She screwed up. Then you screwed up. You should probably just call her and talk about why you're upset instead of turning her broken promise into something it's not. If the broken promise is the issue, talk about it. If the issue is her not contacting you first, talk about it. Maybe you should even ask her how she felt about your overreaction and talk about that too! Communication is always important, but now you're severing communication (or at least making it harder) at a time when communication is essential.
It doesn't matter who's right or wrong. Talking to a bunch of anonymous MTG players online is not going to save your relationship. Talking to your girlfriend might. Maybe you should do that if you value this girl.
Artifacts aren't the same as colourless magic. That I can recall, we've never actually seen anyone summon an artifact. They're built. To work in game they have to count as spells and use mana to cast them, but as far as the storyline goes, I don't think we can count them as colourless. At least, not colourless in the way that the Eldrazi or Ghostfire are.
Basically, I don't think artifacts would be any more effective at dealing with the Eldrazi than anything else. They're still powered by regular, run-of-the-mill mana.
Yeah, Standard is what I'm talking about. Won't see play anywhere else.
It might not see play immediately (lots and lots of removal is being played right now), but I think it'll be a heavy hitter at some point in its Standard life.
I heard it went up on SCG for $1 and quickly sold out. Relisted at $5 or something. Someone over there must have missed that it was mythic.
I'd been talking about how I'd thrown Homeward Path in my creature-heavy deck, which was good since my opponent was playing a deck with quite a few theft effects. Unfortunately, I hadn't drawn it yet and was *****ing about that fact since I was having a hard time getting in for much damage considering he'd stolen a couple good blockers.
Finally the time came for my opponent to combo off, casting Turnabout a couple times and drawing into a Skyscribing. He didn't have enough to finish me off, but we both drew 50 some-odd cards. He mulled it over for a bit, then decided he couldn't win that turn (since I'd Krosan Gripped his Mind Over Matter), so he cast Eternal Dominion and copied it a couple times instead.
I, of course, had drawn into my Homeward Path. Whoops.
Tribute Phoenix seems decent. Vanilla 5/5 flying for 4 in red would see pretty heavy play in most metas. This is slightly worse, but I suspect still good enough. Unlike most "opponent chooses" cards, tribute is all upside. Fanatic of Xenagos will see heavy play too. He's super good.
I think you're right about Commander though, Sharpie. The ones we've seen so far are way too vanilla to make a real impact. Probably all of them will be.
Got Smash Up for Christmas. Have you played that one, Redwood? It's a pretty fun game. We must have played a couple dozen games over the few days I was at my parents' place. Picked up the expansion once we got back home and it's lots of fun too. Zombies vs. Pirates vs. Ninjas vs. Dinosaurs vs. Communist Bears! What's not to like!
So Koth is a kind of narrow-minded bigot? Using enemy's tech is something as old as warfare itself, especially if when makes sense.
It wasn't so much that Venser was using Phyrexian tech, but that he was using Phyrexian tech to create a vessel capable of spreading Phyrexian tech all over the multiverse. Koth was afraid of the potential of such a vessel, and what it would mean if his enemies got ahold of it.
I miss you too, Abby! Speaking of knitting (:sneaky:), my wife also started crocheting recently, using the leftover bunch of yarn that I had lying around from when I used to knit years ago. Maybe she should join this clan instead of me.
Came in to say Happy New Year and I see we have a shiny new trophy! Congrats to everyone!
I haven't been crafting much lately. Did a bit more work on my Chandra-stealing-the-Scroll-of-Ugin alter that I've been working on since Innistrad came out. Almost done! I'll make sure to make a random appearance and show you guys when it's finished. Should be sometime late this year, I imagine.
My wife was busy crafting, though! She made a few dozen Christmas ornaments out of old toilet paper rolls last month. Sounds trashy, but they were actually really beautiful. She cut them up into 1" sections, then glued them together to make stars or snowflakes or something, then painted them a wide variety of colours and added a string to hang them. She made WUBRG ones for all our magic friends, white and blue ones for everyone else. Using full rolls she even made a 2 foot tall toilet paper Christmas tree for a friend of ours! Wish I had a picture now. The most common response was "That's really nice! What did you make it out of?" followed by incredulous looks at our response. Good times.
Yeah, the hedrons are definitely still binding them in physical form, but I wouldn't try to guess what else they're still capable of doing. Now that the Eldrazi have control of the hedrons, chances are good they're not performing their intended purpose anymore.
As for killing them, I agree that it seems impossible. Even from a storytelling perspective, a better victory would be binding them again, leaving some suspense as to whether or not they'll ever return.
It's more than just the manabonds. Chandra was extremely powerful and naturally gifted as a child, before she ascended even. Tezzeret was the same. Jace was the same. I can't think of a precise quote or anything, but it's definitely been implied (if not outright stated) that that natural talent is related to the spark.
Oldwalkers did use manabonds, but couldn't they pull mana directly from the Blind Eternities or something as well? I'm a little fuzzy on that one.
In other words, the only thing that makes a planeswalker different from a normal mage is the ability to enter the Blind Eternities and survive.
Basically true, but they are typically more naturally gifted than your average mage. Chandra's arrival on Regatha was noticed across the plane because she was so much more powerful than anyone they'd ever seen (at least, since Jaya Ballard, the oldwalker), even compared to fire mages who had studied their entire lives.
