Quote from rxavageI agree, lets only be hypocritical when it suits us.
Agreeing with someone when they're right and disagreeing with them when they're wrong is not hypocritical. It's simply using your brain and not being a mindless sheep.
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Quote from rxavageI agree, lets only be hypocritical when it suits us.
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Quote from BeatTo me it seems that the people who are upset at speculators are upset that the speculators can get their hobby to pay for itself but they can't .
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Quote from bocephusThe reason nothing was banned from Fae or Jund was the lack of larger events. Wotc has come out and said if there had been an SCG type tournament running back then, there would have been cards banned from Fae (and Jund).
Fae was dominate. It kept Jund in check until the end when all the hate was going to Jund (which is part of why Jund became what it did).
By the way, I did play during that time. My son played Fae.
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Quote from bocephusBecause you would make 2 fringe decks top notch decks. Which in turn would warp what other decks have to play to combat those T1 decks. So more or less, the definition of meta warping.
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It's a nice idea, but it's just wholly unsupported by all recent evidence. To my knowledge, there is no player from any level who has enjoyed consistent, recent success with a Modern control deck. There have been a lot of attempts with a lot of testing behind those attempts, but no results to speak of. When I used to track all MTGO results, not just those posted on the mothership, I saw a bunch of control brews go 2-2, 1-3, 0-2 drop, etc. In many instances, they were piloted by the same players week on end, but it very rarely (if ever) paid off with Daily finishes.
The other issue with your argument is that it's basically nonfalsifiable. We say "there is zero evidence of control in the format; look at all this data!" You say "well, control (like the truth) is out there somewhere, we just haven't found it." That argument is equally applicable to any other archetype in the format. The same could definitely be said of aggro, which you maintain is doing poorly, but by most metrics is actually doing okay. Like Wizards, I prefer my arguments to be based on data, not on rhetoric.
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I don't think Modern needs any more 3+ color good stuff decks unless we are also getting some quality nonbasic hatred that is better than Tec Edge. Whether that's Back to Basics (strong, fair, but limited), Price of Progress (probably too strong and definitely not very fair), Ruination (personal favorite but also a bit color limiting), or something else, we need the hate before we expand the manabase.
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I respect that some players want a fair format and others want a format with more unfair interactions. That's all a matter of player preference and although I lean only slightly towards the "unfair" side of things, I see where both camps are coming from.
But the issue with Modern is that the format was not advertised or described as either a fair or unfair format. In fact, it just wasn't really described as much at all. It was just advertised as a new non-rotating format that wouldn't have the card availability issues of Legacy. The introductory articles, all by Tom LaPille, talked at length about the banlist, but not about the format's goals. Sure, the format would represent newer sets and newer interactions, but what did that all mean? Many players would likely have read Wizards' introduction to Modern and expected a format that was hospitable to all decktypes. And many other players would have read into this and assumed that a fairer format than Legacy was coming. Either way, the meaning of the Modern forum was ambiguous from day one, and that has caused problems ever since.
That's really where all the Modern issues come from. Players still aren't sure what the format means and what kind of decks are okay in it. We have dozens of posters, myself included, who have combed through countless pages, twitter feeds, podcasts, and videos just looking for small grains of truth about the format. That's fine for historians and university researchers, but terrible for customers who are trying to figure out their product. It's a bad way for Wizards to do business, and an equally bad way for them to create unified expectations of the format.
So long as these basic sorts of questions remain unanswered, and/or the answers aren't publicly available, then Modern will remain a divisive format with inconsistent support, popularity, and opinions.
Of course, this isn't to suggest that Wizards has all these answers. It is very possible that the powers-that-be in Seattle don't even know the meaning of Modern. It might be an evolving entity whose direction remains unspecified. Or it might just be that Wizards hasn't identified this lack of clarity and needs to get its rear in gear to publish some answers. Either way, the solution seems simple to me: Wizards needs to be make it very clear about what Modern means and what cards/decks it should contain.
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In the UWR Midrange thread, the clear consensus seemed to be that the UW Midrange talk was just detracting from the deck. But here I am seeing some more conversation. Let me know what you think, either in a PM or in the thread.
Thanks!
EDIT: Part of the reason I don't want to just ban it outright is that I don't know how flexible you guys want the discussion to be. The Scapshift and Twin threads often talk about different builds. The Jund thread talks about both RBG and RBGw. But then again, BG Rock and Junk have their own thread, as does UWR Midrange. So it's up to the community, not solely the moderator decision.
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I've never won on turn 2 even though I have cast a turn 1 Belcher for a turn 2 activation (that didn't hit for lethal). But I have seen turn 3 lethal activations with this in real games, but it is very inconsistent. It's a solidly turn 4 combo deck but, what makes it strong, is how hard it is to interact with the Belcher win condition and how resilient your gameplan is to conventional discard/countermagic/removal.
Oh, and Chrome Mox would be obscene in this deck. Although at this point I would rather have Nature's Lore.
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Primer: Azorius Midrange
This is clearly the UW Midrange deck that packs Geist, Path, Dismember, and all the other non-red ways to make that deck work. It is also where all discussion about UW Midrange is going to occur.
This thread is for UWr Midrange; a UW Midrange deck that splashes red. If your UW Midrange deck has no red in it, it is not UWr Midrange and needs to go in the Azorius Midrange thread. Talking about UW Midrange in this thread is henceforth going to be considered spam; UW Midrangers will have a home that is their own.
I have also renamed this thread to clear up any confusion. Please message me if you have any questions.
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