2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on Ikoria Spoiler Season
    Quote from Ryperior74 »
    Wait not April 4th nor March 26th

    It’s april 2nd is when it starts

    https://markrosewater.tumblr.com/post/612777002260381696/ikoria-previews-start-april-2

    And he saids it was not a delay it was incorrectly typed/misprint t


    Lol so instead of actually having a decent reasoning to delay spoilers, they just botched it because they're incompetent. Nice.
    Posted in: The Rumor Mill
  • posted a message on Banned and resitcted announcement -March 9th
    Quote from Patch8700 »
    I don't mind the current ban list for edh. But as someone who plays regular and competitive edh, I would like to see cedh given a bit of thought. Cards like Thassa's Oracle get printed and it wrecks the top end of the meta, but because it doesn't affect the rest nobody who manages the bans cares.


    I thought that's what cedh was all about? Winning on turn 3 with combos and a lot of shuffling for the next game. I imagine nobody would complain about cards like Thassa's Oracle because that's what cedh players want. To win. Fast.
    Posted in: The Rumor Mill
  • posted a message on [C20] Apparently new cards and Merge mechanic; source link in thread
    Quote from Shadow345 »
    Mothra is a 4/3 flying? What is this a Kaiju for ants? A Segovian Kaiju on Ikoria?


    I know right? They could have at least made it a 4/4.

    I really hope this is fake. While interesting, it does seem lackluster and not very good overall as a deck. The theme is all over the place.
    Posted in: The Rumor Mill
  • posted a message on [C20] Apparently new cards and Merge mechanic; source link in thread
    Quote from Marek14 »
    Maybe "mutate" is what merging is called? You "merge" the creature into Aura and "mutate" the creature that is now enchanted.


    Judging by these leaks, it doesn't seem that way. It also sounds confusing to do that.

    Just some thoughts on the new cards:

    The Crysalis is very interesting. It is a good form of "removal" and protection all in one. I would be excited to see how it plays out.

    Drakitar Warlord is also kinda nuts. I had to read it a few times because it is a wild card. 8 mana cmc? 5/3 stats? I also just ready that it deals the total power of all of your attacking creatures and you gain that much life. This is a bomby card for sure, but I could see this being a reanimation target.
    Posted in: The Rumor Mill
  • posted a message on Aether Assailant: Anti-Walker Hate
    I actually think I'm with Rosy on this one. While the flash on this isn't as big of a flash on Containment Priest, playing this guy the turn after your opponent plays a planeswalker and then upticks it feels really bad. Without flash I'm not sure I would ever play this card unless it was against a very specific deck that only cared about playing walkers. Even with the flash, I feel that way. But I think the flash is the most important part because it doesn't let your opponent uptick correctly.
    Posted in: Custom Card Creation
  • posted a message on Chandra's Spellbook and Secret Lair Ultimate Edition (Enemy fetches) announced.
    Ehh. I mean. This is just such an obvious cash grab. The fetchlands could have easily been reprinted in something. Secret Lairing them only intensifies the hunt, which is what they want. I do, however, love their art. The artists did a fine job and that is something to cherish.
    Posted in: The Rumor Mill
  • posted a message on 2 brand new keywords for older abilitys (potentionally)
    Backbone is interesting. I would have expected like... "Tough", being toughness related and all. But that might be a bit too on the nose.

    I approve of these fixes just because they eventually lead to more space on a card by cleaning things up.
    Posted in: The Rumor Mill
  • posted a message on [C20] Apparently new cards and Merge mechanic; source link in thread
    Quote from Ryperior74 »
    Quote from Creedmoor »
    Okay first and foremost I would like people to take a look at this article Wizards wrote on Commander 2020:

    https://magic.wizards.com/en/articles/archive/news/big-things-are-coming-commander-2020-2019-10-30

    Here are the highlights:

    "Oh, and we're doing five decks instead of four, with 71 brand-new cards—more than ever before.

    What's the occasion? Well, for Commander (2020 Edition), we're trying something new: we're aligning the Commander decks with Ikoria: Lair of Behemoths. They'll release with Ikoria on April 24, and you'll even be able to try them (in casual play, of course) at the Ikoria Prerelease April 17–19!

    All the new cards in the decks are set on the world of Ikoria. (The reprints can be from anywhere.) This is a way to dig even deeper into this wild new world of monsters! You can still expect the same power level of years past, and the cards are only legal in Eternal formats like Legacy, Vintage, and, of course, Commander. These didn't have to be built with Standard in mind, and they have their own expansion symbol to set them apart.

    And just to quell any doubts: the 71 new cards are not also found in Draft Boosters; these are not cards from the rest of the Ikoriaset. They were made just with these decks in mind!

