im just wondering why i keep seeing 4 of both watery grave and underground river??
against aggro you will be raped. you lose way too much life to these cards.
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Sep 12, 2005Jim_Dandy posted a message on Who is going to what Pre-Release? Version1.3 - RAVoregon-portlandPosted in: Magic General
ill should be their, money permitting
Mar 17, 2005ok this hasnt been tested but i think this looks good for the new type 2Posted in: Standard Archives
maloku the clouded mirror: 2
arc slogger: 3
chrome mox: 3
vedalken shackles: 3
isochron scepter: 3
serum visions: 4
magma jet: 4
honden of infinite rage: 2
honden of the seeing winds: 2
mana leak: 4
shinka the blood soaked keep: 1
echoing truth: 3
shrapnal blast: 3
i really want to fit gifts ungiven in but there is no room. boomerang is in mainboard over echoing truth because it owns genju and first turn mox scepter boomerang is game if they dont have an oxidize. vedalken shackles countrols creatures that i cant kill with burn. also i dont have an answer for rude awakening other than a timely counter. any help would be appreciated. thanks in advance.
Mar 4, 2005Posted in: NewsQuote from lord_dralnu »
BTW-I am buying ravagers for $1 a piece so that I can give them a proper funeral...in a fireplace.
wow! really! so you dont think it will still be played in extended? hmmmm, i hear its pretty descent there yet. anyway i am jaut glad the nuts has ended. and as for control taking over, i have a few aggro decks that wreck house on control, so oh well, random rogue stuff wins again i guess!:fingers:
Jan 26, 2005well here is minePosted in: Standard Archives
eternal witness: 4
kiki jiki: 3
vid shaman: 3
kamuno master yamabushi:1
kodama of the north tree:1 probably coming out
sakura tribe elder:4
e bolt 4
time of need: 3
rude awakening 1
kodamas reach 2
scrabbling claws: 3
vid shaman: 1
nobady plays black so deathcloud and eradicate arent issues. and if extraction hits i can always go get other guys and still beat down. aggro control is good!
Jan 24, 2005deep hours is alright, for blue its all about toils of night and day and phantom wings is really good. green now has a really good reliable hay to deal with fliers: mitsu tribe sniper, and roar of jukai is one of the better tricks in the set, black gets nuts demons, nuts ogres decent recursion and kill spells out the wazoo. not to mention blessing=wow!Posted in: Limited Archives
black is easily the deepest color in bok. white gets a pretty good removal spell-terashis verdict, cool combat trick hundred talon strike, heart of light for utility and split tail miko for easily standout creature, i think whit is the second deepest color.
green i think might be tied with white though its just incredibly solid, its creature curve got filled out nicely, gnarled mass is good, forked branch, tribe sniper and good pump make green almost as good as black for sheer beatdown. red again gets the shaft, it has alot of good removal outside frostling (duh!) torrent of stone and first volly wont let you down, and ronin cliffrider is really good but unless u get alot of really good red i see it as support at most.
Jan 10, 2005Jim_Dandy posted a message on [TNS] The New Standard: Signup thread and Home basei would like to join. type 2 and 1.x are my feilds of study.Posted in: Deckbuilding/Playtest Groups
i have dont have msn or aim, pms are fine or email
Jan 10, 2005Isnt bridge bad vs raffinty? they just combo out. and sun droplet is only good vs the mirror it seems bad in any other matchup. shouldnt the red enchantment taht doesnt letPosted in: Extended Archives
people gain life and deals them two dammage( sorry i cant remember the name) be in the sideboard cause life is such a horrible matchup?
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