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    posted a message on [LTR][CUBE] The One Ring
    Isn’t the average game of magic that isn’t cube like 8 turns? This draws 3 and makes you not die for a turn the turn it comes down for 4. I think it’s underrated here.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [CLB][CUBE] Minsc & Boo, Timeless Heroes
    This card is good, but reading these comments, I think this is the most overrated card I’ve seen since original zendikar. Too good for a powered environment? What?
    Posted in: Cube Card and Archetype Discussion
  • 2

    posted a message on [CUBE][MH2] Includes & Testing Thread
    People always talk about cubeable combat tricks, solitude is a great one, the flash and life link 3/2 body are great, it got evoked about as much as it got hardcast in my blue/white control deck today. Gained a bunch of life over the course of the night, which is never a bad thing for a removal spell.
    Fury just feels like a better flame tongue Kavu, it was played in a gruul midrange deck today and while it’s evoke really helped the aggro matchup, the hardcast put pressure on my control deck at least.

    Grist unfortunately didn’t get played
    Grief was important both in protecting combo pieces as well as just evoking on a power turn to make sure the real threat didn’t get countered.

    Happy with what I’ve pulled so far and added to the cube, can’t wait for all stars like damn and ragavan.
    Posted in: Cube Card and Archetype Discussion
  • 1

    posted a message on [MH2][CUBE] Solitude
    5/7 perfect score.
    I think I actually like this more than grief, but I like both a lot.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Set (P)review - My top 20 Strixhaven (STX) cards for the cube!
    I think I’m less high on some of the multicolor removal in the list, but conspiracy theorist has been pretty huge value in limited for me, so I’m going to test it if I can find one for cube. I think it could either be the hidden gem of the set or trash...
    Posted in: Articles, Podcasts, and Guides
  • 1

    posted a message on [CUBE][ELD] Castle Embereth
    If it was truly only three mana I’d love this card, at four I think it’s too much, but I do rate this as best of the cycle.
    Posted in: Cube Card and Archetype Discussion
  • 2

    posted a message on [ELD][CUBE] Wicked Wolf
    I thought this gave you one food token on etb for some reason and was pretty hyped. Spoiler: it doesn’t. Questing beast killed any remaining hype I had for this.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [CUBE][M20] Glint-Horn Buccaneer
    Quote from dschumm »
    I think I might be excited about this thing if the rummaging didn't cost anything

    ah yes, I too wish I had a hastey creature with the attack trigger "Kill each opponent as long as my library is more than their life total."

    Thanks for the sarcasm, otherwise I wouldn’t have noticed the loot deals 1 damage! This actually has me thinking about testing it now. People were all excited about the new narset and wheel of fortune effects. This could be an absolute slam dunk in the right cube, and small powered 360s I feel like have the highest density of these effects.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [M20] [CUBE] Includes and Testing Thread
    Voracious hydra
    rotting regisaur
    Hanged executioner
    Elvish reclaimer are cards I’ll test, not sure any will be around long term, but I’m glad because modern horizon hurts the bank, pulled Wrenn and six in my one draft, but those lands are expensive.

    I’ll miss you the spoiler season with you jerks though.
    Posted in: Cube Card and Archetype Discussion
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    posted a message on [CUBE][MH1] Hogaak, Arisen Necropolis
    If delve could pay colored mana than hell yeah. Frown I think demanding two creatures on the board kills this in cube.
    Posted in: Cube Card and Archetype Discussion
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