- Kaos MD
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Member for 14 years, 3 months, and 29 days
Last active Sun, Jul, 31 2016 12:59:08
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flaming infinity posted a message on Megamorph- What went wrong?I don't really see anything wrong with megamorph. Sure, it isn't spectacularly powerful, but mechanics that are good in constructed are generally overpowered. Storm, land untapping (Rewind), affinity, and cascade can show you how to make a good constructed mechanic. Otherwise, mechanics are for limited with one or two pushed cards that just happen to have mechanic X strapped on show up. Morph is a really neat mechanic. Sure, it isn't super powerful, but it's so unusual that it was deemed fake and unprintable when it was leaked back in Onslaught. I mean it even has the whole special action thing that contradicts how the rules of Magic usually work. From a technical standpoint, it's one of the most complicated mechanics ever, up there with suspend, trample, phasing, and banding. That technically makes megamorph even more complicated.Posted in: New Card Discussion - To post a comment, please login or register a new account.
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2 Nykthos, Shrine of Nyx
4 Temple of Mystery
3 Yavimaya Coast
15 Island
Creatures (28)
4 Shorecrasher Elemental
4 Stratus Dancer
2 Hypnotic Siren
2 Silumgar Sorcerer
4 Master of Waves
3 Thassa, God of the Sea
4 Gudul Lurker
4 Omenspeaker
1 Quickling
4 Collected Company
4 Cloudform
3 Mirror Mockery
2 Silumgar Sorcerer
1 Quickling
3 Reclamation Sage
3 Negate
3 Profaner of the Dead
Here is a blue devotion deck splashing green for Collected Company. Having the ability to put Shorecrasher Elemental and Thassa, God of the Sea in play at the end of an opponents turn sounds too sweet to pass up. I haven't tested this yet, but I am considering a few Profaner of the Dead in the mainboard and Icefeather Aven could make the list as well. Mirror Mockery is kind of iffy for me at the moment, but I want to try it out before I make any assumptions.