Magic's May 2012 set, code-named "Roll," is called Avacyn Restored. Although it's the third set of the Innistrad block, it will be a large set. This means that Innistrad Block Constructed will be composed of all three sets, but Avacyn Restored will be drafted by itself. Sealed events will use six Avacyn Restored booster packs.
Ignite the Dawn
Set Name Avacyn Restored
Block Set 3 of 3 in the Innistrad block
Number of Cards 244
Prerelease Events April 28-29, 2012
Release Date May 4, 2012
Launch Weekend May 4-6, 2012
Game Day May 25-26, 2012
Pro Tour Avacyn Restored Dates May 11-13, 2012
Pro Tour Avacyn Restored Location Barcelona, Spain
Pro Tour Avacyn Restored Formats Swiss:
Innistrad Block Constructed
Avacyn Restored Draft
Top 8:
Innistrad Block Constructed
Official Three-Letter Code AVR
Twitter Hashtag #MTGAVR
Design Team Brian Tinsman (lead)
Mark L. Gottlieb
Dave Guskin
Kenneth Nagle
Bill Rose
Mark Rosewater
Development Team
David Humpherys (lead)
Mark Globus
Dave Guskin
Erik Lauer
Billy Moreno
Matt Sernett
Looks sweet. Loved when they did this with Zendikar block (ala Rise of the Eldrazi). Hopefully this will live up to its predecessor
Ghave, Guru of Spores 2BGW
Legendary Creature - Fungus Shaman [M]
Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.
1, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield.
1, Sacrifice a creature: Put a +1/+1 counter on target creature.
0/0
From what I'm reading from the FAQ, you sacrifice your creature when the ability resolves if you want the trigger to complete.
But what if say for some convoluted reason, your opponent kills your creature after damage, but before the ability resolves (Dispense Justice when other creatures have died)? Does the trigger fail to complete because you can't sacrifice it?
I just acquired a Power Artifact, but I realized is this good with anything other than going infinite?
I'm currently running Vorosh Proliferate, and I'm the best thing i think that I can do with it is reduce say Contagion Engine to activate for 2 or Planar Portal to 4.
Well its bad when you need this pool to do 6-0-2 or better to make the Top 8
Thanks for the input. Honestly I know this isn't the most interesting pool to talk about (triples of 6 commons though...), but I just felt the urge to vent my frustrations.
IMO, this just looks like a wreck. White seems like my strongest color, but its like its missing something that makes it great... Blue looks nice, but are the 3x3 commons really good in the context of this pool? Black has a bomb, but lacks good creatures or removal. Red... is splashable? but it does deceptively have some good mid-range creatures. And Green is furious at Black for not bringing his A-Game infect creatures when he brought his. This pool does have 4 mana myrs but there's nothing to ramp into.
Note #1: This pool has a total of 22 artifacts.
Note #2: I must have opened 3 of the exact same boosters or something... 3 copies of 6 different commons
Note #3: There are 58 unique cards in this pool...
Frankly, I'm just glad there was a Elspeth to make up for the cost, but as Brad Nelson was saying this weekend, "...but I did not travel 1000 miles to open an Opal."
Hope I'm not too late.
http://ark42.com/mtg/pricelist.php
Scrapes from SCG.com
But this thread is great too since he scrapes from TCG, which I vastly prefer over SCG.
http://ark42.com/mtg/pricelist.php
Does all the work for you pretty much. It's feeds data from SCG and only lists cards above $1. Oh, and it pretty much prints out on 1 page as well.
Magic's May 2012 set, code-named "Roll," is called Avacyn Restored. Although it's the third set of the Innistrad block, it will be a large set. This means that Innistrad Block Constructed will be composed of all three sets, but Avacyn Restored will be drafted by itself. Sealed events will use six Avacyn Restored booster packs.
