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  • posted a message on Things that make you a little sad when you play
    Quote from Sweeney
    Ooh, ooh! I'm just reminded of yet another one!
    Overcompetitive players who think too highly of themself, and think that they deserve a win for just sleeving up.

    I've seen several guys who just will toss out the newest netdeck that they've peeled of the tourney reports (and if it's one of the better ones, maybe actually play tested with it), and then throw a table-flipping hissy fit when the little kid or super casual guy beats him with infect or slivers.

    I also hate how this particular subsets seems to think they deserve old, rare and expensive cards more than other people.

    Ah well, living well is the best revenge. I'll sit on my dual lands, power and assorted bling, and just continue to play horribly. :p


    I can't tell if you're implying that I fall under the group of players that you just described. If so, I'm anything but overcompetitive, and I certainly don't think too highly of myself.
    I'm actually quite casual, myself; it's just that I am of the mind that if you're going to do something, do it well. If those Gaea's Cradles had been in a deck that got more than two or three creatures out per game, then I wouldn't have minded.
    So I guess I fall under "casual-competitive."
    Posted in: Magic General
  • posted a message on June Banlist update: JTMS and Stoneforge banned in Standard, Frantic Search in Pauper
    Aw man! I love Frantic Search in Pauper... I am le sad.

    As for Jace and Stoneforge... Haaaaaaa!
    Posted in: The Rumor Mill
  • posted a message on Things that make you a little sad when you play
    Ooh, ooh! I've got another one!

    Super-casual players who own really expensive cards, and play them in janky decks.

    I know one guy who can barely play at all with Sword of Fire and Ice and Sword of Light and Shadow in a 4-colored Samurai deck that exceeds 100 cards.
    Even worse, one player at my school has two Gaea's Cradles (one regular and one Judge promo), and he uses them in his casual Defense of the Heart deck.

    It... It just breaks my heart...
    Posted in: Magic General
  • posted a message on Crazy Plays in EDH.
    Quote from CruxMDQ
    A dude lands a Nevinyrral's Disk, so on his next turn everything is going boom, but I get to play before him. Untap, draw... I topdeck, in quick succession, Ashling the Pilgrim and Basilisk Collar. The following happens:
    1) I tap the Cube, and double up all my mana, including the 1 I got from Boseiju. This results in some insane 30+ mana.
    2) I use 1 to put the Collar into play.
    3) I use 1R to put Ashling into play, and I immediately equip her with both Greaves and Collar.
    4) I put three +1/+1 counters on her, causing her to go kaboom. Every creature in the table takes 6 damage, plus deathtouch, and every player takes 12 damage for each creature they controlled. Result: 2 dead players, me having an insane amount of life (like 236, give or take), and the other remaining player in less than 10 life.


    I'm probably overlooking something due to my lack of sleep, but how is each player taking 12 damage per creature? Shouldn't they only be taking 6?
    Posted in: Commander (EDH)
  • posted a message on Mono-Red Land destruction
    Might I recommend Keldon Firebombers?
    Posted in: Multiplayer Commander Decklists
  • posted a message on [DotP] Unused (future?) Planeswalker: Ral Zarek
    Interesting tattoo he has there. The Firemind isn't a serpentine dragon, but could it be depicting Niv-Mizzet anyway? (Assuming he really is Ravnican, of course.)
    Posted in: The Rumor Mill
  • posted a message on Crown Jewels of your collection?
    The foil Dark Depths that I pulled from a pack of Coldsnap back in 2006.

    Someone at my high school once stole it (along with a few other cards, like an Angel of Despair, Garza Zol, Plague Queen, etc.), and had the gall to come to school the next day with it and the Angel in a deck, claiming that he had conveniently bought them the day before.
    I managed to get those two back, but I never saw the others again.
    He had unsleeved them too, so the Dark Depths had been damaged a bit. That really irked me.
    Posted in: Magic General
  • posted a message on Plays that make you scoop
    Earwig Squad.

    Back story:

    I was playing my Extended Tezzerator combo deck against a mono-black Extended Rogue deck.

    I get hit on turn 3, and he prowls out an Earwig Squad, taking all three copies of Tezzeret from my deck.

    Left with no possible win conditions, I scoop.
    Posted in: Magic General
  • posted a message on Things that make you a little sad when you play
    What makes me sad is when people argue with me about rulings, even though I have an outstanding record of, well, being right.

    An example:
    Player A casts a black spell.
    Player B counters it.
    Player C controls a 9th Edition Demon's Horn, and asks if she still gains 1 life.
    I tell her yes, because Player A cast a black spell, even though it didn't resolve.
    Player A interjects, saying that the card says "Whenever a player plays a black spell," meaning that the card has to come into play.
    I respond by saying that "play a spell" has been errata'd to "cast a spell," and that playing something is different than something coming into play.
    Player A disagrees, and I try to explain it again. Repeat this process two more times.
    Player A finally says, "Well, why don't we check it online?"
    I say, "Or you could trust the guy who actually knows the rules."

