"innocently wonders why everyone is cycling so much*
Anyway... in response to TMT attacking me, I bring back Evershrike with a Daily Regimen attached to it. I pump it up to 6/6 and block the 5/5 Elemental token.
Assuming bateleur doesn't change his turn, I pump the Evershrike up to 8/8, and use Obelisk of Alara to discard Magister Sphinx in his end step.
Again, massive apologies for the huge delay. Considering I'm both a player and the mod for the game, it's really unacceptable. I was itching to run a game again, and started it up even though I knew I had a lot on my plate with work. Rest assured I will not be starting another one myself until real life is squared away. That said, on with my turn.
Upkeep
Draw (4 CiH)
Play Fire-Lit Thicket
Play Quietus Spike
Tap Isle to equip Sphinx with Spike
Attack WhammWhamme with Sphinx
Responses?
Ok. And yes, at the beginning of your attack step I will cycle the Sojourners to tap the Mutavault.
In response to you activating Evershrike, I discard Faerie Macabre to remove Evershrike and Sharuum the Hegemon from the game.
Attack WhammWhamme with both of my creatures for 8
Life: 22
Hand: 4 (Esper Sojourners)
In Play: Shelldock Isle, Fetid Heath, Flooded Grove (tapped), Mosswort Bridge (tapped), Sphinx Summoner (tapped), 5/5 Elemental token (tapped)
In Graveyard: Din of the Fireherd, Colfenor's Plans, Violent Ultimatum, Cruel Ultimatum
Removed From Game: Viscera Dragger, 1 face-down card (Mosswort)
Untap
Upkeep
Draw (2 CiH)
Play Mosswort Bridge
Tap Grove for :symb::symb: to play Cruel Ultimatum targeting WhammWhamme
Waiting on WW's choices.
Hand: 0
In Play: Shelldock Isle, Mosswort Bridge, Fetid Heath (tapped), Flooded Grove, Sphinx Summoner, 5/5 Elemental token
In Graveyard: Esper Sojourners, Din of the Fireherd, Colfenor's Plans, Violent Ultimatum
Removed From Game: Viscera Dragger, 1 face-down card (Mosswort)
Nothing else for me. bate's turn.
Upkeep
Play Flooded Grove
Tap Heath for :symb::symb:
Play Violent Ultimatum targeting my Plans, ColinQ's Obelisk, and ColinQ's Rings
There will be responses, I'm sure.
Also, thanks to bateleur for stepping in. Also, thanks for pointing out the missing damage, WW.
Untap
Upkeep
Draw (1 CIH)
Play Colfenor's Plans
Play Fetid Heath
Life: 20
Hand: 0
In Play: Shelldock Isle, Mosswort Bridge, Fetid Heath, Colfenor's Plans, Sphinx Summoner, 5/5 Elemental token
In Graveyard: Esper Sojourners, Din of the Fireherd
Removed From Game: Viscera Dragger, 1 face-down card (Mosswort), 6 face-down cards (Plans)
Notes: