rancored_elf GGG
Legendary Creature - Elf Warrior Rebel
Trample
When rancored_elf is put into a graveyard from play, return it to its owner's hand.
T: Target creature gets +1/+1 until end of turn for each card of the most recent expansion target opponent controls. Use this ability only if the expansion has not come out yet.
4/3
subterranean_spirit 3RR
Legendary Creature - Owner Spirit
Defender
Protection from Humans
T: Remove target Human or Rebel from the game. Put it into play in another game, one without a person playing a bad rare.
3/3 "...Plowshare your elf."
Goblinboy 4RR
Legendary Creature - Goblin Human
T: Each player searches her or her library for 3 cards and removes them from the game in a seperate pile, then removes their hands, libraries, permanents, and graveyards from the game, then puts the 3 cards removed from the game earlier in his or her hand.
As long as Goblinboy is removed from the game, players don't lose if they can't draw a card.
2/2
Goblin Fanatic RR
Creature - Goblin
Sacrifice Goblin Fanatic: Goblin Fanatic does 2 damage to target creature or player.
2/1
Death Fanatic BB
Creature - Zombie
Sacrifice Death Fanatic: Add BB to your mana pool.
2/1
Dream Fanatic UU
Creature - Illusion
Sacrifice Dream Fanatic: Return target permanent to its owner's hand.
2/1
Sword Fanatic WW
Creature - Soldier
Sacrifice Sword Fanatic: Prevent the next 2 damage that would be dealt to target creature or player. (This effect doesn't end at end of turn.)
2/1
Elf Fanatic GG
Creature - Elf
Sacrifice Elf Fanatic: Target creature gets +2/+2 until end of turn.
2/1
Legendary Creature - Elf Warrior Rebel
Trample
When rancored_elf is put into a graveyard from play, return it to its owner's hand.
T: Target creature gets +1/+1 until end of turn for each card of the most recent expansion target opponent controls. Use this ability only if the expansion has not come out yet.
4/3
subterranean_spirit 3RR
Legendary Creature - Owner Spirit
Defender
Protection from Humans
T: Remove target Human or Rebel from the game. Put it into play in another game, one without a person playing a bad rare.
3/3
"...Plowshare your elf."
Goblinboy 4RR
Legendary Creature - Goblin Human
T: Each player searches her or her library for 3 cards and removes them from the game in a seperate pile, then removes their hands, libraries, permanents, and graveyards from the game, then puts the 3 cards removed from the game earlier in his or her hand.
As long as Goblinboy is removed from the game, players don't lose if they can't draw a card.
2/2
EDIT: Made s_s and r_e more flavorful.
Creature - Goblin
Sacrifice Goblin Fanatic: Goblin Fanatic does 2 damage to target creature or player.
2/1
Death Fanatic BB
Creature - Zombie
Sacrifice Death Fanatic: Add BB to your mana pool.
2/1
Dream Fanatic UU
Creature - Illusion
Sacrifice Dream Fanatic: Return target permanent to its owner's hand.
2/1
Sword Fanatic WW
Creature - Soldier
Sacrifice Sword Fanatic: Prevent the next 2 damage that would be dealt to target creature or player. (This effect doesn't end at end of turn.)
2/1
Elf Fanatic GG
Creature - Elf
Sacrifice Elf Fanatic: Target creature gets +2/+2 until end of turn.
2/1
EDIT: Changed casting costs.
First:
[i]The leader of the Beaverfolk[/i][/i]