Basically what the deck attempts to do is mill itself as FAST as possible while making a bunch of zombie tokens via Bridge from Below with the help of Narcomoeba (when sacced to Cabal Therapy/Dread Return) and Ichorid. When it feels it has enough dudes in play, it reanimates a fatty from it's yard (Generally Flame-Kin Zealot) for GG.
It's a VERY complicated deck to pilot and takes some practice to play in tournaments. Besides that, it's a very resilient deck and is incredibly fast, if played correctly.
As far as GY hate, the deck can combat a lot of it and just go off. But it can have a rough time, yes.
You can just replace it with Simian Spirit Guide since it essentially does the same thing.
You also don't really need to play fetches since you don't have anything that benefits from fetches. However, you could probably replace the Goblin Kings with Searing Blaze and probably be fine if you did that. As you want Warren Instigator to always connect, so you need some burn.
Have you thought about using Ghost Quarter at all? Against any deck that's running a lot of nonbasics it seems fine. Plus you can rebuy it with Sun Titan and eventually lock them out.
Survival of the Fittest.
Basically what the deck attempts to do is mill itself as FAST as possible while making a bunch of zombie tokens via Bridge from Below with the help of Narcomoeba (when sacced to Cabal Therapy/Dread Return) and Ichorid. When it feels it has enough dudes in play, it reanimates a fatty from it's yard (Generally Flame-Kin Zealot) for GG.
It's a VERY complicated deck to pilot and takes some practice to play in tournaments. Besides that, it's a very resilient deck and is incredibly fast, if played correctly.
As far as GY hate, the deck can combat a lot of it and just go off. But it can have a rough time, yes.
I cast Increasing Devotion for the flashback cost. Retaining priority, I cast Increasing Vengeance for the flashback cost, targetting Increasing Devotion.
My question is, how many Soldier tokens would I get?
Thank you in advance.
You can just replace it with Simian Spirit Guide since it essentially does the same thing.
You also don't really need to play fetches since you don't have anything that benefits from fetches. However, you could probably replace the Goblin Kings with Searing Blaze and probably be fine if you did that. As you want Warren Instigator to always connect, so you need some burn.
2 Grave Titan
1 Wurmcoil Engine
3 Blade Splicer
Planeswalker
2 Liliana of the Veil
3 Gideon Jura
2 Chandra, the Firebrand
Sorceries
3 Day of Judgment
2 Tezzeret's Gambit
2 Arc Trail
1 Devil's Play
Instants
1 Go for the Throat
2 Doom Blade
3 Galvanic Blast
Enchantments
3 Oblivion Ring
Lands
2 Blackcleave Cliffs
4 Dragonskull Summit
4 Isolated Chapel
4 Clifftop Retreat
4 Plains
3 Swamp
2 Mountain
1 Shimmering Grotto
1 Ghost Quarter
2 Traveler's Amulet
3 Sphere of the Suns
Planeswalkers
1 Karn Liberated
2 Celestial Purge
2 Giestflame
3 Surgical Extraction
1 Arc Trail
1 Day of Judgment
2 Revoke Existence
3 Timely Reinforcements
This is the monstrosity I plan on playing.
EDIT: For the main
- 2 Arc Trail
- 2 Chandra, The Firebrand
- 1 Plains
+ 2 Slagstorm
+ 2 Ratchet Bomb
+ 1 Ghost Quarter
Sideboard
- 1 Karn
- 1 Arc Trail
- 1 Day of Judgment
+ 1 Revoke Existence
+ 2 Curse of Death's Hold
Ummm.... I dont think you get why he suggested it.
That's the Day symbol. She's probably gonna do something when Night falls. What she does and how that all works? We don't know yet.
http://forums.mtgsalvation.com/showpost.php?p=7198623&postcount=366