Ignite the Dawn
Set Name Avacyn Restored
Block Set 3 of 3 in the Innistrad block
Number of Cards 244
Prerelease Events April 28-29, 2012
Release Date May 4, 2012
Launch Weekend May 4-6, 2012
Game Day May 25-26, 2012
Pro Tour Avacyn Restored Dates May 11-13, 2012
Pro Tour Avacyn Restored Location Barcelona, Spain
Pro Tour Avacyn Restored Formats Swiss:
Innistrad Block Constructed
Avacyn Restored Draft
Top 8:
Innistrad Block Constructed
Official Three-Letter Code AVR
Twitter Hashtag #MTGAVR
Design Team Brian Tinsman (lead)
Mark L. Gottlieb
Dave Guskin
Kenneth Nagle
Bill Rose
Mark Rosewater
Development Team
David Humpherys (lead)
Mark Globus
Dave Guskin
Erik Lauer
Billy Moreno
Matt Sernett
Looks sweet. Loved when they did this with Zendikar block (ala Rise of the Eldrazi). Hopefully this will live up to its predecessor
from Facebook page
Thanks to Evan Erwin from the Magic Show
Ghave, Guru of Spores 2BGW
Legendary Creature - Fungus Shaman [M]
Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.
1, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield.
1, Sacrifice a creature: Put a +1/+1 counter on target creature.
0/0
It's such a shame, it was the best search app.
Sorry to break it to you, but there are no creatures at CMC 13 & 14
Whispering Specter
Impaler Shrike
Furnace Scamp
From what I'm reading from the FAQ, you sacrifice your creature when the ability resolves if you want the trigger to complete.
But what if say for some convoluted reason, your opponent kills your creature after damage, but before the ability resolves (Dispense Justice when other creatures have died)? Does the trigger fail to complete because you can't sacrifice it?
I'm currently running Vorosh Proliferate, and I'm the best thing i think that I can do with it is reduce say Contagion Engine to activate for 2 or Planar Portal to 4.
Presumably bad Topdecks and are swept away or made useless by a Wrath effect
Dark Tutelage does sound good, but Turn 3/4 is usually when you want to play Master or Tempered Steel, so it doesn't quite fit the curve
Thanks for the input. Honestly I know this isn't the most interesting pool to talk about (triples of 6 commons though...), but I just felt the urge to vent my frustrations.
1 Elspeth Tirel
1 Carnifex Demon (FOIL)
1 Memoricide
1 Molten Psyche
1 Tunnel Ignus
1 Myr Propagator
1 Nim Deathmantle
White
2 Auriok Edgewright
2 Glint Hawk (1 FOIL)
3 Loxodon Wayfarer
2 Revoke Existence
1 Seize the Initiative
1 Soul Parry
1 Whitesuns's Passage
Blue
1 Darkslick Drake
3 Sky-Eel School
3 Steady Progress
3 Stoic Rebuttal
1 Thrummingbird
2 Turn Aside
1 Vault Skyward
1 Exsanguinate
2 Fume Spitter
1 Ichor Rats
1 Instill Infection
2 Psychic Miasma
1 Relic Putrescence
Red
1 Arc Trail
2 Blade-Tribe Beserker
1 Melt Terrain
1 Ogre Geargrabber
1 Shatter
Green
3 Alpha Tyrranax
2 Blight Mamba
2 Carapace Forger
2 Carrion Call
1 Ezuri's Archers
1 Lifesmith
1 Tel-Jihad Fallen
2 Untamed Might
3 Wing Puncture
1 Copper Myr
1 Culling Dias
2 Darksteel Myr
1 Darksteel Sentinel
2 Echo Circlet
1 Golem's Heart
1 Horizon Spellbomb
1 Infiltration Lens
1 Leaden Myr
1 Necropede
1 Panic Spellbomb
1 Saberclaw Golem
2 Silver Myr
1 Strider Harness
1 Sylvok Lifestaff
1 Sylvok Replica
1 Vulshok Replica
IMO, this just looks like a wreck. White seems like my strongest color, but its like its missing something that makes it great... Blue looks nice, but are the 3x3 commons really good in the context of this pool? Black has a bomb, but lacks good creatures or removal. Red... is splashable? but it does deceptively have some good mid-range creatures. And Green is furious at Black for not bringing his A-Game infect creatures when he brought his. This pool does have 4 mana myrs but there's nothing to ramp into.
Note #1: This pool has a total of 22 artifacts.
Note #2: I must have opened 3 of the exact same boosters or something... 3 copies of 6 different commons
Note #3: There are 58 unique cards in this pool...
Frankly, I'm just glad there was a Elspeth to make up for the cost, but as Brad Nelson was saying this weekend, "...but I did not travel 1000 miles to open an Opal."
Thoughts?
1x Plains
1x Mox Opal
4x Memnite
1x Tempered Steel
Drop Hand Turn 1, Draw Land, Drop the enchantment and bash for 12.