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  • posted a message on [IKO] [CUBE] Lurrus of the Dream-Den
    I think it's still pretty difficult to assemble a deck where you can actually play this as a companion and it's an improvement over what you have to give up to get there. But it's extremely reasonable to just play this as a normal card, especially with the hybrid mana cost... tempting people to companion it is a nice bonus. Definitely going to consider this for inclusion.
    Posted in: Cube New Card Discussion
  • posted a message on [C20] Selective Adaptation
    The number of times this will be better than Selvala's Stampede seems pretty low, and I don't rate the Stampede as a must-have card even at 720. It might not even be as good as See the Unwritten, which digs one card deeper and can cheat out any creature regardless of keyword, with the possibility of hitting a second one as well if you have ferocious. The feel-bad factor of completely whiffing, combined with the six mana cost, makes this an easy pass for me. But I can see cube constructions where it would be more reliable and a lot of fun.
    Posted in: Cube New Card Discussion
  • posted a message on [IKO][CUBE] Lutri, the Spellchaser
    I've only ever banned two cards from my cube for power level: Jace Memory Adept, and Double Stroke. And this seems a lot like Double Stroke.

    But it is also an adorable Elemental Otter.

    So I will be cubing this.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE][ELD] Stormfist Crusader


    I'm a little surprised to see no mention of this card at all, not even in the almost-playables thread. Menace is no joke, and this is effectively hitting for three a turn, with one of it being unblockable... while also providing you with a second card a turn. While the card draw is symmetric, it's also simultaneous, and a low-to-the-ground aggro deck is likely to be able to apply the extra cards much faster than a midrange or control deck would.

    I'm seriously considering this card against Falkenrath Aristocrat or Murderous Redcap at 720.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][ELD] Brazen Borrower
    Ugh, another must-have mythic. I'm gonna need a second mortgage soon.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][ELD] Castle Ardenvale
    Haven't played the Outpost in a while. Like the other Castles, the opportunity cost on this is very low; if you cube it, it will find its way onto a lot of decklists. But a vanilla 1/1 token doesn't do a whole lot to stop most strong cube threats.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][ELD] Castle of Lochthwain (Unofficial Translation)
    I see a trend: "I'd always play this in my deck, and I'd happily draft if, but I can't justify a cut."

    Since this is such an issue, it makes a lot of sense to me to have a utility land slot in each color. In such a way, this isn't competing with all your black cards, just all the black lands. We can all agree that utility lands are good in decks and good in draft, so that seems like the logical solution. I've been doing it this way for a while, and I think I'm ready to go up to a double cycle of mono-colored lands.

    But I guess people don't want to add five slots, or make five cuts to do this.


    Unless you're increasing the total size of your cube, it's still competing with your black cards. You as the cube designer are making the choice to reserve a slot for this rather than using that slot for a black card... worse, you're reserving five slots across all colors to put in cards that might not have been good enough to include over what you're running now, just to justify adding this one. That seems worse.

    The good news is, Black's land offerings for the cube beyond Volrath's Stronghold have always been lacking. This is probably more useful than Urborg Tomb of Yawgmoth or any of the other competing options. So if you want it in, just cut a black card and be done with it.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [ELD][CUBE] Realm-Cloaked Giant
    This sure seems worth a look at 720. For 3WW it's board wipe + draw a card, with that card being a big dumb idiot. But having that big dumb idiot attached to the card then provides some bonus value. Bounce or recur it to your hand and have your sweeper back? Yes please.

    The obvious cards this leans on are Fumigate and Martial Coup. I'm kinda sorta interested in this over the Coup. It takes longer to get your creatures on the board after you sweep, but it's usable at < 7 mana in a way that Martial Coup isn't.

    I agree that this probably misses the cut in anything smaller.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [ELD] [CUBE] Inclusions & Testing Thread
    720 Powered initial includes:

    Giant Killer (over Angel of Sanctions)
    Charming Prince (over Precinct Captain)
    Murderous Rider (over Midnight Reaper)
    Rankle, Master of Pranks (over Bloodline Keeper)
    Embereth Shieldbreaker (over Smash to Smithereens)
    Bonecrusher Giant (over Earthquake)
    Once Upon a Time (over Vivien's Arkbow)
    Questing Beast (over Rhonas the Indomitable)
    Garruk, Cursed Huntsman (over Vraska, Relic Seeker)
    Oko, Thief of Crowns (over Coiling Oracle)

    Watchlist:
    Robber of the Rich
    Wicked Wolf
    The Royal Scions

    I'm not sure what to do with The Royal Scions, as I definitely don't want to go up to four PWs in Izzet and I'm not convinced it's better than Dack, Saheeli SA, or Saheeli the Gifted. If I had to cut one for it, it would probably be Sublime Artificer. I could see either Robber of the Rich or Wicked Wolf getting in eventually.

    Cards I'm surest about sticking around for a long time: Charming Prince, Murderous Rider, Bonecrusher Giant, Once Upon a Time.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [ELD] {CUBE} Murderous Rider
    Quote from Zetsu_Sensei »
    Is it just me, or it's the best card we've seen so far in the spoiler season?


    Once Upon a Time for me, but this is still great.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][ELD] Charming Prince
    One day every cube card will have five different modes on it and we'll all have poor eyesight from squinting to read all the text.

    I'll play this guy.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [ELD][CUBE] Giant Killer
    I'm a little surprised at the lack of love this guy is getting. This seems like a flexible, valuable card that can span multiple archetypes.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [ELD][CUBE] Hypnotic Sprite
    Mystic Snake sure looks weird these days.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][ELD] Robber of the Rich
    Looks pretty great to me. Sure, you can't get at the card you exile on the first swing if this came down on curve, but you can get it (and the next one) the following turn... and any future turns as long as this survives. That's good enough in my book.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][ELD] Questing Beast
    Quote from TheGroglord »
    As I was reading this card I just kept assuming the next block of text was going to be the drawback, then I re-read it assuming I had misread something,but no, its all upside.

    Card seems pretty nuts, almost doesnt feel like a real card though; none of the abilities feel connected and they dont even all feel 100% green. That being said its a slam dunk into cube for me.


    Somewhere Erithizon is looking forward in time at this card and just crying quietly.
    Posted in: Cube Card and Archetype Discussion
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