    Quote from xburritox
    When my opponents don't understand the rules to the extent that I do and they try to argue even the most simple things I do.

    Quote from Hoodoo
    8) People who can't pay attention to the game at hand [trading, talking, anything other than paying attention], and constantly ask "What just happened?" or complain that they had a response to whatever you did three turns back when it gets to their turn


    I have to deal with these two on a regular basis.

    Quote from Hoodoo
    11) When I can't find the droids I'm looking for


    Yeah, what gives with that?

    Quote from UNBAN SHAHRAZAD
    Playing against people who insist on writing down all the cards in your hand when they Duress.


    Hey, if it's an important match, nothing wrong with being smart about information presented to you.
    Posted in: Magic General
  • posted a message on [COMM] Which pre-cons are you buying?
    I'm probably going to get Political Puppets for a select few singles. (Namely Brainstorm, Champion's Helm, Nin, Flusterstorm, and Chaos Warp.)

    Finally, red has tuck! RED HAS TUCK!
    Posted in: Commander (EDH)
  • posted a message on [M12] Lord of the Unreal
    Quote from Metallix87
    Indeed. Somehow, I feel this card hints we'll see around three or so more in this set, and perhaps a bigger emphasis on Illusions in Innistrad block.


    I agree. Innistrad's tagline ("Horrors Lurk Within") definitely makes it sound like a place where plenty of illusory creatures reside.
    Posted in: The Rumor Mill
  • posted a message on So...whats the best B/U/G general?
    Quote from Feaor
    Yea but my problem is if he gets hit with spot removal you just got 2-for-1'd. He also encourages you to dump a lot of creatures into your graveyard making you susceptible to being blown out by GY hate. Not to mention he encourages you to play bad cards like Blighted Agent.


    The Mimeoplasm is a "build around me" general. If you're building a deck around The Mimeoplasm, then a bad card like Blighted Agent turns into a fairly good card. Casting Buried Alive for Blighted Agent, Phyrexian Dreadnought, and whatever else you want and following it with The Mimeoplasm next turn can end games pretty quickly.

    Hermit Druid combo is susceptible to graveyard hate too, but it's still one of the best decks in the format.

    How do you get 2-for-1'd when you don't lose more than one permanent...?
    Posted in: Commander (EDH)
  • posted a message on So...whats the best B/U/G general?
    I might go with either The Mimeoplasm or Damia. The Mimeoplasm can be faster and more fragile, while Damia can overwhelm opponents with steady card advantage and control.
    You have black to remove threats and tutor for what you need, green to ramp into your big stuff and have large finishers, and blue to control the game and keep your hand full.
    Also, I hear that Damia and Forbid work beautifully together.

    Quote from Feaor
    My problem with The Mimeoplasm is that he has antisynergy with one of B/G/x's strongest abilities which is creature recursion.


    Isn't B/G/x just as good at getting its creatures into the graveyard? It has dredge, Buried Alive, Entomb, Hermit Druid... It's even easier with the inclusion of blue. (Careful Study, Ideas Unbound, Cephalid Coliseum, just to name a few of the non-milling cards.)
    And as I recently learned in the Crazy Plays thread, turning The Mimeoplasm into a 13/13 Blighted Agent is nothing to scoff at.
    Posted in: Commander (EDH)
  • posted a message on [COMM] MTGCommander.net Preview: Riku of Two Reflections
    Time Stretch!

    Now with twice the time!
    AND twice the stretch!

    Tooth and Nail!

    Now with twice the tooth!
    AND twice the nail!

    Warp World!

    Now with twice the warp!
    AND twice the world!

    Quote from Ramida
    for added win-cons, RUG also supports:
    Pestermite/Deceiver Exarch + Splinter Twin/Kiki-Jiki combo...

    let the fun times BEGIN! Kekeke Grin


    Don't forget Intruder Alarm~!
    Posted in: The Rumor Mill
  • posted a message on Riku of Two Reflections
    Interesting build. I would have gone down a route that involves creatures with "enters the battlefield" triggers and bouncing said creatures, with a few combos just in case. (Play Avalanche Riders, copy it for GU, bounce the original with Cloudstone Curio, blow up two lands, repeat next turn... Stuff like that.)

    For yours, I would probably put in Phyrexian Devourer. It's a lot like Duplicant, and copying it with Riku is awesome.
    (Imprinting it on Mimic Vat is even more awesome.)

    If you didn't have a strict copying theme, I would recommend Coiling Oracle. It's just really good.
    Posted in: Multiplayer Commander Decklists
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