well honoric if u like to win at turn 1-2 ofc u will enjoy legacy and its a format that u can find this way easy.but modern isnt the type of format that decks of it should win at this turns and it sholdnt be like this.about budget now.if u wanna play legacy at tier 1 u need 2k$ or somethink like this.ofc u can find good budget decks but not that prooper. at modern the most expensive deck is like 1.000$ or so and ofc u can play at budget mode at modern too but not tier 1 like legacy.when im saying budget im talking about 150$ or somethink like that.just to make it clear.
I'm thinking that with the way the meta is right now, there are multiple cards that could be unbanned and have little to no effect on the meta. These are;
Sword of the Meek (Helps control and no one can give the argument any more that it would kill aggro)
Ancestral Vision (TC is just better in pretty much every way and I can't really see any decks playing both.)
Bloodbraid Elf (Jund is basically dead now. This would bring it back up to Junk's level.)
Golgari Grave Troll (Why is this still banned?)
Just because Wizards started doing so does not mean that we, as players, should encourage such action. I understand banning cards, some are too powerful, or too fast for a turn 4 format with relative balance between colors and archtypes, but call for bans for cards that haven't had time to fully mature in the Modern meta game is ridiculous. It wasn't long ago when people were calling for Birthing Pod bans, or ban Splinter Twin, two decks that have proven to not be the issue the community thought they were, and in all likelihood, this is what we will see with the new Treasure Cruise powered decks and JA storm. I could be wrong, but I feel that modern has the tools needed to fight these decks.
Had an unbanning thought today; if Ancestral Vision is unbanned, what would be the chance that Bloodbraid Elf is unbanned. The thought occurred to me as I was listing to some old SCG coverage were they were talking about how powerful it is to cascade into Visions. Would a Visions unban be the final nail in Bloodbraids coffin, or do people think they could exist in the same meta game without major issues?
This "combo" has been discussed in great length in this thread and I just cannot fathom how people actually think this would work out. In a deck trying to cascade BBE into Ancestral visions, AV has to be the only 1, 2, or 3 mana card in the deck to consistently cascade into it. If you're doing nothing until turn 4 in this format you will lose. Of course you could just play a typical RUG deck with both cards in and you will occasionally cascade into it but there are just as good or better cards to cascade into like Liliana of the Veil.
Can anyone explain to me why Umezawa's Jitte is banned in Modern? It definitely has an interaction with Stoneforge Mystic, but with that banned, what's the primary issue?
Have you ever played with the card? It just has the ability to completely take over the game when you play it. It's one of those cards that if your opponent does not find an answer within the next couple of turns it is nearly impossible to lose the game after connecting with it. It can also be played in virtually any deck and it's even more obnoxious now with the new legend rule.
It think there are several cards that are more safe to unban right now in order of safest first: GGT, Sword of the Meek, Ancestral Visions, BBE, and Seething Song.
To add a bit to that: Umezawa's Jitte is incredibly oppressive if both players play creature-based decks (and it would only be run in creature-based decks to begin with, so there is a good chance that the player on the other side of the table plays a bunch of them aswell). It's basically a Sword of Fire and Ice on steroids in such a case.
While I certainly can see some good arguments for unbanning those, Wizards simply wouldn't want to give Storm another tool when it's still a competitive deck and they also wouldn't want the good old Sword of the Meek + Thopter Foundry combo back, especially since said combo could be quite easily run in an Azorius (U/W) Control deck - and I actually can't blame them too much for that.
While I certainly love both Combo and Control, Modern is already perceived as "a Combo format" and adding more fuel to that fire wouldn't neccessarily help.
the Thopter Sword combo really isn't run in combo decks though. It is very weak when compared to Pod combo, Splinter Twin and several others. It would only be run in UW, UB, or Esper control decks which comprise about 1% of the meta right now. Maybe I'm just old fashioned but I feel it's not good when draw go control is only 1% of the meta. It doesn't have to be much higher but even around like 5% would be fine, IMO since most people hate playing against it.
And on Seething Song, I actually agree it would be a little risky to unban it but I definitely think it should be up for consideration. Storm is currently the fifth best performing combo deck right now behind Twin, Pod, Scapeshift, and Bloom Titan. Yes, even Bloom Titan is doing better than storm now.
Can anyone explain to me why Umezawa's Jitte is banned in Modern? It definitely has an interaction with Stoneforge Mystic, but with that banned, what's the primary issue?
Have you ever played with the card? It just has the ability to completely take over the game when you play it. It's one of those cards that if your opponent does not find an answer within the next couple of turns it is nearly impossible to lose the game after connecting with it. It can also be played in virtually any deck and it's even more obnoxious now with the new legend rule.
It think there are several cards that are more safe to unban right now in order of safest first: GGT, Sword of the Meek, Ancestral Visions, BBE, and Seething Song.