There are many others that paint a bullseye on you, but not quite to the same extent. These basically stop the game until they're dealt with. You can't say the same thing for a Mana Reflection (you'll certainly deal with it, but it's not always top top top priority).
Alot of these stories seem to be "we answered him asap and he wasn't that good." A card that says, "answer now or lose" seems pretty good to me.
Yeah, he's good. Lots of cards say "answer now or lose". It's just that most of them have a high CMC and do it on their own. Metalworker has a low CMC, but needs lots of help.
It's not quite like Rofellos. It's almost the inverse. Rofellos gets better and better later in the game, but isn't that good until at least turn 3. Metalworker is different in that early game (especially before turn 3) he's completely busted, but later in the game he's often just Palladium Myr.
I never played with him, but I did play against him before he was banned. He was never that great. He won a couple games early on, but just as often someone had an answer to the early game threat. More likely he was drawn later and made maybe 4 mana a turn on average. Still good, but I was pretty shocked when I saw the ban announcement.
It doesn't matter who's right or wrong. Talking to a bunch of anonymous MTG players online is not going to save your relationship. Talking to your girlfriend might. Maybe you should do that if you value this girl.
Basically, I don't think artifacts would be any more effective at dealing with the Eldrazi than anything else. They're still powered by regular, run-of-the-mill mana.
It might not see play immediately (lots and lots of removal is being played right now), but I think it'll be a heavy hitter at some point in its Standard life.
I heard it went up on SCG for $1 and quickly sold out. Relisted at $5 or something. Someone over there must have missed that it was mythic.
Finally the time came for my opponent to combo off, casting Turnabout a couple times and drawing into a Skyscribing. He didn't have enough to finish me off, but we both drew 50 some-odd cards. He mulled it over for a bit, then decided he couldn't win that turn (since I'd Krosan Gripped his Mind Over Matter), so he cast Eternal Dominion and copied it a couple times instead.
I, of course, had drawn into my Homeward Path. Whoops.
I think you're right about Commander though, Sharpie. The ones we've seen so far are way too vanilla to make a real impact. Probably all of them will be.
Got Smash Up for Christmas. Have you played that one, Redwood? It's a pretty fun game. We must have played a couple dozen games over the few days I was at my parents' place. Picked up the expansion once we got back home and it's lots of fun too. Zombies vs. Pirates vs. Ninjas vs. Dinosaurs vs. Communist Bears! What's not to like!
It wasn't so much that Venser was using Phyrexian tech, but that he was using Phyrexian tech to create a vessel capable of spreading Phyrexian tech all over the multiverse. Koth was afraid of the potential of such a vessel, and what it would mean if his enemies got ahold of it.
Though I suspect not the one that matters most. I'll try to come around occasionally anyway. I'm practicing on my phone right now!
Everyone knows I'm, like, the fifth best poster in that subforum. Close enough.
Don't worry, Abby. You're my Patrick all the year round.
I've really gotta finish that Chandra alter...
You talking about the Watchdogs? That was a joke.
I miss you too, Abby! Speaking of knitting (:sneaky:), my wife also started crocheting recently, using the leftover bunch of yarn that I had lying around from when I used to knit years ago. Maybe she should join this clan instead of me.
I haven't been crafting much lately. Did a bit more work on my Chandra-stealing-the-Scroll-of-Ugin alter that I've been working on since Innistrad came out. Almost done! I'll make sure to make a random appearance and show you guys when it's finished. Should be sometime late this year, I imagine.
My wife was busy crafting, though! She made a few dozen Christmas ornaments out of old toilet paper rolls last month. Sounds trashy, but they were actually really beautiful. She cut them up into 1" sections, then glued them together to make stars or snowflakes or something, then painted them a wide variety of colours and added a string to hang them. She made WUBRG ones for all our magic friends, white and blue ones for everyone else. Using full rolls she even made a 2 foot tall toilet paper Christmas tree for a friend of ours! Wish I had a picture now. The most common response was "That's really nice! What did you make it out of?" followed by incredulous looks at our response. Good times.
As for killing them, I agree that it seems impossible. Even from a storytelling perspective, a better victory would be binding them again, leaving some suspense as to whether or not they'll ever return.
Oldwalkers did use manabonds, but couldn't they pull mana directly from the Blind Eternities or something as well? I'm a little fuzzy on that one.
Basically true, but they are typically more naturally gifted than your average mage. Chandra's arrival on Regatha was noticed across the plane because she was so much more powerful than anyone they'd ever seen (at least, since Jaya Ballard, the oldwalker), even compared to fire mages who had studied their entire lives.
There are many others that paint a bullseye on you, but not quite to the same extent. These basically stop the game until they're dealt with. You can't say the same thing for a Mana Reflection (you'll certainly deal with it, but it's not always top top top priority).
Yeah, he's good. Lots of cards say "answer now or lose". It's just that most of them have a high CMC and do it on their own. Metalworker has a low CMC, but needs lots of help.
I never played with him, but I did play against him before he was banned. He was never that great. He won a couple games early on, but just as often someone had an answer to the early game threat. More likely he was drawn later and made maybe 4 mana a turn on average. Still good, but I was pretty shocked when I saw the ban announcement.