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  • posted a message on Aura Combos?
    I'm looking for auras that combo together for my uril edh. Right now the one I run is pariah with shield of the oversoul making uril indestructible and take all dmg that would be dealt to me. Then I proceed to one shot everyone with commander dmg and pro creatures. Are there any other auras that can combo together that I'm not finding online?
    Posted in: Commander (EDH)
  • posted a message on [Primer] Gx Tron
    Is there a thread for more random Tron decks? I don't like netdecking and am looking for people that like to play home brews and I've got a set of each urza land but was to to do something different.
    Posted in: Big Mana
  • posted a message on Burn
    There's a guy on the modern burn discord who swears by 6 canlands in his 20 land list but no more. I'm still gonna play 19 but run only 4. And you can still flodd and canopies not mitigate it. I watched a few YouTube vids where 20 lands is still proven to be too many even with the canlands bc of the flooding imo
    Posted in: Aggro & Tempo
  • posted a message on Burn
    From what I heard, the field % for hogaak wasn't all that high for the one John played at
    Posted in: Aggro & Tempo
  • posted a message on Burn
    Update on the scraper: it seems to be crashing less frequently, and I'm saving copies of the data more frequently so that I can kill the script and restart it where it left off before. I'll be able to make the usual post at the beginning of the month.

    Also, I finally got to play some Modern this past week on the local Modern night. Went 3-0-1, beating humans, tron, and merfolk. I only had 2 Canyons at the time, but I've got 2 more now and I'll be playing with 4 going forward. My manabase for now is 3 mountain, 2 foundry, 4 canyon, 2 vantage, 8 fetches.


    So I am part of a Discord and someone used the link to this forum to give sideboarding advice and the person who asked for it said that it is 2 years out of date so maybe we want to look at updating everything on the primer when time permits
    Posted in: Aggro & Tempo
  • posted a message on Burn
    I wouldn't say it does nothing bc with ppl talking about going back to 20 lands, it will be easier to get to 4 mana. I run 19 and still find a few games where I see 4 lands. When you said that angles grace and u life saves them, it can make it awkward timing for them to use their grace. May force them to use it before they want to
    Posted in: Aggro & Tempo
  • posted a message on Burn
    I have like 2 pages in my binder dedicated to burn cards that have been played or have possibilities so I'll probably pick up a set of it. I need to get my set of cindervines. Waiting on skelemental set in the mail.
    Posted in: Aggro & Tempo
  • posted a message on Burn
    I'd say 2 shocks and 3 basics I'd even go 3 vantage and 4 mountains too personally. With 6 fetches, 2 shocks, 3 vantage and 4 canyons, that's still way more than enough white sources personally. I'd even go up on fetches if you're running grim and blazes but that's me. Lol. I run 8 fetches, 2 shocks, and 2 cliffs and have no issues getting black in 19 lands but again... That's me. I'm waiting on the price to settle as well. Thoughts on the new red leyline for the mirror? leyline of combustion
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Turbo Fog
    Yes... Just go mono colored. White is probably your best bet bc it gives you plenty of fogs, creatures is you want to play any, and 2 of the best win cons for us outside of planeswalkers in approach of the second sun and luminarch ascension. Don't listen to the above post... Whoever said that is crazy... Mono white is very doable for cheap. outside of leyline of sanctity it is dirt cheap and pretty good if your meta is creature based. Now if you're trying to play superfriends with 1 playset of a fog effect and you're trying to call that turbofog, then you're not even playing turbofog. You're playing superfriends and that is expensive
    Posted in: Deck Creation (Modern)
  • posted a message on Infinite Combo Reference
    Any more combos with new cards? Last post was almost 3 months ago
    Posted in: Modern
  • posted a message on Burn
    We shall see. I still don't see them getting used as much as everyone thinks. That's my opinion
    Posted in: Aggro & Tempo
  • posted a message on Burn
    Bc there's no better alternative in the decks that do run it. Other decks don't need them like the decks that do run them. And those that run them won't be running enough of them for it to make that significant of a difference in how fast we can count to 20. If all the decks ran them as a 4 of along side fetches and what not then I'd agree but I see most decks that will use them using them as a 2 of or at best a 3 of. The only decks I see running them as a set are alrdy running a set of canopy and then possibly b/x/x shadow decks to help drop their life total. Otherwise Phoenix doesn't rly need them due to the fact that their deck is cantrips. Storm won't for same reason. Tron won't most likely. Humans might but they need the rainbow lands more. Control decks might but they've got better options to spend resources on to dig/manipulate/etc. Hardened scales probably won't bc they don't rly need it. I don't see infect needing them when they can now win on turn 2 thanks to scale up. B/g/x probably will as a 4 of. But pls feel free to enlighten me bc I don't know everything. This is just my thoughts on it.
    Posted in: Aggro & Tempo
  • posted a message on Burn
    The point is it doesn't do anything. Grim lavaman deals damage through it's ability. This doesn't. And figure isn't ran anymore bc there's better one drops so the same is true here. Feel free to try it bc I could be wrong but I personally don't think that's where you want to be. If you're flooding then you probably want to look at your Mana. I run 19 and literally can't remember the last time I flooded. Screwed, yes, but not flooded.
    Posted in: Aggro & Tempo
  • posted a message on Burn
    Hex drinker seems terrible in burn. No haste and you're incentivised to put Mana into it instead of playing your burn spells
    Posted in: Aggro & Tempo
  • posted a message on Burn
    Trust wotc judgement... Now I'm worried about your judgement my friend. I've been playing far too long now and I know that's the last thing you do. They make sooooo many mistakes and if youve played long enough you know what I mean. They make their judgement based on what will make us money just like any other company and that's the issue. Not to mention the. They try to make a conscience decision it ends poorly normally. Burn gains nothing but the land and the Mulligan does not help nearly, it's not even close, to as much as it helps 2 card combo decks, let alone so cards they need to stop us cold. Yes we can find our sb cards too but it's not the same. You'll see
    Posted in: Aggro & Tempo
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