Quote from Spsiegel1987 »So, if SFM is unbanned, what does everyone think of Jeskai Twin? Will it likely hit tier 1? Could it possibly dethrone UR Twin, or does playing a Celestial Colonnade turn 1 still sound too unappealing? I feel like it could make Twin mirror matchups tougher, hope you have a bolt and not just dispels to counter my instants. End of turn 3 flash in batterskull or Exarch. That sounds rough.
Jeskai Twin has more shares after Pittsburgh. I don't think it's better than UR Twin, but man, those path to exiles feel good, I'm surprised it was so buried into tier 3 status
Quote from MrM0nd4y »Quote from Squirrel Token »Modern just has a power 1, it's called Skullclamp. It's probably the only card in modern that under any circumstances must remain banned.
I would also keep Hypergenesis on that list.
Quote from Squirrel Token »Modern just has a power 1, it's called Skullclamp. It's probably the only card in modern that under any circumstances must remain banned.
Quote from Tackman »Assuming the colours are equally balanced in terms of rares and mythics, the missing ones are as follow:
2 white rares
2 blue rares
3 blacks rares and 1 mythic
0 red rares
5 green rares
4 rare artifacts/lands
Quote from wujo444 »The idea is, there is no second cycle. Why people are so fixed of lands printed solely in cycles? There are many non-cycle lands avaiable. I can see one common fixing land like Evolving Wilds, some utility uncommons and rare whatever land.
Quote from AvalonAurora »Eh... I'd be wary of unbanning Dread Return, because it limits what they can do with creature tokens in the future. For instance, I'd love a card that, say, creates a relatively high number of creature tokens... but they have defender, except such a card could potentially break Dread Return if it were legal. Maybe if they printed a variant that had sacrifice non-token creatures?
Quote from AtheistGod »Dread Return vs Bridge from Below is very similar to Grove of the Burnwillows vs Punishing Fire. Dread Return and Grove of the Burn Willows are both individually powerful cards with a built in downside. Bridge and Punishing Fire are cards that are very weird and usually unplayable but take the downside of the other card and turn it into a large upside. In situations like these, I think the format is better when we ban the weird/unplayable side of the combo and leave the part that is strong enough as a card to add to the format.
Maybe it's my Melvin showing through, but I'm just not a fan of Bridge from Below. It doesn't work like a Magic card, it has some completely worthless text, it dodges most common forms of interaction and there's little room between it being unplayable and broken. The issue with playing against Dredge has been that your ways to interact with it are to run grave hate or win before it does. This was due to Bridge from Below + sacrifice as a cost. Dread Return isn't the only card that has sacrificing a creature as a cost, it's simply the most powerful one for Dredge. However, nothing in Magic rewards you for sacrificing in the costless way that Bridge from Below does and Wizards will never print another card like it. Think about future cards. Anything that can fuel sacrificing 3 creatures is already powerful without Dread Return and so the number of cards having development hindered due to Dread Return is small. Meanwhile, sacrificing creatures as a cost is already explored more often and, due to it being a "downside", can be used more aggressively. However, aggressive sacrifice costs are being avoided because of Bridge from Below. Bridge just fits the criteria for deciding which combo card to ban more than Dread Return.
Quote from Archanz »So, Junk is at 16% at the moment, so if it will stay like that for the next 3 months it will deserve a ban, right? I mean, ur and pod got it, why bgx wouldn't? Would be unfair! And burn is 10% so that's 26% of the meta! So i think it deserves a preventive ban ala dig through time right?
Yea im trolling
Quote from SSJRanulf »So I feel you guys in general know more about the format than me. I'd like to here what you think about this:
What would happen if Umezawa's Jitte got unbanned? I love the card very much and find it fun to play with. It doesn't have Stoneforge Mystic to tutor for it. Would that bring it to a more balanced level? Without consistent ways to tutor for it, you'd have to play more copies than the normal 1-off in legacy, which could make it a poor draw when you already have one.
I'm not suggesting it come off the ban list mind you. I just adore the Jitte and I want to know what you guys think might happen if it came off. Speculate with me!