... and was a worse version of Armadillo Cloak (which was a common not an uncommon).
To be fair, lifelink gains you the life at the same time damage resolves, so you can use it on a blocker to survive an attack. Armadillo Cloak (and other old "spirit link" cards) have a triggered ability that won't resolve until after you've been damaged. Sometimes Unflinching Courage is better than Armadillo Cloak, even if its effect doesn't stack. Also, Armadillo Cloak was a pretty ridiculous common.
Urza would either be Colorless if they decided to make a card that would be pre-planeswalker[/c]
That would be weird, only artifacts and Eldrazi are colorless, humans always have some color. Would probably be U or W.
Absolutely UB. Urza was a very selfish, power-hungry individual.
Have you even read Urza's background? That guy made a lot of capital errors, but not because he was power-hungry. In the end he gave his life to ave Dominaria (which, admittedly, wouldn't have been necessary had his blue side not withheld him from blowing up the Phyrexian homeworld in the first place).
Of course I have; have you? His treatment of his wife was awful; he never even wanted her, just the book in her dowry, but never took her feelings into account. Yes, he warmed up to her later, but that doesn't erase the selfishness of this act. He caused vast devastation due to his feud with Mishra (you can't possibly be making the claim that Urza's half of the Brothers' War was in self-defense). His obsessive pursuit of Phyrexia was much more personal vendetta than defensive crusade; you can liken it to Sherlock Holmes solving crimes to prove himself to himself, and that behavior is very UB according to Maro. Most damning of all, his behavior with the Titan Engines; he deliberately built a kill rubric into them to kill his fellow 'walkers. You can kind of see his flimsy justification with Szat, but he intentionally placed other walkers in danger from Szat without warning them of his plan, and in any case there was no need to put a rubric in Taysir's machine. Urza also ultimately betrayed Dominaria for Phyrexia, since he was (selfishly) fascinated with what he saw in the plane. Even when he came out of it, his proposed solution was destroying half of the world to spare the other half.
I think he was Grixis to be honest. I can see different versions of him at different times, but I can't ever see him Green and White is the second-weakest color, since he was never about preserving law and order in society-- he always set himself apart from society, made his own rules, and ultimately pursued what was best for him, not what was best for everyone. He did feel strong emotions and was sometimes led by them, which is very red, but he's definitely a blue core in a black shell.
Ah, Urza was indeed very selfish in his "early" years (during the Brother's War, at the start of his marriage, etc), true. I would put the later Urza firmly in WU though. U for his relentless pursuit of and interest in artifice. From my point of view he wasn't being selfish when he didn't detonate the master bomb on Phyrexia, he was being genuinly impressed and awed by the perfection of artifice, unable to annihilate something which was, in his mind, so perfect and beautiful, even though it was evil incarnate. W because, despite all his flaws and his background, he showed regret time and time again when things went awry. Urza didn't plan for (mot of) the catastrophes befalling those around him, and he felt honest, heartwrenching guilt over their deaths, showing he had a conscience, something I would not expect from a black character (well, not to this extend in any case). In the end though, Urza was a very "the end justifies the means" kind of W. I think that part of Urza very closely matched MaRo's description of what a white villain (or, rather, anti-hero) looks like.
In the end though, Urza is quite possibly the most complicated and intriguing character in the MtG storyline. While I still think of Urza as a WU tragic hero type of character, I admit that my dismissal of your interpretation was both bordering on being rude, and fairly narrow-minded. Sorry
Urza would either be Colorless if they decided to make a card that would be pre-planeswalker[/c]
That would be weird, only artifacts and Eldrazi are colorless, humans always have some color. Would probably be U or W.
Absolutely UB. Urza was a very selfish, power-hungry individual.
Have you even read Urza's background? That guy made a lot of capital errors, but not because he was power-hungry. In the end he gave his life to ave Dominaria (which, admittedly, wouldn't have been necessary had his blue side not withheld him from blowing up the Phyrexian homeworld in the first place).
You can not and a head judge can. From the official tournament rules:
The Head Judge is the final judicial authority at any DCI- sanctioned tournament and all tournament participants are expected to follow his or her interpretations.
And
Players may not use errors or omissions in Oracle to abuse the rules. The Head Judge is the final authority for card interpretations, and he or she may overrule Oracle if an error is discovered.
