Quote from NapHowieFor sure. I get that you want to it out fast, but what I am really asking is this:
Is the only appreciable difference among pitch/gifts/grim the choice of spell (tendrils for damage or brainfreeze for decking) to storm?
I suppose that Empty the Warrens is the creature version of the storm archetype.
The other big T1 decks have way different (or divergent may be a better word) strategies- either lock or meddle or whatever goblins to be effective.
Both Grim Long and Pitch Long run Tendrils as their win condition, Brain Freeze is a poor option because you need much more storm to win. The difference between the decks is Pitch Long runs Force of Will/Misdirection to protect its bombs and Grim Long runs Duress. This results in some minor differences in how the decks play, outside of that they are virtually identical.
Tinker into DSC is a poor choice because combo doesn't want to be waiting 3 turns to win, it wants to win right now by Tinkering up Memory Jar. Memory Jar is also nice because it is pretty easy to hardcast.