Quote from Averoth
Let me know what you guys think... Not having real outs to Ascension is a pain and the sideboard really needs to be where you get to attack them.
Quote from Altaurus321I assume Mind Shatter/Spring was tested along with Chalices in someones build? Did they not work out very well cause of the odd mana costs?
Quote from Altaurus321I'm interested in playing this deck in the upcoming couple of tournaments. Which list would everyone suggest as far as being the most tuned/tested?
Quote from glassthegreyThe big Decks in the meta right now are Jund's 3 variants, Naya (Boss variant, and even allies isn't too bad), and Mythic.
The main problem with Iona is she does nothing to change your opponent's board position. Against jund a Iona naming black (which is almost always the right color to call) still has to race against the board they still have, and deal with the non-black spells it's still casting. Against Mythic even a 3rd turn Iona might not be the biggest creature on the board. after a turn or two. Against Boss Naya there really isn't a good color to call, you name white you still have to deal with the same threat that Mythic is throwing at you... except it has a Basalisk collar on it.
Emmmy against these matchups give your oppoent exactly 1 turn to not lose to annhilator 6. Some Jund builds run a fleshbag in the board. otherwise they hope they've overan you. Boss Naya has a singleton O-ring which if you've identified your opponent as being boss naya, wait the turn or two you need to combo with into the roil\counter backup. Mythic Has nothing main, and only a day or two in the board. and unlike Iona, that turn 4 emrakul will ALWAYS be the biggest body on the board.
The main argument for Iona is that she locks the opponent out, which isn't always true. Sure against a mono-colored deck it's a race of their board vs. Iona. but most of these decks are Very aggresive. meaning they've gotten you to 12-10 by the time you've resolved polymorph, and might have the ability to storm you. even if you hold Iona off to block. With a 4th 5th turn Emrakul your opponent's board position doesn't count for poop. Even vampires, assuming gatekeeper didn't resolve, with their nighthawks, still needs a nighthawk, and 6 other permanent's in play for that to matter. you can still swing into that nighthawk and do irreversable damage to the vampire's player's board as they went from 5 lands 3 creatures to 1 land, meanwhile your Emrakul is back in your library ready to be polymorphed out again, even as soon as next turn if you're holding a deprive with a garden on the board.
And then there is what Annihlator 6 does to 3-colored decks that Iona can't do. best-case scenario for any of these deck is they were able to keep their tri-lands. but usual-case scenario is they got set to 0 and it's impossible to cast spells if you don't have the mana for it.
Quote from ctorres626in the current metagame, which creature is a better target, iona or emrakul in your opinion. jund is the top dog, and u/w is for sure picking up steam and could possibly be the best. also what are your thoughts on deprive ? for my counters md, im running 3 negate, and 2 spell pierce.