Necropotence has the highest upside. There's also enough black in the booster that something useful will wheel. I would not worry about my left neighbor, he'll notice black is being cut soon enough.
Shadowmoor/Alara didn't violate that because they don't consider Hybrid multicolor
(which is definitely debatable, but I see their point).
To cite an excellent article: "By the letter of the law, both hybrid and gold cards are considered “multicolor” cards, but the two have opposing impacts on your environment. In the abstract, hybrids are more castable than mono-color cards, and gold cards are less castable."
Hybrid cards can be and are played in more monocolored decks than monocolored cards. You need only look at Nightveil Specter and it's inclusion in both mono blue and mono black decks to see the truth of this. Hybrid mana facilitates monocolored decks better than monocolored mana!
Definitely yes, Sutcliffe had six, three of which boosted his Screaming Seahawks to 3/3 flying, haste creatures for 3U. How awesome is that! (This was a rhetoric question :))
Edit: These will of the council cards are awesome in 1 on 1 games, since you can always force the tie. Draw three for 3U? Twincast for 1U? These things are pretty pushed! I expect to add a few of them to my cube! If the "you get an extra vote" card is actually playable in cube, oh my! Maybe a manarock like Fractured Powerstone?
To be fair, lifelink gains you the life at the same time damage resolves, so you can use it on a blocker to survive an attack. Armadillo Cloak (and other old "spirit link" cards) have a triggered ability that won't resolve until after you've been damaged. Sometimes Unflinching Courage is better than Armadillo Cloak, even if its effect doesn't stack. Also, Armadillo Cloak was a pretty ridiculous common.
Ah, Urza was indeed very selfish in his "early" years (during the Brother's War, at the start of his marriage, etc), true. I would put the later Urza firmly in WU though. U for his relentless pursuit of and interest in artifice. From my point of view he wasn't being selfish when he didn't detonate the master bomb on Phyrexia, he was being genuinly impressed and awed by the perfection of artifice, unable to annihilate something which was, in his mind, so perfect and beautiful, even though it was evil incarnate. W because, despite all his flaws and his background, he showed regret time and time again when things went awry. Urza didn't plan for (mot of) the catastrophes befalling those around him, and he felt honest, heartwrenching guilt over their deaths, showing he had a conscience, something I would not expect from a black character (well, not to this extend in any case). In the end though, Urza was a very "the end justifies the means" kind of W. I think that part of Urza very closely matched MaRo's description of what a white villain (or, rather, anti-hero) looks like.
In the end though, Urza is quite possibly the most complicated and intriguing character in the MtG storyline. While I still think of Urza as a WU tragic hero type of character, I admit that my dismissal of your interpretation was both bordering on being rude, and fairly narrow-minded. Sorry
Have you even read Urza's background? That guy made a lot of capital errors, but not because he was power-hungry. In the end he gave his life to ave Dominaria (which, admittedly, wouldn't have been necessary had his blue side not withheld him from blowing up the Phyrexian homeworld in the first place).
Provoke would wreak havoc on morph creatures though.
http://mtgsalvation.gamepedia.com/Teferi
According to mtgsalvation's wiki, Teferi is a planeswalker (and has been for a long time).
Edit: was, I presume that's what you meant by technically.
And
Source: http://www.wizards.com/ContentResources/Wizards/WPN/Main/Documents/Magic_The_Gathering_Tournament_Rules_PDF2.pdf
To cite an excellent article: "By the letter of the law, both hybrid and gold cards are considered “multicolor” cards, but the two have opposing impacts on your environment. In the abstract, hybrids are more castable than mono-color cards, and gold cards are less castable."
Hybrid cards can be and are played in more monocolored decks than monocolored cards. You need only look at Nightveil Specter and it's inclusion in both mono blue and mono black decks to see the truth of this. Hybrid mana facilitates monocolored decks better than monocolored mana!
I'm still hoping for a mana rock that gives an extra vote.
Also, after watching the video, I have to admit Howling Wolf and Screaming Seahawk look like awesome includes, because of the conspiracies.
Edit: These will of the council cards are awesome in 1 on 1 games, since you can always force the tie. Draw three for 3U? Twincast for 1U? These things are pretty pushed! I expect to add a few of them to my cube! If the "you get an extra vote" card is actually playable in cube, oh my! Maybe a manarock like Fractured Powerstone?