- Techn0range
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Member for 14 years, 10 months, and 21 days
Last active Tue, Nov, 20 2018 11:48:25
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Feb 3, 2014Techn0range posted a message on Launch Giveaway!I think one of my favorite cards is Cloudgoat Ranger. I've done extremely well with it in the past, both limited and constructed play. I have also made it a rule to first pick it in any cube draft, even over P9 cards.Posted in: Announcements
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Sorry but I don't care whether they finished first or last. I was just trying to gather more ideas and insight as to playing RUG Pod. As I stated earlier, I mentioned them only to [possibly] get more lists into the discussion as I am intrigued in playing something different from the norm. I do apologize as I should have just posted their list instead of names, but I figured it's not that hard to look these kinds of things up.
Here's their decklist for reference. They had SB a little different but the only MD difference was +1 GSZ -1 Forest.
4 Birthing Pod
Artifact Creatures
1 Phyrexian Metamorph
1 Wurmcoil Engine
Creatures
1 Acidic Slime
4 Birds of Paradise
2 Borderland Ranger
1 Daybreak Ranger
1 Deceiver Exarch
3 Huntmaster of the Fells
1 Inferno Titan
4 Llanowar Elves
3 Phantasmal Image
4 Strangleroot Geist
2 Zealous Conscripts
2 Bonfire of the Damned
2 Green Sun's Zenith
Basic Lands
10 Forest
1 Island
2 Mountain
Lands
4 Copperline Gorge
4 Hinterland Harbor
1 Kessig Wolf Run
2 Rootbound Crag
Here's another list (it placed well a couple weeks back):
1 AEther Adept
4 Birds of Paradise
2 Borderland Ranger
1 Deadeye Navigator
2 Deceiver Exarch
1 Frost Titan
3 Huntmaster of the Fells
2 Llanowar Elves
2 Phantasmal Image
1 Phyrexian Metamorph
1 Solemn Simulacrum
4 Strangleroot Geist
1 Viridian Emissary
1 Vorapede
1 Wurmcoil Engine
1 Zealous Conscripts
1 Green Sun's Zenith
3 Ponder
4 Copperline Gorge
8 Forest
4 Hinterland Harbor
4 Island
1 Mountain
1 Rootbound Crag
I do see your point about the early game could be awkward and being on the defensive end. I guess maybe it could depend on your build. In looking at various RUG Pod builds, it seems there are a few spots to play around with and put whatever you want. Should I be more controlling with mana leaks, fixing with ponder, or maybe removal (bonfire, vapor snag)? I am also considering another wolf run over the refuge. Thoughts?
It's fine if you plan ahead what you're going to do. I feel like playing the mana leak MD can surprise some people game 1. You could at least bluff them out, make them play around counter magic lol.
Captain can serve multiple roles IMO. Untapping Pod multiple times doesn't seem fair. You can stop one of their guys from attacking (maybe something with sword or that has been soulbound). If they are land cut on a color, tap it during upkeep. I had my Vorapede tapped from my own stolen Frost Titan (Zealous Conscripts), but I just untapped it and swung for lethal lol.
I would also like to mention that Todd Anderson and David McDarby both played RUG Pod @ SCG Nashville. This mention is just to add more decklists into the discussion.
Only lost to naya pod in finals (beat this person during round 2). It just came down to what we drew I guess lol.
Didn't get to Navi blink like I wanted to, but Captain was awesome multiple chains untapping pod. Any feedback welcomed...
4 Copperline Gorge
4 Hinterland Harbor
2 Rootbound Crag
2 Sulfur Falls
5 Forest
3 Islands
2 Mountains
1 Kessig Wolf Run
1 Alchemist's Refuge
Spells:
3 Birthing Pod
1 Green Sun's Zenith
4 Mana Leak
1 Bonfire of the Damned
Creatures:
4 Birds of Paradise
2 Llanawar Elves
4 Strangleroot Geist
1 Phantasmal Image
1 Daybreak Ranger
1 Somberwald Sage
1 Captain of the Mists
2 Huntmaster of the Fells
1 Solemn Simulacrum
1 Dungeon Geist
1 Phyrexian Metamorph
1 Acidic Slime
1 Wolfir Silverheart
1 Vorapede
1 Primeval Titan
1 Frost Titan
1 Inferno Titan
1 Deadeye Navigator
2 Surgical Extraction
2 Ancient Grudge
2 Ratchet Bomb
2 Act of Aggression
2 Flash Freeze
2 Negate
2 Autumn's Veil
1 Beast Within
By now this guy is getting really upset, as his answers are not helping his cause. He also didn't want to reveal the nature of the call. In the end, the head judge came to the same ruling as the previous judge not to take the call. Afterwards, not sure about how it went down, but he ended up going to the restroom and I'm assuming took his call in there.
Anyways, I can understand not wanting to reveal your personal stuff, but I can also see how the questions were relevant in the acceptance of the phone call. I do like the new rules updates. Guess I'm going to have to go over everything just to make sure I don't miss anything now.
