Reckless brawler is awesome. So flavorful.
Aigar needs a harder trigger. That is so backbreaking, especially with zuran orb effects.
I think mighty man could be called manly man, as the title suggests. He's funny; I like him.
I don't actually play standard :\ but I still like making decks, even for standard. I've been looking at invisiblade, with 4 invisible stalker and probably 3-4 geist of saint traft, but maybe snapcaster mage instead. It'll probably have 4 ponder at least as targets, and definitely at least 4 mana leak in the counterspell suite. And swords. So many swords. (400 swords!!!) Because the stalker is useless without them.
I believe that is the case. The ability will do as much as it can, which is make the tree's toughness <insert life total here>, and then fail to do what it can't, which is make your life total <insert tree's toughness here>.
No, that's not true. The ability that causes Vigor to shuffle back into its owner's library is a triggered ability ("When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.") That trigger is put onto the stack when a player would get priority. Which is after Grindstone's ability finishes resolving.
That doesn't happen in this situation. If all that is left are two Vigors in Player 2's library, both are milled into his graveyard and both their abilities trigger. Grindstone's ability finishes resolving, and those triggers are put onto the stack. Then the active player gets priority, and the game continues.
This is not an infinite loop.
I missed that... he is correct. If it were instead something that actually preserved the loop though, the poster above me and I would be correct.
If you cannot take an action to stop it, like this one, and it doesn't kill the player after any number of iterations, like this one, the game ends in a draw.
The restriction is on the ethersworn canonist, and when it's not on the battlefield, the game doesn't care anymore (unless explicitly stated otherwise). As the default, abilities only function when the source is on the battlefield.
Source is the wrong word in this case, but I couldn't think of a better one.
They're not loyalty abilities though, so it still says "if you resolve me, draw your deck except for two cards." I would replace it with draw card, because then you get all of them. Way underpowered.
I like K-rad's version, too.
The others look pretty cool too. But what's the p/t on eater of the unreal?
At a prerelease? Assuming you really had no idea that was against the rules and that you have no other penalties against you from other rounds/events, at the most you should have just gotten a round loss and at the least, a warning. Seems unfair to me, given that prereleases are suppose to be at the lowest rules of enforcement.
Accepting bribes is pretty big though, as is offering them. Match results should ONLY be the result of magic playing. I hope at least the other guy got just as much of a punishment.
Limited is the great equalizer. There's a lot more variance, but with the same cardpool, people who can't afford cards are on a more level playing field with those who can. However, limited tournaments are more expensive per tournament (excluding the cost of the deck).
The LD and sweeping are basically wreaking havoc on the general vicinity (flavor = worldslayer). However, I do kinda need a mechanical synergy between a couple of the abilities.
You do have a point. It is kind of a misuse, but I can see it within the realm of flavor to have a plansewalker that channels his or her power through someone else. Might not be represented this way though.
Nazis.
No, but early game you get a rampant growth t2, then two more t3 at the cost of lands you would be playing later anyway... it is strictly better than rampant growth right now, and that bothers me.
That's a good point about the + ability. What would you suggest? I don't think I can really put a resonant ability there though... I've already got sweeping creatures and lands, so what's left?
What would you suggest for the ultimate then? LD ability, moving the existing one down, but making it on a larger scale? Each opponent sacrifices 5 lands, maybe?
As much as that seems to be a recurring theme, it is a planeswalker. They're just channeling his or her power through another being. I think that's really flavorful.
Aigar needs a harder trigger. That is so backbreaking, especially with zuran orb effects.
I think mighty man could be called manly man, as the title suggests. He's funny; I like him.
I missed that... he is correct. If it were instead something that actually preserved the loop though, the poster above me and I would be correct.
Source is the wrong word in this case, but I couldn't think of a better one.
I like K-rad's version, too.
The others look pretty cool too. But what's the p/t on eater of the unreal?
Accepting bribes is pretty big though, as is offering them. Match results should ONLY be the result of magic playing. I hope at least the other guy got just as much of a punishment.
Limited is the great equalizer. There's a lot more variance, but with the same cardpool, people who can't afford cards are on a more level playing field with those who can. However, limited tournaments are more expensive per tournament (excluding the cost of the deck).
Nazis.
What would you suggest for the ultimate then? LD ability, moving the existing one down, but making it on a larger scale? Each opponent sacrifices 5 lands, maybe?