Round 1: Domain Zoo (2-1)
All 3 games ended on Turn 4.
Round 2: Hexproof (2-1)
Lost game 1 on the draw, won game 2 the turn before I died, game 3 he mulled to Leyline but drew no white mana, gave me time to assemble a hand and make 58 goblins
Round 3: UR Twin (0-2)
He was running a lot of countermagic... I forgot to side in the Defense Grids
Round 4: UWR Delver (2-0)
Went off quickly and easily game 1, Defense Grid allowed me to easily go off game 2.
UG
Creature - Lhurgoyf
*/*+1
Islandwalk
~'s power is = to the number if different card types in all graveyards and toughness is equal to that amount plus 1.
DATZA stands for 'Defense Against the Zombie Apocalypse'. Why? Because this deck is designed not only to be the fastest aggro deck in the format, but to obliterate the Zombie matchup with 2 power first strike and double strikers.
An aggro deck that has a bit of reach with the help of Ajani and Rancor... Plus, with the sideboard, you can have 14 creatures with first or double strike... not counting the ones that wind up soulbonded with Paladin...
Sideboard for an unknown format looking to take care of Zombies, Jund, Delver and Planeswalker Control.
I can definitely see Path making an appearance. Thoughtseize is a definite no, however. If they were to bring back a powerful black one-mana common spell, it would probably be something like Innocent Blood.
I found the major problem with this deck is Lingering Souls. I'm thinking about running 3x Bonfire of the Damned in the deck to deal with them and basically any deck. With it being only 1 red to cast, and us having 7-8 red sources other than Cavern of Souls, I think it's very plausable.
IMO this is the best way to build this deck... the optimal plan is to win on Turns 4 or 5 before the bombs come down from WRR and control. Also, we can race G/R and we just destroy the Delver deck.
I don't like Sorin because we don't want to invest too much black into this deck (we just want it to flashback the deck's best card, Lingering Souls). I might try Geist-Honored Monk as a finisher, combined with Nibilis of the Urn to tap down their ground patrol, is just bonkers and on the level of Hero of Bladehold. The rest of the deck should be obvious.
Sideboard should be similar to Haunted Humans' sideboard, with more counterspells and such.
Legacy: Unban Black Vise
1 Mountain
4 Scalding Tarn
4 Steam Vents
4 Shivan Reef
1 Sulfur Falls
4 Goblin Electromancer
4 Pyromancer Ascension
4 Sleight of Hand
4 Serum Visions
4 Gitaxian Probe
2 Peer Through Depths
4 Pyretic Ritual
4 Desperate Ritual
4 Manamorphose
3 Desperate Ravings
3 Grapeshot
3 Past in Flames
4 Lightning Bolt
2 Leyline of Sanctity
2 Defense Grid
3 Empty the Warrens
2 Combust
2 Shatterstorm
Round 1: Domain Zoo (2-1)
All 3 games ended on Turn 4.
Round 2: Hexproof (2-1)
Lost game 1 on the draw, won game 2 the turn before I died, game 3 he mulled to Leyline but drew no white mana, gave me time to assemble a hand and make 58 goblins
Round 3: UR Twin (0-2)
He was running a lot of countermagic... I forgot to side in the Defense Grids
Round 4: UWR Delver (2-0)
Went off quickly and easily game 1, Defense Grid allowed me to easily go off game 2.
Creature - Lhurgoyf
*/*+1
Islandwalk
~'s power is = to the number if different card types in all graveyards and toughness is equal to that amount plus 1.
Credit to Facebook...
Edit: got trolled on FB >.<
Here is my current build:
4 Temple Garden
4 Sunpetal Grove
4 Forest
4 Plains
4 Cavern of Souls
3 Gavony Township
Creatures
4 Champion of the Parish
4 Ulvenwald Tracker
3 Avacyn's Pilgrim
4 Precinct Captain
4 Mayor of Avabruck
3 Nearheath Pilgrim
4 Silverblade Paladin
2 Champion of Lambholt
2 Fiend Hunter
3 Ajani, Caller of the Pride
Enchantments
4 Rancor
3 Thalia, Guardian of Thraben
3 Elite Inquisitor
3 Knight of Glory
2 Crushing Vines
4 Oblivion Ring
An aggro deck that has a bit of reach with the help of Ajani and Rancor... Plus, with the sideboard, you can have 14 creatures with first or double strike... not counting the ones that wind up soulbonded with Paladin...
Sideboard for an unknown format looking to take care of Zombies, Jund, Delver and Planeswalker Control.
4 Clifftop Retreat
3 Slayers' Stronghold
11 Plains
2 Mountain
4 Champion of the Parish
3 Elite Vanguard
2 Doomed Traveler
4 Stormblood Berserker
4 Thalia, Guardian of Thraben
3 Lightning Mauler
4 Mirran Crusader
4 Silverblade Paladin
3 Fiend Hunter
3 Hero of Bladehold
4 Angelic Destiny
2 Day of Judgment
3 Revoke Existence
2 Zealous Conscripts
3 Oblivion Ring
1 Hero of Bladehold
Vs. Wolf Run
In: 4 Angelic Destiny, 2 Zealous Conscripts, 1 Hero of Bladehold
Out: 2 Doomed Traveler, 2 Fiend Hunter, 3 Gut Shot
Vs. Delver
In: 3 Revoke Existence
Out: 3 Hero of Bladehold
Vs. G/R
In: 4 Angelic Destiny, 2 Day of Judgment, 1 Hero of Bladehold, 2 Zealous Conscripts
Out: 4 Thalia, 3 Elite Vanguard, 2 Doomed Traveler
Vs. Control
In: 3 Revoke Existence, 3 Oblivion Ring, 1 Hero of Bladehold
Out: 1 Silverblade Paladin, 3 Fiend Hunter, 3 Elite Vanguard
4 Seachrome Coast
4 Glacial Fortress
3 Moorland Haunt
8 Plains
4 Doomed Traveler
3 Geist of Saint Traft
4 Nibilis of the Urn
4 Midnight Haunting
4 Honor of the Pure
4 Intangible Virtue
4 Lingering Souls
3 Oblivion Ring
3 Mana Leak
I don't like Sorin because we don't want to invest too much black into this deck (we just want it to flashback the deck's best card, Lingering Souls). I might try Geist-Honored Monk as a finisher, combined with Nibilis of the Urn to tap down their ground patrol, is just bonkers and on the level of Hero of Bladehold. The rest of the deck should be obvious.
Sideboard should be similar to Haunted Humans' sideboard, with more counterspells and such.