Conspiracy: How... far can I take it? Is it only one word? So i cannot say Snake Shaman in order to double dip into Sachi, Daughter of Seshiro? Would it have to be only Shaman or Snake?
I assume i can't make it ridicilous such as saying Snake Elf Druid like Coiling Oracle
1) Cryptic Gateway, I tap two Eldrazi Spawn creatures. May I then put a fatty Eldrazi such as <card>Emrakul, the Aeons Torn</card> from my hand to play?
2) <card>Sakashima the Impostor</card>, I am not familiar with this so help me out. She comes out as a copy of whatever card. Does she also get the benefits of "casting" as well? Do I earn the extra turn from <card>Emrakul, the Aeons Torn</card> if I had it out earlier? Or does it simply mean that only enter the battlefield type abilities trigger?
3) Suspending through Jhoira, does it satisfy the "casting" requirement for Eldrazi abilities?
The only Merfolk worth anything is the one with flying and whenever it attacks untaps a target permanent. This new "lord" will only be seen in Standard because they don't get lord of atlantis and merrow reejereey. Untapping an island to leave room for counterspell mana is great.
So far not a good comeback for Merfolk or any new additions for Legacy Fish. Especially considering that Sejiri Merfolk needs a plains splash.
The basic premise is to name black and use Teysa to continuously sacrifice tokens in order to pump Twilight Drover or to deal stupid amounts of damage with Death's Grasp with the help of the altar. I have Mommy aka Mother of Runes to help protect my creatures and in some cases help my creatures swing for damage.
Lightwielder Paladin is there almost like a celestial purge with legs deal which should mostly go through because of Mommy or by me clearing the field with Teysa.
Zealous Persecution: to buff my weenies and also to kill theirs. Which in my playgroup lots of folks run weenies. I got lots of players that run elves.
Cards I'm considering:
Brave the Elements: All my cards are white minus the painter so I think this would be cool to maybe swing with all my tokens?
I am not sure if I need more sac outlets to buff up Twilight aside from Teysa and the altar. Perhaps spawning pit? I'm not going to consider the milling altar... it is rather unpopular in my playgroup so I want to steer clear from that.
teysa, orzhov scoin. choose black, and you get endless creature removal, as long as you have 3 white creatures to start the chain.
helps your friend, then kills him later. win/win in my book.
Wow that's pretty cool! So then a formation of black/white then? I am mostly a blue player/red player so I have been spoiled a lot by having counter spells to protect my permanents or simply blasting them away with burn. What are some effective ways that white/black offer that will help them stick around aside from the obvious like Flickering Ward?
I got a playset of Painter's Servant and Shifting Sky. I'm trying to see how I can construct a deck that would be good in helping my Vampire friend whenever we do multiplayer as well as... and then gank him later in singles!
A rough idea would be some sort of U/W control deck with naming black to take advantage of all those lovely anti-black hating cards such as Celestial Purge, Devout Lightcaster etc. At least by naming black, my friend's deck will always get the bonus of Vampire Nocturnus. So any thoughts on how I should sculpt this deck?
The best card to compare it to is Cursed Totem with wings and in white. Oh yeah and one-sided. The totem nails any activated ability including mana abilities. If you somehow animate a land permantely such as [card]Verdant Touch/[card] I guess it won't ever produce mana? Awesome card but I can imagine this card being played in U/W control alot... that ability is just too such to stop tempo of a lot of decks.
i wonder if you somehow remove all loyalty counters on gideon when he's a creature, does he go to the graveyard?
He is considered a planeswalker even as a creature. So Vampire Hexmage or hell even a useless card such as Fate Transfer can kill him. It would be HILARIOUS if it wasn't a creature and it said permanent. Taking away loyalty counters to give it to your planewalker would be funny as hell.
Oh he does has one bonus for being in this set. He is COLORLESS in creature form. So he dodges "All is Dust". Perhaps when there is more stuff revealed, there may be more color / colorless tricks that we can pull off. A colorless planeswalker? I wonder what sort of crap you can come up with that.
All this talk about Gideon being awesome from the lore and what not to get this weird card? I'm guessing WOTC expects you to run with lots of defenders so his +2 won't kill you off. Gideon being a creature/planeswalker is a HUGE disadvantage:
Gideon eating trample damage and the rest of the damage goes to you. If it was a regular planeswalker and the player really wanted to kill planeswalker he would have gone for it than you at least saving you some life. In this case, it's just another creature.
His abilities cost loyalty counters. You can't do any untap/tap tricks to use his +2 or hell spam his -2 ability to pop a bunch of tapped creatures. There is really no incentive to try to pump his ability aside from using his -2 ability which can only be cast at sorcery speed.
When he does become a creature, Vampire Hexmage gets rid of him as a planeswalker AND as a creature. He becomes a weird creature with bootleg vanishing tokens like lavacore elemental with a gimmick.
He is another planeswalker that needs the deck to be revolved around him. I see him as zero benefit to UW control and White Weenie. Perhaps in some whack defender type of deck where the +2 can be used offensively.
Done hating on the card.... this set is very disappointing. Here I thought Chandra Ablaze was a bad planeswalker. I can see these guys going for cheap.
The only way to gain the benefits for these Eldrazi, is to use Jhoira to suspend them. They gain haste and are free to CAST. By polymorphing these Eldrazi, you lose some of the more broken abilities like the extra turn or crazy card draw just to use their Annihilator ability? I would rather make a Jhoira deck with Eldrazi than polymorph.
