Kulebra, Queen of Serpents
GGG2
Legendary Creature - Serpent
3/4
Provoke
Whenever a creature dealt damage by Kulebra goes to the graveyard, put a +1/+1 counter on Kulebra
Kulebra cannot attack opponents unless there are no other creatures in play
Tap: Secret Garden produces 1 mana of any type any land imprinted on it can produce
Imprint:2 (Pay 2, you may remove a land card from your hand to imprint it on Secret Garden. Play this ability as a Sorcery)
Enchant Creature
B, pay 1 Life: Put a -1/-1 counter on enchanted creature
If enchanted creature goes to the graveyard put this card into play as a creature
Hazardous Terrain
Land
Tap: add 1 to your mana pool, you lose 1 life
Tap, Sacrifice this land: Hazardous Terrain deals 2 damage to all attacking creatures without flying
Old Man, Doomed Prophet
WB2
Legendary Creature - Cleric
Old Man, Doomed Prophet comes nto play with 3 Doom counters. During your upkeep remove 1 Doom counter, if there are no counters on Old Man, Doomed Prophet remove all creatures from the game and all cards in hand form the game "The End is Near"
Honden of Dark Might
BG2
Legendary Enchantment
At the beggining of your upkeep for each Honden you control you give a creature +3/+3 until end of turn and target opponent loses 2 life and you gain 2 life "During the Kami War the spirits put aside their differences and make unusual alliances"- Katli, Kamigawa Historian
RAT'S NEST
BBB
Enchantment
Pay 1 Life: Put a Charge counter on Rat's Nest
At the beggining of your upkeep put X Rat tokens in play (Black 0/1 Creature - Rat)
X is equal to the number of Charge counters on Rat's Nest
Kamiyokomokopopo, the Lotus Katana -
Legendary Artifact - Equipment
Equipped creature has ": Add five mana of any one color to your mana pool." and gets +5/+5.
Equip: 5
Toshi, Kanjii Mage of Takenuma Swamp 5BB
Legendary Creature - Human Rogue
Toshi, Kanjii Mage of Takenuma Swamp gains +1/+1 for each untapped Swamp you control
Hi. It s great to find this place to keep up with our Magical needs.
Im from Puerto Rico and been playing since the Ice Age (the Magic set, not the geological time Always play on FNM and most prereleases, mostly try to play white and now i'm gonna try a new white/blue control deck.
GGG2
Legendary Creature - Serpent
3/4
Provoke
Whenever a creature dealt damage by Kulebra goes to the graveyard, put a +1/+1 counter on Kulebra
Kulebra cannot attack opponents unless there are no other creatures in play
Next: Amazon
BB1
1/1
Sacrifice Kami of the Marsh: Target land becomes a Swamp until end of turn
Soulshift 2
Legendary Land
Tap: Secret Garden produces 1 mana of any type any land imprinted on it can produce
Imprint:2 (Pay 2, you may remove a land card from your hand to imprint it on Secret Garden. Play this ability as a Sorcery)
GG1
Instant
Target creature gains +X/+0 until end of turn, where X is the number of creatures you control
4
3/3
Creature - Griffin Golem
2: Flying until end of turn
2: Regenerate Clay Griffin
Next: Camel - Fish
BB2
1/4
Fear
Pay 1 life: Flip Noxious Licid
/////////// FLIP /////////////
Enchant Creature
B, pay 1 Life: Put a -1/-1 counter on enchanted creature
If enchanted creature goes to the graveyard put this card into play as a creature
Land
Tap: add 1 to your mana pool, you lose 1 life
Tap, Sacrifice this land: Hazardous Terrain deals 2 damage to all attacking creatures without flying
Artifact - Equipment
Equipped creature gets +4/+0
WB2
Legendary Creature - Cleric
Old Man, Doomed Prophet comes nto play with 3 Doom counters. During your upkeep remove 1 Doom counter, if there are no counters on Old Man, Doomed Prophet remove all creatures from the game and all cards in hand form the game
"The End is Near"
BG2
Legendary Enchantment
At the beggining of your upkeep for each Honden you control you give a creature +3/+3 until end of turn and target opponent loses 2 life and you gain 2 life
"During the Kami War the spirits put aside their differences and make unusual alliances"- Katli, Kamigawa Historian
WG3
BBB
Enchantment
Pay 1 Life: Put a Charge counter on Rat's Nest
At the beggining of your upkeep put X Rat tokens in play (Black 0/1 Creature - Rat)
X is equal to the number of Charge counters on Rat's Nest
Legendary Artifact - Equipment
Equipped creature has ": Add five mana of any one color to your mana pool." and gets +5/+5.
Equip: 5
next card --> Kaisen, Undead Samurai
Legendary Creature - Human Rogue
Toshi, Kanjii Mage of Takenuma Swamp gains +1/+1 for each untapped Swamp you control
Im from Puerto Rico and been playing since the Ice Age (the Magic set, not the geological time Always play on FNM and most prereleases, mostly try to play white and now i'm gonna try a new white/blue control deck.
Thanks to all and happy new year