Right. We just can't activate top. So it basically requires a permanent investment of 1 colorless to keep that Spout on top. Which at least in my build, can be sketchy, as I run very few non utility lands. Read: Wasteland, Fetches, Factories.
so basically your saying it might not be worth 1 mana a turn to protect your dreadnought or counterbalance? right..
anothor sidenote, any one think zendikar offers anything that we should try testing, or anything we might need to be concerned about?
i have already gotten my hands on the new fetches and i must say that the ability to run 1 basic forest has all but made my matches against my friends dragon stompy deck a joke, i won 11 games in a row because bloodmoon effects no longer stop my krosan grips from hitting or my tarms for that matter, wondering if anyone has had time to test yet?
This is my new land base
4x misty rainforest
2x scalding tarn
1x forest
2x island
3x tropical island
2x volcanic island
4x mishra's factory
3x wasteland
firespout also indirectly helps protect your counterbalance, helps your chance of finding a 3cc to leave on top if you think your opponent is going to grip your dreadnought or more importantly (in this match up at least) if you think they are ready to grip your counterbalance, honestly Rock (sometimes eva green) is just about our worst match up, and it takes experience playing against that deck to get a feel for what to do.
On a side note i have been finding that i have been beating Rock builds and Eva Green more consistently then dragon stompy, my friend has dragon stompy and it is 50/50 pre and post board every time we play for some reason. Any explanations, or more importantly any comments on what other players do to combat that deck?
i am running Ugr and my sideboard is
2 sower of temptation
2 blue elemental blast
3 firespout
3 krosan grip
2 pyroblast
1 red elemental blast
2 tormod's crypt
so basically your saying it might not be worth 1 mana a turn to protect your dreadnought or counterbalance? right..
anothor sidenote, any one think zendikar offers anything that we should try testing, or anything we might need to be concerned about?
i have already gotten my hands on the new fetches and i must say that the ability to run 1 basic forest has all but made my matches against my friends dragon stompy deck a joke, i won 11 games in a row because bloodmoon effects no longer stop my krosan grips from hitting or my tarms for that matter, wondering if anyone has had time to test yet?
This is my new land base
4x misty rainforest
2x scalding tarn
1x forest
2x island
3x tropical island
2x volcanic island
4x mishra's factory
3x wasteland
On a side note i have been finding that i have been beating Rock builds and Eva Green more consistently then dragon stompy, my friend has dragon stompy and it is 50/50 pre and post board every time we play for some reason. Any explanations, or more importantly any comments on what other players do to combat that deck?
2 dazes
3 standstills
2 Explosives
2 sower of temptation
2 blue elemental blast
3 firespout
3 krosan grip
2 pyroblast
1 red elemental blast
2 tormod's crypt
my main board is very standard..
What would be best to board in a mirror match?