I am confused by the new damage system (and probably the old one to)
Mainly how long does damage last? If I burn some 3/3 for 2 in main phase 1 and then it blocks a 1/1 in the combat phase does it die or does damage clear after the phase or even step?
I have maxed this deck out at 9 mana turn four here's how
T1 Forest
T2 Plains - 1G Druid
T3 Mountain - 3G Keeper of Progenitus
T4 Forest/Mountain/Plains - 3RGW Meglonoth + RGW Woolly Thoctar
Honestly a Meglonoth and Thoctar on T4!
The Strategy here is getting huge things out fast any suggestions would be greatly appreciated
Mainly how long does damage last? If I burn some 3/3 for 2 in main phase 1 and then it blocks a 1/1 in the combat phase does it die or does damage clear after the phase or even step?
4 Birds of Paradise2 Keeper of Progenitus4 Mosstodon4 Meglonoth2 Vagrant Plowbeasts4 Woolly Thoctar2 Bull Ceredon2 Knotvine Mystic4 Thornling3 Wild Nacatl
4 Birds of Paradise
2 Keeper of Progenitus
4 Mosstodon
4 Meglonoth
2 Vagrant Plowbeasts
4 Woolly Thoctar
2 Bull Ceredon
2 Knotvine Mystic
4 Thornling
3 Cliffruner Behemoth[/CARDS]
4 Ancient Ziggurat4 Plains4 Mountain8 Jungle Shrine
4 Ancient Ziggurat
4 Plains
4 Mountain
8 Forest[/CARDS]
4 Soul's Fire2 Soul's Might2 Soul's Grace3 Naya Charm
4 Soul's Fire
2 Soul's Might
2 Soul's Grace
3 Gift of the Gargantuan[/CARDS]
Like this Right? Any other improvements
4 Keeper of Progenitus1 Feral Hydra4 Mosstodon4 Druid of the anima1 Sacellum Godspeaker1 Retaliator Griffin1 Meglonoth2 Vagrant Plowbeasts2 Titanic Ultimatum2 Woolly Thoctar2 Bull Cerodon2 Knotvine Mystic1 Thornling1 Cliffrunner Behemoth2 Wild Nacatl
2 Keeper of Progenitus
1 Feral Hydra
4 Mosstodon
4 Druid of the anima
1 Sacellum Godspeaker
1 Retaliator Griffin
1 Meglonoth
2 Vagrant Plowbeasts
2 Titanic Ultimatum
2 Woolly Thoctar
2 Bull Cerodon
2 Knotvine Mystic
1 Thornling
1 Cliffrunner Behemoth
2 Rakeclaw Gargantuan[/CARDS]
1 Mana Reflection
1 Where Ancients Tread[/CARDS]
Spells:
2 Naya Charms
Land:
4 Ancient Ziggurat4 Plains4 Mountain8 Forest1 Jungle Shrine
4 Ancient Ziggurat
4 Plains
4 Mountain
8 Forest
1 Exotic Orchard[/CARDS]
61 Cards
I have maxed this deck out at 9 mana turn four here's how
T1 Forest
T2 Plains - 1G Druid
T3 Mountain - 3G Keeper of Progenitus
T4 Forest/Mountain/Plains - 3RGW Meglonoth + RGW Woolly Thoctar
Honestly a Meglonoth and Thoctar on T4!
The Strategy here is getting huge things out fast any suggestions would be greatly appreciated