Domain Zoo can play both, as they're the most mana-efficient burn there is. The deck never really took off though since it's so fragile to land destruction/Blood Moon, and the damage you're taking from your own lands becomes relevant when you only play shocks and fetches. I wouldn't be surprised to see more people try it out with the allied fetches now in Modern, although I'm not too sure how that affects the deck in practice. Still, Tribal Flames-Snap-Tribal Flames is still ten damage with two cards...
Since when is zoo weak to LD and blood moon? The deck consists of 1 and 2 CMC cards and the deck also plays singleton forest and plains so that it doesn't die to BM.
ugh, this is painfully slow and boring. Why don't they do all the games at the same time any more?
What exactly do you want to watch on Day 3 of the Pro Tour? I mean, no-one's forcing you to watch eight of the best players of the season play Magic. But maybe I just watch the Magic stream to watch Magic. Maybe I'm weird.
There's so much filler though and with boring decks. It used to at least go faster with every one playing at the same time
I'd be the other person of the 2 that would be happy. I was hoping for at least some thing to be unbanned since the format has gotten a bit stale and I don't think the allied fetches will change things a whole lot. They will enable allied color decks a bit more but I don't think there will be a huge shake-up.
I just don't think Sword would hurt aggro as much as people think. I do think it might make people want to maindeck some artifact hate like Pridemage or Tin-Street Hooligan. But so many decks runs some sort of artifacts in the maindeck already so I don't think that would be too warping of the metagame.
I have no idea what you just said
Of all the cards to unban, no way they will unban Stoneforge Mystic.
And if Pod is banned, there's no way they will leaving TC unbanned
Unban Ancestral Vision
Unban Bloodbraid Elf
5 Island
4 Swamp
4 Polluted Delta
4 Temple of Deceit
4 Dismal Backwater
3 Radiant Fountain
1 Urborg, Tomb of Yawgmoth
1 Bloodstained Mire
1 Flooded Strand
1 Evolving Wilds
CREATURES
2 Pearl Lake Ancient
4 Dig Through Time
4 Bile Blight
4 Hero's Downfall
4 Dissolve
2 Thoughtseize
2 Jace's Ingenuity
2 Silence the Believers
2 Negate
1 Interpret the Signs
OTHER SPELLS
4 Perilous Vault
1 Ashiok, Nightmare Weaver
2 Thoughtseize
3 Ashiok, Nightmare Weaver
4 Jorubai Murk Lurker
4 Drown in Sorrow
1 Liliana Vess
1 Prognostic Sphinx
This was very similar to my list but I finished 4-2-1 before dropping. I like the deck but some times it is difficult to finish 3 games before time.
Sword of the Meek (Helps control and no one can give the argument any more that it would kill aggro)
Ancestral Vision (TC is just better in pretty much every way and I can't really see any decks playing both.)
Bloodbraid Elf (Jund is basically dead now. This would bring it back up to Junk's level.)
Golgari Grave Troll (Why is this still banned?)
This "combo" has been discussed in great length in this thread and I just cannot fathom how people actually think this would work out. In a deck trying to cascade BBE into Ancestral visions, AV has to be the only 1, 2, or 3 mana card in the deck to consistently cascade into it. If you're doing nothing until turn 4 in this format you will lose. Of course you could just play a typical RUG deck with both cards in and you will occasionally cascade into it but there are just as good or better cards to cascade into like Liliana of the Veil.
the Thopter Sword combo really isn't run in combo decks though. It is very weak when compared to Pod combo, Splinter Twin and several others. It would only be run in UW, UB, or Esper control decks which comprise about 1% of the meta right now. Maybe I'm just old fashioned but I feel it's not good when draw go control is only 1% of the meta. It doesn't have to be much higher but even around like 5% would be fine, IMO since most people hate playing against it.
And on Seething Song, I actually agree it would be a little risky to unban it but I definitely think it should be up for consideration. Storm is currently the fifth best performing combo deck right now behind Twin, Pod, Scapeshift, and Bloom Titan. Yes, even Bloom Titan is doing better than storm now.
Have you ever played with the card? It just has the ability to completely take over the game when you play it. It's one of those cards that if your opponent does not find an answer within the next couple of turns it is nearly impossible to lose the game after connecting with it. It can also be played in virtually any deck and it's even more obnoxious now with the new legend rule.
It think there are several cards that are more safe to unban right now in order of safest first: GGT, Sword of the Meek, Ancestral Visions, BBE, and Seething Song.
Since when is zoo weak to LD and blood moon? The deck consists of 1 and 2 CMC cards and the deck also plays singleton forest and plains so that it doesn't die to BM.
There's so much filler though and with boring decks. It used to at least go faster with every one playing at the same time
um...yeah, that's why you destroy Thopter Foundry, not Sword