    There are a handful of cards from the Ikoriaset in these decks in the "reprint" slots, but the number is fairly small. Those cards are mostly just there to help make a couple themes work. (Imagine, for example, if Kaladesh had done this: if we had an energy Commander deck, you would definitely want a couple energy cards from the main set also in your deck.)"

    Judging by this article, the supposed leaked decklist does, matches up with those qualifiers. 71 new cards, which would mean each deck gets around 14 new cards, not including cards from ikoria (those are counted as reprints). I would assume those bogus commons would be the few cards added from ikoira main set. This leaves the "good cards" in the deck at 14 (+1 for the land which I assume every deck will have).

    If it is fake, it is a well done one because it is underwhelming. The reprints are rather lackluster and the decklist is kind of all over the place.

    Merge initially seems bad. Perhaps it's just the cards they're showing, but why on earth would I pay 5 mana for First strike? It's definitely a common card, but why is this in the Commander deck? I know they were adding cards from Ikoira since the decks are themed around the set, but you think they could have added some better cards. Merge has the potential to be interesting, but I feel like the cards are really lazy.

    The new cards are weird. Although I like the idea of a mothra type legend in these colors, the card itself seems really weak. 5 mana for a 4/3 flier seems really unplayable. It does nothing when it first comes out, and doesn't come out nearly fast enough or initially strong enough to be a plausible threat.

    I also think it is weird they chose to throw in Anafenza as the 4th legend and made it a big deal on the deck boxes. "4 foil legends!" Anafenza doesn't really strike me as a good fit for this deck, and it's not like it was a card you could previously never get in foil. It doesn't really work well as a Commander for this theme.

    The only reason I believe they would have left them underwhelming is because they know people would want to buy Ikoira packs to upgrade their Commander decks with the themes that are somewhat present.



    That’s a good explanation but it’s still recommended to assume fake until proven real other wise by the horses mouth

    But anyway two big problems

    1 would they really reprint triumph of the hordes ina casual pre-con deck (infect in a casual deck) and also this card has serve salt level since it can just end games the moment it’s cast

    2 one of the new cards is called “whiptongue frog” however.....that name is already done on a card so they gave a name already done it’s suppose to be a reprint not new only possiblity it could be from a forensic language page and it’s a mistranslation

    Now the ultimatum that doesn’t work as a reason that this is fake yes same name yes somewhat same ability as the “mad Gary” guy here on mtgsalvation but it’s easily just a coincidence it’s preditable ability for abzan second you guys made a mistake it’s not the same it’s saids permanent there’s something missing from his list.....Planeswalker so this leaks version can get walkers while the mtgsalvation version doesn’t




    Yeah it still doesn't make sense to me. 

    Also, we are missing information for Wardshell Tortoise. 

    This decklist is pretty rough. There are cards that care about sacrifice and gaining life, but also trying to do an aura voltron thing at the same time? It's all over the place. 

    Also, this still leaves the aforementioned "keyword counters" ability out of the question. So unless we are seeing two different types of mutations that augment creatures with abilities in this set, I would almost call this fake. 

    This would mean Mutate would be a similar ability that just adds keywords onto creatures in one way or another, making Merge seem like just a different version of that by just turning creatures into auras.

    I would find it hard to believe that WotC would do two abilities that are so similar in the same set
    Posted in: The Rumor Mill
  • posted a message on [C20] Apparently new cards and Merge mechanic; source link in thread
    Quote from FearDReaper »
    If true, why are none of the commanders "swarm" related? None of the commanders care about going wide and that's so weird.

    Edit: Ooh they're mainly insect type creatures. Super lame. I expected a more going wide theme. Even still. 3 bugs in play is hardly a "swarm"


    Yeah it still doesn't make sense to me.

    Also, we are missing information for Wardshell Tortoise.

    This decklist is pretty rough. There are cards that care about sacrifice and gaining life, but also trying to do an aura voltron thing at the same time? It's all over the place.

    Also, this still leaves the aforementioned "keyword counters" ability out of the question. So unless we are seeing two different types of mutations that augment creatures with abilities in this set, I would almost call this fake.

    This would mean Mutate would be a similar ability that just adds keywords onto creatures in one way or another, making Merge seem like just a different version of that by just turning creatures into auras.

    I would find it hard to believe that WotC would do two abilities that are so similar in the same set.
    Posted in: The Rumor Mill
  • posted a message on [C20] Apparently new cards and Merge mechanic; source link in thread
    Okay first and foremost I would like people to take a look at this article Wizards wrote on Commander 2020:

    https://magic.wizards.com/en/articles/archive/news/big-things-are-coming-commander-2020-2019-10-30

    Here are the highlights:

    "Oh, and we're doing five decks instead of four, with 71 brand-new cards—more than ever before.