4 Hinterland Harbor
3 Sulfur Falls
4 Inkmoth Nexus
2 Kessig Wolf Run
1 Ghost Quarter
2 Island
2 Mountain
4 Forest
4 Rampant Growth
4 Sphere of the Suns
3 Twisted Image
3 Fling
2 Nim Deathmantle
2 Galvanic Blast
3 Slagstorm
2 Tree of Redemption
2 Hunt Master of the Fells
2 Acidic Slime
4 Primeval Titan
3 Ratchet Bomb
1 Ancient Grudge
1 Naturalize
2 Act of Aggression
2 Nihil Spellbomb
1 Surgical Extraction
2 Autumn's Veil
1 Thrun, the Last Troll
2 Negate
Box #4
Left Side
Increasing Savagery / Chosen Markov Foil Increasing Vengeance
Increasing Devotion / Hinterland Hermit
Requiem Angel / Loyal Cathar
Deranged Outcast / Scorned Villager Foil Burden of Guilt
Dungeon Geists / Mondronen Shaman
Ghoultree / Chosen Markov
Grafdigger's Cage / Afflicted Deserter
Geralf's Messenger / Wolfbitten Captive
Call to the Kindred / Hinterland Hermit
Drogskol Reaver / Scorned Villager
Fiend of the Shadows / Hinterland Hermit
Curse of Bloodletting / Chalice of Life Foil Stormbound Geist
Middle
Call to the Kindred / Scorned Villager
Curse of Misfortunes / Loyal Cathar Foil Wakedancer
Sorin / Afflicted Deserter
Beguiler of Wills / Chalice of Life
Curse of Bloodletting / Chosen Markov
Geralf's Mindcrusher / Soul Seizer
Increasing Ambition / Chosen Markov
Increasing Confusion / Hinterland Hermit Foil Sightless Ghoul
Curse of Echoes / Loyal Cathar
Hellrider / Loyal Cathar Foil Burning Oil
Increasing Devotion / Soul Seizer
Alpha Brawl / Scorned Villager Foil Geralf's Messenger
Right Side
Curse of Echoes / Soul Seizer
Vault of the Archangel / Hinterland Hermit Foil Clinging Mists
Thalia / Scorned Villager
Gravecrawler / Lambholt Elder Foil Ravenous Demon
Feed the Pack / Hinterland Hermit
Archangel's Light / Loyal Cathar
Zombie Apocalypse / Lambholt Elder
Helvault / Scorned Villager
Havengul Runebinder / Chalice of Life
Sudden Disappearance / Chosen Markov
Curse of Misfortunes / Elbrus Blinding Blade
Increasing Vengeance / Chosen Markov
Box #1
Left Side
Dungeon Geists / Chosen Markov
Feed the Pack / Hinterland Hermit
Jar of Eyeballs / Mondronen Shaman Foil Faith's Shield
Thalia / Chalice of Life
Increasing Devotion / Chosen Markov
Gravecrawler / Elbrus Blinding Blade
Increasing Confusion / Hinterland Hermit Foil Altar of Lost
Curse of Misfortunes / Scorned Villager Foil Break of Day
Call to the Kindred / Hinterland Hermit
Mikaeus / Afflicted Deserter Foil Afflicted Deserter
Increasing Savagery / Huntmaster of Fells
Requiem Angel / Soul Seizer Foil Vorapede
Middle
Thraben Doomsayer / Hinterland Hermit
Requiem Angel / Chosen Markov
Fiend of the Shadows / Scorned Villager Foil Wild Hunger
Increasing Savagery / Afflicted Deserter Foil Hinterland Hermit
Grafdigger Cage / Lambholt Elder
Markov Blademaster / Scorned Villager
Lost in the Woods / Loyal Cathar Foil Highborn Ghoul
Seance / Lambholt Elder Foil Zombie Apocalypse
Sorin / Loyal Cathar
Sudden Disappearance / Chosen Markov
Zombie Apocalypse / Wolfbitten Captive
Curse of Echoes / Loyal Cathar
Right Side
Increasing Vengeance / Soul Seizer
Drogskol Reaver / Afflicted Deserter
Counterlash / Loyal Cathar Foil Increasing Vengeance
Zombie Apocalypse / Scorned Villager
Flayer of the Hatebound / Loyal Cathar Foil Fling
Vault of Archangel / Loyal Cathar
Vorapede / Soul Seizer
Ghoultree / Hinterland Hermit
Havengul Runebinder / Ravenous Demon
Curse of Bloodletting / Chalice of Life
Jar of Eyeballs / Scorned Villager
Thalia / Chosen Markov
Box #2
Left Side
Increasing Vengeance / Scorned Villager Foil Thought Scour
Increasing Savagery / Scorned Villager Foil Alpha Brawl
Gravecrawler / Soul Seizer
Lost in Woods / Hinterland Hermit
Vorapede / Chosen Markov
Thraben Doomsayer / Scorned Villager
Beguiler of Wills / Soul Seizer
Alpha Brawl / Soul Seizer
Curse of Misfortunes / Ravenous Demon
Requiem Angel / Hinterland Hermit
Dungeon Geists / Afflicted Deserter
Grim Backwoods / Hinterland Hermit Foil Haunted Fengraf
Middle
Havengul Lich / Wolfbitten Captive
