If you think this deck is fast, try it against OTHER block decks and see if it can race against them with your 10cc socery, and like most combo decks, the only way you can win is to draw a Sway, which means Cranial Extraction is prolly game.
I honestly think that it might be land search, but only into your hand. The main reason I figure this, is because first of all, it's not innately broken. Sure, it thins out your deck and stabilizes you MUCH more, but ultimately, if you do a huge one first turn, you'll have to discard, and it also doesn't help you a whole lot. It's a strong ability, but not overpowered.
I think Final Judgement is better than ***, Final Judgement solves the invulnerability-problem that you have with ***
It DOES cost 2 more, but hey, thats only 2 turns for your opponent to kill you, what are they going to do? Sac everything to disciple and attack you with a 8/8 Nexus thats uneffected by final judgement?
I think everyone is overrating Toshi, outside of limited/block, it'd get killed before you can use its effect, and even thats not that great. My guess is that the bad rebuild, Kira and NINJAS will be the money rares
Leaks and condesends are a must
Edit: Sneaky Homoculus
Maindeck
Costs 3 and X
Because we ALL know that Spiritmonger is vulnarable to Demestify:rolleyes2:
Seismic Assault for t3h win!!!1
It DOES cost 2 more, but hey, thats only 2 turns for your opponent to kill you, what are they going to do? Sac everything to disciple and attack you with a 8/8 Nexus thats uneffected by final judgement?
Genju of the Spires GRUBW
Legendary Enchant land
2: Sacrifice all other lands you control: Lose 20 life for playing a 5cc multi-colour enchantment that isn't Wake.
BoK had Ninjas, SoK will have pirates, and we will finally make the ultimate ninja/pirate deck.
I mean, SoK IS something about savious for Kamigawa, and they will be unexpected, namely PIRATES