lol @ how Wizards announcing new products is supposed to directly impact the availability of Worldwake.
"We regretfully announce the discontinuation of the Magic: the Gathering collectible card game. The last few iterations did not perform to expectations in the past few years, and Hasbro is moving in a more cost-effective direction for its analog games."
"Oh wow, what sets did so bad that Hasbro had to pull the plug?"
"Vanguard, Planechase, Archenemy, Duel Decks, Duels of the Planeswalkers, MTG Tactics, From The Vault, and Premium Deck Series did not meet our financial obligations."
"But those aren't Magic expansions."
"SCHWEIGEN!"
"._."
So... so we're not gonna do more Planechase? You guys spent, what, three weeks designing that? Surely it deserves more support instead of abandoning it so soon.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Are they even making Magic expansions anymore? Is Worldwake even coming out? Has it been cancelled and we just didn't notice? Is that why we only know six cards from a set that will be released in three weeks?
Even if it costed U$0,99 to fill a trademark, why the hell would they spent money for nothing?
To create false anticipation in some of their costumers? That would be one of the worst marketing moves of history.
The Lonely Sandbar cycle is already considered to be very well balanced, and your card is strictly better in two ways.. Your card takes Lonely Sandbar, lets it tap for a second color, and lets you cycle it with a different color as well.
Or Scars of Mirrodin or New Phyrexia or whatever it's called.
Actually, it's several things.
- The names are so weird. Magic has never had a block that repeated the name of a previous block. I'm not saying that they can't do it, but it just strikes me as highly unusual and would lead to a lot of player confusion. "X is from Mirrodin set." "Which one? Mirrodin, Mirrodin, or Mirrodin?" x_x
- The timing is strange. Next fall, Mirrodin will cycle out of Extended. I've always considered Mirrodin to be a huge landmark in Magic history. Its impact has rippled across the years and affected how sets are designed, how mechanics are tested, and how cards are printed. It wasn't the best block, necessarily, but I think it was the most important. Are they trying to prevent Mirrodin from leaving Extended, in a way?
- What exactly remains unresolved from Mirrodin's storyline? All the native inhabitants were sent back to their home planes. Memnarch is dead. Nobody lives there anymore. It's completely abandoned. At the very least, I find any return to Mirrodin extremely contrived.
- Why would they reveal the "plot twist" of the block by revealing "New Phyrexia" as the third set? They know we read the copyright registrations. That ruined "Rise of the Eldrazi" as a set name for them. Why would they repeat that mistake?
- Aren't we done with the original storyline? I thought the neowalkers were the final nail in the coffin for that complicated, boring mess of a plot they pushed on us for eight years. Why go back to a villain we know is dead, dead, dead?
As much as I love artifacts, I think this is a colossal red herring. Unless someone has concrete information that I don't know about.
Well, it kind of is. Given that there are so many possible combinations of Origin, race, sex, class, attitude, romances and such, a lot of the game has to be generic just to be able to accommodate everything. I'm a little sad that there isn't more variation, but I understand why there's not.
Unless you meant the flavor and design? In which case, I have to partially disagree. It is essentially a cliche fantasy world, but there's a lot of maturity and depth to it. All the staples are there, but they're darker than usually. The elves aren't prissy, austere wood-dwellers, they're pathetic slaves living in squalor or renegade survivalists and nomads just struggling to make it. I like that.
And the overall design is drab (a lot of greys, browns and beiges here), but most of the places you visit are ruins, war-ravaged villages or slums. Each area is at least distinct enough that one can identify where you are by the look. Otherwise, I think the uncolorful presentation of the world works for the world they've presented and they story they're trying to tell.
I've only played a few hours of it, so I'll defer to your accuracy. But those sex scenes made me cringe. Ugh. UGH. X_X
I probably came in at the completely wrong point in the topic, but I played this on my friend's PS3 and I thought it was solid, but unremarkable. I kinda got bored after a while. It seems so... generic.
"We regretfully announce the discontinuation of the Magic: the Gathering collectible card game. The last few iterations did not perform to expectations in the past few years, and Hasbro is moving in a more cost-effective direction for its analog games."
"Oh wow, what sets did so bad that Hasbro had to pull the plug?"
"Vanguard, Planechase, Archenemy, Duel Decks, Duels of the Planeswalkers, MTG Tactics, From The Vault, and Premium Deck Series did not meet our financial obligations."
"But those aren't Magic expansions."
"SCHWEIGEN!"
"._."
So... so we're not gonna do more Planechase? You guys spent, what, three weeks designing that? Surely it deserves more support instead of abandoning it so soon.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Are they even making Magic expansions anymore? Is Worldwake even coming out? Has it been cancelled and we just didn't notice? Is that why we only know six cards from a set that will be released in three weeks?
They did it for Dreamblade and Hecatomb.
Oh snap-
You're right, it's a stupid meme and I apolog
Actually, it's several things.
- The names are so weird. Magic has never had a block that repeated the name of a previous block. I'm not saying that they can't do it, but it just strikes me as highly unusual and would lead to a lot of player confusion. "X is from Mirrodin set." "Which one? Mirrodin, Mirrodin, or Mirrodin?" x_x
- The timing is strange. Next fall, Mirrodin will cycle out of Extended. I've always considered Mirrodin to be a huge landmark in Magic history. Its impact has rippled across the years and affected how sets are designed, how mechanics are tested, and how cards are printed. It wasn't the best block, necessarily, but I think it was the most important. Are they trying to prevent Mirrodin from leaving Extended, in a way?
- What exactly remains unresolved from Mirrodin's storyline? All the native inhabitants were sent back to their home planes. Memnarch is dead. Nobody lives there anymore. It's completely abandoned. At the very least, I find any return to Mirrodin extremely contrived.
- Why would they reveal the "plot twist" of the block by revealing "New Phyrexia" as the third set? They know we read the copyright registrations. That ruined "Rise of the Eldrazi" as a set name for them. Why would they repeat that mistake?
- Aren't we done with the original storyline? I thought the neowalkers were the final nail in the coffin for that complicated, boring mess of a plot they pushed on us for eight years. Why go back to a villain we know is dead, dead, dead?
As much as I love artifacts, I think this is a colossal red herring. Unless someone has concrete information that I don't know about.
I've only played a few hours of it, so I'll defer to your accuracy. But those sex scenes made me cringe. Ugh. UGH. X_X