Polymorph benefits much more from Iona or Progen. I am on the Iona camp because I like the color lockdown and to help avoid some rather cheap tactics that can kill Progen... such as a kicked Gatekeeper of Malakir. But that's a different case. These Eldrazi don't seem that durable considering all the non-damage removal such as Path and Into the Roil. Like Iona, Emarkul is vulnerable to creature abilities as well, which is a advantage Progen has.
So in reality.... Polymorph Eldrazi is nice concept but I don't think would be as strong compared to the other variants. Plus in Poly you want only 1 or 2 broken creatures. Adding more would just dilute the deck more.
At the very LEAST it should have shroud at level 3. 0/1 for all levels? Yes i know the whole "it dies to removal thing" is a bad argument but seriously it's toughness should get higher as it levels up or get shroud so isn't a horrible investment.
Sachi, Daughter of Seshiro? Would it have to be only Shaman or Snake?
I assume i can't make it ridicilous such as saying Snake Elf Druid like Coiling Oracle
2) <card>Sakashima the Impostor</card>, I am not familiar with this so help me out. She comes out as a copy of whatever card. Does she also get the benefits of "casting" as well? Do I earn the extra turn from <card>Emrakul, the Aeons Torn</card> if I had it out earlier? Or does it simply mean that only enter the battlefield type abilities trigger?
3) Suspending through Jhoira, does it satisfy the "casting" requirement for Eldrazi abilities?
So far not a good comeback for Merfolk or any new additions for Legacy Fish. Especially considering that Sejiri Merfolk needs a plains splash.
3x Æther Vial
2x Orzhov Signet
2x Phyrexian Altar
Creatures: 15
2x Deathbringer Liege
2x Lightwielder Paladin
3x Twilight Drover
1x Iona, Shield of Emeria
3x Teysa, Orzhov Scion
4x Mother of Runes
3x Painter's Servant
4x Fetid Heath
4x Plains
8x Swamp
4x Tainted Field
Spells:17
3x Celestial Purge
3x Mortify
3x Raise the Alarm
3x Zealous Persecution
2x Death Grasp
3x Spectral Procession
The basic premise is to name black and use Teysa to continuously sacrifice tokens in order to pump Twilight Drover or to deal stupid amounts of damage with Death's Grasp with the help of the altar. I have Mommy aka Mother of Runes to help protect my creatures and in some cases help my creatures swing for damage.
Lightwielder Paladin is there almost like a celestial purge with legs deal which should mostly go through because of Mommy or by me clearing the field with Teysa.
Zealous Persecution: to buff my weenies and also to kill theirs. Which in my playgroup lots of folks run weenies. I got lots of players that run elves.
Cards I'm considering:
Brave the Elements: All my cards are white minus the painter so I think this would be cool to maybe swing with all my tokens?
I am not sure if I need more sac outlets to buff up Twilight aside from Teysa and the altar. Perhaps spawning pit? I'm not going to consider the milling altar... it is rather unpopular in my playgroup so I want to steer clear from that.
Wow that's pretty cool! So then a formation of black/white then? I am mostly a blue player/red player so I have been spoiled a lot by having counter spells to protect my permanents or simply blasting them away with burn. What are some effective ways that white/black offer that will help them stick around aside from the obvious like Flickering Ward?
A rough idea would be some sort of U/W control deck with naming black to take advantage of all those lovely anti-black hating cards such as Celestial Purge, Devout Lightcaster etc. At least by naming black, my friend's deck will always get the bonus of Vampire Nocturnus. So any thoughts on how I should sculpt this deck?
He is considered a planeswalker even as a creature. So Vampire Hexmage or hell even a useless card such as Fate Transfer can kill him. It would be HILARIOUS if it wasn't a creature and it said permanent. Taking away loyalty counters to give it to your planewalker would be funny as hell.
Oh he does has one bonus for being in this set. He is COLORLESS in creature form. So he dodges "All is Dust". Perhaps when there is more stuff revealed, there may be more color / colorless tricks that we can pull off. A colorless planeswalker? I wonder what sort of crap you can come up with that.
Gideon eating trample damage and the rest of the damage goes to you. If it was a regular planeswalker and the player really wanted to kill planeswalker he would have gone for it than you at least saving you some life. In this case, it's just another creature.
His abilities cost loyalty counters. You can't do any untap/tap tricks to use his +2 or hell spam his -2 ability to pop a bunch of tapped creatures. There is really no incentive to try to pump his ability aside from using his -2 ability which can only be cast at sorcery speed.
When he does become a creature, Vampire Hexmage gets rid of him as a planeswalker AND as a creature. He becomes a weird creature with bootleg vanishing tokens like lavacore elemental with a gimmick.
He is another planeswalker that needs the deck to be revolved around him. I see him as zero benefit to UW control and White Weenie. Perhaps in some whack defender type of deck where the +2 can be used offensively.
But anyways, funny LOLs with this card: No Mercy, Dread,
Brigid, batwing brume, hissing miasma, tangle.
Done hating on the card.... this set is very disappointing. Here I thought Chandra Ablaze was a bad planeswalker. I can see these guys going for cheap.
Polymorph benefits much more from Iona or Progen. I am on the Iona camp because I like the color lockdown and to help avoid some rather cheap tactics that can kill Progen... such as a kicked Gatekeeper of Malakir. But that's a different case. These Eldrazi don't seem that durable considering all the non-damage removal such as Path and Into the Roil. Like Iona, Emarkul is vulnerable to creature abilities as well, which is a advantage Progen has.
So in reality.... Polymorph Eldrazi is nice concept but I don't think would be as strong compared to the other variants. Plus in Poly you want only 1 or 2 broken creatures. Adding more would just dilute the deck more.