybe not, but that doesn't mean this card doesn't have big potential. It generates a ton of value for you and even a Psychosis Crawler changes the scenario for your opponents significantly. And the tokens themselves can be weaponized with ETB effects and/or sacrifice outlets.

    You definitely need to build around it because it can give an advantage to an opponent, but the right decks with the right political plays and I think Xyris is great.
    Posted in: The Rumor Mill
  • posted a message on [C20] Cartographer's Hawk— Sheldon Menery preview
    Quote from Gutterstorm »
    Quote from SnowBunny »


    Its helpful because Mono-W tends to be the deck behind on lands. and It allows teh Mono-W player keep up with the G player who is AHEAD of everyone else. And this little bird will often get through G as G lacks fliers and now many Reach creatures are worth much


    So you play this on two. Comes back around your Green opponent is up at least one extra land now. Swing with it on 3, get one extra land and the hawk goes back to your hand. Turn four you have to spend half your mana to get this guy back out and then wait another turn before you can get one more land. In the mean time the Green player went Farseek, Cultivate, Skyshroud Claim, Boundless Realms and has effectively infinite mana.


    Yeah, this is pretty much where I'm at. At best, you swing with the hawk on turns three, five, and seven and are still behind the player ramping. You may be ahead of someone else at the table, I guess, but you needed to tie up two mana on turns two, four, and six to make that happen. I don't know if I ever want to do that.

    You can swing on turn three with Sword of the Animist, get just as far ahead on that turn, and even if you have to pay two mana every couple of turns, you're still fetching lands far more consistently than with this.
    Posted in: The Rumor Mill
  • posted a message on [C20] Cartographer's Hawk— Sheldon Menery preview
    Oh Jesus, gross. Slow, vulnerable, needs to connect, only helps when you're behind.

    How many lands can you reasonably expect to fetch with this? Two? Over three to four turns? If they're ahead on lands, it's more likely they have answers for a dinky 2/1 flyer anyway. You're only ever playing catch up, and this stupid bird bounces itself when it finally does something right, thus slowing it down considerably.

    Somebody convince me this card is useful at all, maybe I'm not seeing something. As it stands now, I hate it.
    Posted in: The Rumor Mill
  • posted a message on [C20] Parasitic Impetus— r/EDH preview
    Is the drain enough to make up for it having a very bland effect played on your own creatures? I feel that this set is really all about flexibility so cards really need to impress if they lack worthwhile flexibility and I don't think this is it. How much will this net you? At least an 8 point swing with the potential for much high swings, which isn't nothing. I just think it's pretty slow and limited in that it only effects one opponent and what it wants to do can be done better by other cards.
    Posted in: The Rumor Mill
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