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  • posted a message on [[SCD]] Faith's Reward?
    Quote from PyreDream
    To me they don't even compete for the same slot. Charm has to fight against the other Boros cards, but Faith's Reward only has to fight against white cards. And it is generally a lot easier to include a card in a large monocolor section than a small multicolor section.

    I hear people say this a lot, but I don't agree. It's easier to break into guild sections than mono color because the amount of guilded cards that exist are a small fraction of the single colored cards in existence. Its especially true for guilds which have not been supported much over the years.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[SCD]] Glorious Anthem
    Quote from quitequieter
    If you're going to equate it to haste damage it seems pretty bad at x=2.

    2 hasty damage is under the curve for cube, but it also scales with every additional creature you play.

    And being removal resistant isn't very useful when it does nothing without multiple other cards that aren't removal resistant.

    It's extremely useful if you play it correctly. It means getting in more damage and getting through blockers without extending further into a sweeper. If I go Savannah Lions, Soltari Priest, Glorious Anthem, that's going to be more than enough to force a sweeper if the opponent has one. They sweep, and you follow up with Hero of Bladehold, Elspeth Tirel, or even just Blade Splicer with Anthem still on the board? They are now in trouble.

    People who don't like Anthem keep talking about the times where it hasn't been great (and it's definitely not at its best without cards that make multiple creatures, but it's still reasonable), but none of them mention the massive upside.

    Again, SO many creatures, planeswalkers, and even enchantments in cube spit out multiple dudes, either immediately or over time. The importance of anthem effects in decks with token producers cannot be overstated. It means not having to extend into sweepers or counterspells, it means getting past blockers you couldn't before, and against aggressive decks it means profitable, sustainable blocks and the speed to finish the game before they draw enough reach to dome you out. Anthem also has its nut draws - ever curve Bitterblossom into Glorious Anthem?

    Anthem does overlap with equipment in some ways (resilience to sweepers, getting past blockers), but they are very different in others. Anthem is harder to remove, better against spot removal in a lot of cases, scales with every additional creature you add to the board, and requires only a one-time investment. Equipment obviously has its advantages too, but you can't claim the existence of Swords obsoletes Anthem.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[SCD]] Glorious Anthem
    In my cube at least, a LOT of cards make multiple creatures or tokens, more than you'd think at first glance. And it's really not as bad in straight aggro as some people are saying. With X creatures out its X hasty damage against a goldfish, and often much more if the anthem gets your guys past a blocker. It can't be wrathed or easily removed. Most modular card ever? No, but neither are a lot of sweet cards. I can't imagine cutting it.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[MCD]] Innistrad Block Guild Lands
    I run Wolf Run, Township, Stronghold, and Loothouse. Definitely could see cutting Loothouse and maybe Stronghold, but Wolf Run/Township have done excellent work.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Why do they do drafts as a format at protours?
    People are way too focused on the strategy involved in the drafting portion of limited. People seem to forget the decks dont play themselves.
    Posted in: Magic General
  • posted a message on What to do with large amount of tix?
    Make it rain.

    Spam Warning t_c
    Posted in: Other Formats
  • posted a message on It's been nice knowing you.
    Nothing can straight up replace Seething Song in the current shell, period. For Storm to remain top-tier viable, people are going to have to innovate. Building a shell Lotus Bloom can work in seems like a good place to start. I am testing with Faithless Looting to discard dead Blooms and give a better chance of T1'ing a Bloom.
    Posted in: Modern Archives
  • posted a message on [[SCD]] [GTC] Wight of Precinct Six
    Seems like a sideboard-only card to me, which means it doesn't make it in my cube. A 1/1 on 2 is just so abysmal that the late-game upside just doesn't seem worth it (and yes, Tarmogoyf starts as an 0/1, but it also grows more consistently and keys off of both graveyards). All they'd have to do to make me consider this is add one power, but you know what they say about ifs and buts.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[SCD]] [GTC] Boros Reckoner
    I think he's worth a try, and definitely the best of last night's spoilers. At 1 R/W R/W he would be a windmill slam inclusion because of how well he blocks, but at triple hybrid most of the decks he fits in only care about blocking in the mirror.

    I understand why they put so many colored mana symbols in the powerful rares of the set, but it really does not help Cube at all.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [GTC] Gatecrash And Cube!
    Immortal Servitude seems pretty sweet. Might be too hard to build around for Cube purposes, though.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on How often does the MTGO cube appear?
    The MTGO cube was introduced in April over the PAX weekend, it was brought back 4 times afterwards - May, July, September (introduction of cube tickets), and December. Basically filling the gaps between paper releases and online releases.
    Posted in: Other Formats
  • posted a message on Which Cards To NOT Put In?
    Quote from wtwlf123
    This is silly. Planeswalkers only create imbalance if you can't balance your cube otherwise. To say that Chandra Nalaar creates a level of imbalance that Armageddon doesn't is just absurd.

    Agreed. I would bet more often than not, when people experience planeswalkers dominating a cube, that means the cube doesn't have enough support to consistently build aggressive decks which prey on otherwise dominant planeswalkers like Jace.
    Posted in: The Cube Forum
  • posted a message on Racism in the NFL?
    If you think racism is dead or even close to it, not just in football but in the world at large, you are probably not a minority.
    Posted in: Debate
  • posted a message on Need to pass a physical
    Quote from Telekinesis
    I'm not shouting anyone down, I'm saying your tangent is completely irrelevant to the discussion. And it is. I haven't argued your points because I'd rather not derail this topic further.

    Finding the most efficient way of cutting fat and retaining lean body mass isn't relevant to making someone move more quickly? That's new to me.
    Posted in: Real-Life Advice
  • posted a message on Quantitative approach to building a Cube
    Quote from quixotegut

    I gotcha. I was hoping to keep from having to net-Cube, though. I'll see a lot of peoples builds and it worry that it may influence my card choices. I'm all about failing to get a better hang of learning to build.

    If you're really looking for a "quantitative" way to build a cube, there is nothing more quantitative than aggregating a bunch of cube lists and see how many cubes play X card.

    I wouldn't be afraid of "net-cubing". Cube is such a deep, robust format that there is always plenty of room to add your own personal flair. In addition, there are no "consensus" cube lists, every cube has its own peculiarities. You're really handicapping yourself if you don't use the work that has been done by the great people in this forum (and in other cube communities) as a starting point.
    Posted in: The Cube Forum
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