    What's the occasion? Well, for Commander (2020 Edition), we're trying something new: we're aligning the Commander decks with Ikoria: Lair of Behemoths. They'll release with Ikoria on April 24, and you'll even be able to try them (in casual play, of course) at the Ikoria Prerelease April 17–19!

    All the new cards in the decks are set on the world of Ikoria. (The reprints can be from anywhere.) This is a way to dig even deeper into this wild new world of monsters! You can still expect the same power level of years past, and the cards are only legal in Eternal formats like Legacy, Vintage, and, of course, Commander. These didn't have to be built with Standard in mind, and they have their own expansion symbol to set them apart.

    And just to quell any doubts: the 71 new cards are not also found in Draft Boosters; these are not cards from the rest of the Ikoriaset. They were made just with these decks in mind!

    There are a handful of cards from the Ikoriaset in these decks in the "reprint" slots, but the number is fairly small. Those cards are mostly just there to help make a couple themes work. (Imagine, for example, if Kaladesh had done this: if we had an energy Commander deck, you would definitely want a couple energy cards from the main set also in your deck.)"

    Judging by this article, the supposed leaked decklist does, matches up with those qualifiers. 71 new cards, which would mean each deck gets around 14 new cards, not including cards from ikoria (those are counted as reprints). I would assume those bogus commons would be the few cards added from ikoira main set. This leaves the "good cards" in the deck at 14 (+1 for the land which I assume every deck will have).

    If it is fake, it is a well done one because it is underwhelming. The reprints are rather lackluster and the decklist is kind of all over the place.

    Merge initially seems bad. Perhaps it's just the cards they're showing, but why on earth would I pay 5 mana for First strike? It's definitely a common card, but why is this in the Commander deck? I know they were adding cards from Ikoira since the decks are themed around the set, but you think they could have added some better cards. Merge has the potential to be interesting, but I feel like the cards are really lazy.

    The new cards are weird. Although I like the idea of a mothra type legend in these colors, the card itself seems really weak. 5 mana for a 4/3 flier seems really unplayable. It does nothing when it first comes out, and doesn't come out nearly fast enough or initially strong enough to be a plausible threat.

    I also think it is weird they chose to throw in Anafenza as the 4th legend and made it a big deal on the deck boxes. "4 foil legends!" Anafenza doesn't really strike me as a good fit for this deck, and it's not like it was a card you could previously never get in foil. It doesn't really work well as a Commander for this theme.

    The only reason I believe they would have left them underwhelming is because they know people would want to buy Ikoira packs to upgrade their Commander decks with the themes that are somewhat present.

    Posted in: The Rumor Mill
  • posted a message on Students of the Soul
    Students of the Soul 2W
    Instant
    Create two 1/1 white monk creature tokens with Prowess.
    Posted in: Custom Card Creation
  • posted a message on [C20] Commander deck names
    It is hard to identify colors based solely on the names. Looking st last years precons, Merciless Rage sounds easily like it could have been mono red. Primal Genesis could easily have been mono green plus any other colors. Mystic intellect could have easily been mono blue...

    My point is there is a lot of wiggle room in a name. I think most of us can identify a few of the colors, but I wouldn't think too hard because chances are WotC will slip a color in to fill a gap as long as it plays in line with the strategy and theme of the deck.

    I do think that because it is 5 decks this time around, they will be doing an even distribution of colors and likely a wedge situation or possibly 4 colors. It seems like a good chance to go back to an even cycle, especially because we have two more commander decks coming out with Zendikar that will likely be unbalanced as far as colors go.
    Posted in: The Rumor Mill
  • posted a message on Ikoria: ‘build your own monster’ mechanic predictions
    Quote from Boyachi »
    What I would find interesting, especially with how one would keep track of something such as this, is if mutate effected the card and not the permanent.

    Put an aura on the creature and the create dies, both go to the graveyard.
    Equip a creature with equipment and the creature dies, the equipment falls on the battlefield.
    Perhaps mutating a creature will stay with that creature even if it is bounced and recast; killed and reanimated? There have been a few legends with similar abilities, like that one zombie, the experience counter commanders, or Mairsil, the Pretender, but never multiple creatures doing such things marketed in the same deck.


    I would imagine they share the same properties as +1/+1 counters, for example. I feel like it is easier to track if the creature loses those abilities after it leaves the battlefield.
    Posted in: Speculation
  • posted a message on Rumored Narset in Ikoria
    If we are basing anything off of the Commander 2020 deck names, which are set on Ikoria, they appear to be wedge colored. Narset could appear due to the potential of a Jeskai wedge here.

    In addition, I think that it's important to remember it was not too long ago when Wizards tossed out Oko and made a planeswalker that was overpowered. Narset appears weak, but we are used to Oko.
    Posted in: The Rumor Mill
  • To post a comment, please or register a new account.