Grafdigger Cage / Chosen Markov
Markov Blademaster / Loyal Cathar
Seance / Chosen Markov
Sudden Disappearance / Afflicted Deserter
Call to the Kindred / Lambholt Elder
Gravecrawler / Loyal Cathar
Zombie Apocalypse / Loyal Cathar
Thalia / Scorned Villager
Predator Ooze / Chalice of Life
Hellrider / Lambholt Elder Foil Blood Feud
Counterlash / Chosen Markov Foil Increasing Confusion
Right Side
Counterlash / Loyal Cathar Foil Mondronen Shaman
Flayer of Hatebound / Hinterland Hermit
Predator Ooze / Lambholt Elder Foil Skillful Lunge
Hellrider / Mondronen Shaman
Grim Backwoods / Chalice of Life Foil Skirsdag Flayer
Fiend of the Shadows / Hinterland Hermit
Deranged Outcast / Scorned Villager
Sorin / Elbrus Blinding Blade
Vault of Archangel / Hinterland Hermit
Havengul Runebinder / Loyal Cathar
Geralf's Messenger / Chosen Markov Foil Gruesome Discovery
Geralf's Mindcrusher / Huntmaster Fells
Box #3
Left Side
Falkenrath Aristocrat / Loyal Cathar
Call to the Kindred / Chalice of Life
Deranged Outcast / Chosen Markov
Zombie Apocalypse / Hinterland Hermit Foil Bar the Door
Feed the Pack / Scorned Villager
Increasing Vengeance / Chalice of Life Foil Chalice of Life
Increasing Devotion / Loyal Cathar
Curse of Misfortunes / Loyal Cathar Foil Deadly Allure
Fiend of the Shadows / Hinterland Hermit
Archangel's Light / Scorned Villager
Requiem Angel / Hinterland Hermit
Increasing Ambition / Scorned Villager Foil Nephalia Seakite
Middle
Counterlash / Lambholt Elder
Drogskol Reaver / Hinterland Hermit
Dungeon Geists / Loyal Cathar
Markov Blademaster / Chosen Markov Foil Predator Ooze
Curse of Echoes / Loyal Cathar
Ghoultree / Hinterland Hermit
Curse of Bloodletting / Chalice of Life
Vault of Archangel / Chosen Markov Foil Ray of Revelation
Increasing Confusion / Mondronen Shaman
Grim Backwoods / Chosen Markov
Havengul Lich / Chosen Markov
Jar of Eyeballs / Hinterland Hermit
Right Side
Geralf's Messenger / Scorned Villager
Thalia / Soul Seizer
Increasing Savagery / Afflicted Deserter Foil Nearheath Stalker
Vorapede / Ravenous Demon
Mikaeus / Lambholt Elder
Flayer of Hatebound / Afflicted Deserter
Geralf's Mindcrusher / Soul Seizer
Sudden Disappearance / Soul Seizer
Alpha Brawl / Scorned Villager
Lost in Woods / Wolfbitten Captive
Dungeon Geists / Afflicted Deserter
Thraben Doomsayer / Lambholt Elder
Necrotic Ooze + Bloodline Keeper + Grimgrin, Corpse-Born + Tree of Redemption
Ooze in play, others in graveyard.
Tap Bloodline for token, sac token with Grimgrin untap add +1/+1 counter, repeat...activate using Tree with 1 million counters.
However, I suppose you could also:
Necrotic Ooze + Palladium Myr + Pentavus + Vigil for the Lost for 1 million
Ooze and Vigil in play, others graveyard, and Ooze needs +1/+1 counter.
Tap Myr add 2, Pentavus pay 1 remove counter make token, sac token with Grimgrin untap add +1/+1 counter, repeat...activate Vigil using 1 million mana.
And by [cardname] I mean Ooze uses that ability (except Vigil obv)...
I suppose I should have mentioned mine would be in FL states. Thanks for the feedback on the multiplier though.
Does anyone know the Planeswalker Point Multiplier for this type of event?
It's probably dependent on TO or whatnot, but I've already e-mailed them and still waiting for response.
At the moment, I'm not sure about going, but if I did it would probably be a pod deck.
i believe only precursor golem puts 2 more golems into play. The other 2 are simply golems and put 1 copy of itself into play.
3+3+1+1=8 golems (2 being precursor).
Edit: after looking in the rules section, it gets quite more complicated if there's 2 precursor golems in play and/or parallel lives, lol.
Things hurt him that are currently played are: Incinerate, Dismember, Brimstone Volley, Divine Offering, Ancient Grudge, Doomblade, Dispatch, and some Act of Treason type cards.
That's a good list of cards, but I don't think that should scare you off playing him or at least trying him out.