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  • posted a message on Random Cube Card of the Day Thread
    I am running this but I think it is a little clunky and will probably swap it out soon.

    Favorite full art is probably Elite Inquisitor . Awesome pose.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [AER][CUBE] Oath of Ajani
    Interesting card with modal abilities. I think that guild might be too stacked to run this.
    So because it is a gold card there is a chance you cannot get down until later turns which weakens the cost reduction potential. I like the counters as a bonus, but I think the card might not be good enough because green can already ramp you.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Atlazan Theme
    +1 for krakens and other fearsome water monsters, and how about a PUSHED Kiora!
    Posted in: Baseless Speculation
  • posted a message on Atlazan Theme
    Assuming Atlazan is a water themed set, what would you hope / want to see thematically printed?

    I would love some really gritty pirate characters, battleships, ghost ships, and those types of tropes. Black could have skeleton tribal.
    There could be amazing lost islands with mystical creatures and plants, and amazing lost treasures.
    Undersea merfolk would reign, but there could be new hybrid creature types that adapt to this plane.
    What would you hope to see in Atlazan?
    Posted in: Baseless Speculation
  • posted a message on [AER] Heart Of Kiran
    Yeah this almost feels like an equipment for planeswalkers.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [AER] Heart Of Kiran
    I see what you mean. In my opinion, most if not all planeswalkers in the cube have a playable +1 ability, so utilizing that to gain more loyalty is not necessarily a negative.

    The vehicle is really hard to deal with conventionally because you have to use instant speed removal or artifact removal/permanent removal to get rid of it. Often you have to two for one yourself, which allows the planeswalker to remain alive and continue stabilizing.

    Also, 2 cmc is a really good casting cost for control decks because it is much easier to cast while holding counter mana up (force spike, remand).

    Posted in: Cube Card and Archetype Discussion
  • posted a message on [AER] Heart Of Kiran
    I think you guys might come around to this card after giving it some testing and seeing where it settles. In my limited playing experience where it came down early and the opponent had a planeswalker out it was really tough to beat.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Aether Revolt Name and Number Crunch
    Can you add a section for Masterpieces?
    Posted in: The Rumor Mill
  • posted a message on Random Cube Card of the Day Thread
    I am still pretty new to cubing and I think red aggro is pretty stacked now, so I have not run this guy.

    Favorite gory flick would probably be From Dusk Till Dawn.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Tezzeret Speculation
    What about an artifact tutor ability? That would be pretty sweet.
    Posted in: Speculation
  • posted a message on [AER] Heart Of Kiran
    Not to get too far off topic but what about the following scenarios:

    Crew 2 4/4 is that more playable?

    What about Crew 3 5/5?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [AER] Heart Of Kiran
    What about the ability to use loyalty to crew the vehicle. Is that too narrow?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [AER] Heart Of Kiran
    Heart of Kiran 2
    Legendary Artifact - Vehicle Mythic
    Flying, Vigilance
    Crew 3
    You may remove a loyalty counter from a planeswalker you control rather than pay ~'s crew cost.
    4/4

    This thing is a planeswaler killer!! 2CMC flying/vigilance 4/4??
    I absolutely love this card for so many reasons. Good in control, good in midrange, not terrible in agro.

    I this will be a chase mythic, and I am glad they are continuing to push vehicles.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [AER][CUBE] Yahenni's Expertise
    I like how it allows you to play a card with converted mana 3 or less. It is much easier to have that card available when you cast this. Much better that strictly 3 cmc.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [AER][CUBE] Trophy Mage
    Idk maybe in the future after more 3cmc artifacts are released, but I don't know if this is worth tapping out for on turn three. I'd rather have a standard tutor than such conditional tutoring.
    Posted in: Cube Card and Archetype Discussion
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