I assumed he was talking about jace's loot neutering the complaint that AV is a bad top deck.Quote from Sunforged »Quote from Zydermann »On the other hand, unless I'm missing something, there is no interaction between the new Jace since you can't suspend AV of flipped Jace's -2 (though someone correct me if I'm wrong).
You definitely can't suspend with Jace -2. I think his line of thinking is that with -2 you cast AV for free, but... I.... don't... think that's true....
- motleyslayer
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Member for 14 years and 11 days
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rcwraspy posted a message on Current Modern Banlist Discussion (9/28/2015 update - No changes!)Posted in: Modern Archives -
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VariSami posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)Most people use singleton rules where each card is included only once although most also include functional reprints with different names as 'different cards' (e.g. Elvish Mystic and Llanowar Elves). Nothing really dictates that this must be done and more archetype-driven CUbes often include two or more copies of certain key cards (such as Young Pyromancer). The main draw of singleton is exhibiting the plurality of cards available.Posted in: Pauper & Peasant Discussion
The size of the Cube really depends on the amount of players you are expecting yourself to have. Many cubes are built in increments of 90 to represent the addition of 2 players to the maximum when all cards are in circulation. 360 is considered the standard, minimum size Cube that hosts a normal draft of 8. However, 450 allows for more flexibility. There is also no reason to stick to increments of 90. For example, I started at 360 but I currently run 390 cards to have two boosters worth of extra cards in order to suitably reduce the reliability of certain strategies and to include at least this much variation between drafts. -
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Jay13x posted a message on don't even really know what I'm doing wrongI remember you having some issues previous, too.Posted in: Real-Life Advice
So, I guess the real question here is what do you want to do and would you settle for doing? What did you imagine yourself doing when you enrolled in the degree program?
Because of the nature of the field you're in, I highly recommend you start volunteering at a volunteer fire department. The training you'll get is good on your resume for the kinds of jobs (military, park ranger) you've been looking at. -
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delfam posted a message on [[Official]] Modern Metagame Discussion Thread (Updated 6/12/2016)Posted in: Modern ArchivesQuote from motleyslayer »I've been playing Grixis Delver and I've been finding I get wrecked by zoo decks.
are they a decent sized part of the meta and worth siding for or should I just hope that I avoid them?
with the popularity of Collected Company they are and will be a big part of the meta. You need to have SB and MB cards for this matchup. I'd recommend Go For the Throat in the MB and some Victim of Night and Dismember in the SB. -
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CrispyLinks posted a message on mono black, kinda devotion I guessIf you're going with the devotion route, I suggest playing more B-permanents to get better value out of Gray Merchant of Asphodel. The deck has a good amount of sorceries/instants which don't contribute to the devotion count.Posted in: Casual & Multiplayer Formats
Hall of Triumph doesn't seem very good with only 14 creatures in the deck. It would be much better if you played more creatures to benefit from the anthem's effect. If you want to have an anthem anyways how about Bad Moon instead, since Hall of Triumph doesn't add any devotion.
Gatekeeper of Malakir could substitute for Chainer's Edict fine here. Gatekeeper of Malakir adds devotion, and is a creature so it can benefit from anthems if your're playing them. The downside of Gatekeeper of Malakir costing 3 mana is somewhat offset by Dark Ritual; plus, the deck does have access to other removal spells at the 1 and 2 CMC slot.
Alternatively, you could just cut Gray Merchant of Asphodel/Mogis's Marauder and not worry about devotion altogether. Gray Merchant of Asphodel is a beast in multiplayer, but for 1v1 you could try other budget-friendly creatures like: Abyssal Persecutor, Bloodgift Demon, Grave Titan or Desecration Demon. -
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ThatRedwood posted a message on mono black, kinda devotion I guessI'm not feeling the Halls. Nighthawk is an early beater/late speed bump, leeches are plenty big, and Merchant doesn't care about size. So these two slots could reasonably shore up any aspect you feel is lacking (maybe more card draw?).Posted in: Casual & Multiplayer Formats
Mind Rot can get a favorable upgrade in Stupor, Mind Twist, or Hymn to Tourach. -
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Noobix_Cube posted a message on [Primer] U/R Delver@motleyslayerPosted in: Aggro & Tempo
Looks super solid and i would only ever do minor tweaks based on meta. (Pillar instead of forked bolt if Pod is bigger)
I think the weakest cards are the counter spells and you may find you want the 2nd snapcaster.
I think the Ideal Mana base is
5 Island
4 Scalding tarn
2 Steam vents
1 Mountain
1 Sulfur falls
4 Flooded strand
1 Wooded Foothills
You really want to only have 1-2 red sources then just draw/fetch islands.
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Posted in: MusicQuote from motleyslayerI'm gonna start off by saying that I normally listen to a lot of metal (mostly thrash and traditional/old school with a bit of power metal) but I've found myself listening to a lot of rap/hip-hop lately. Mostly Wiz Khalifa and older stuff like Biggie, 2pac, Dr. Dre and Snoop Dog.
so I just thought I'd come here for more suggestions based on what's similar to those artists.
Check out Freddie Gibbs. He's been nodded towards sounding like Pac. Ima recommend his recent collab album with Madlib, Pinata. That way you get Freddie and one of the best producers in the game (ever) to pop your instrumental hiphop cherry. haha
Can't say much in the way of Wiz or current artists similar to the oldschool greats, but you might like the members of Black Hippy (Ab-Soul, Kendrick Lamar, Schoolboy Q, and Jay Rock), repping west coast.
Killer Mike and El-P , Run the Jewels.
Mr. Motha****in' eXquire, Kismet. (dont let the name deter you)
Kinda vague, so I'm just naming some albums that come to mind when I think oldschool vibe.
Not a lot being made in the way of olschool gangster rap (that I personally know of), but I definitely enjoy some newschool "ignorant" *****, A$AP Rocky and A$AP Ferg.
Edit:
Killer Mike, R.A.P. Music.
Mobb Deep
Nas
Joey Bada$$
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Mr_Zero posted a message on [[Official]] Card Sleeves and Protectors DiscussionPosted in: Other Magic ProductsQuote from motleyslayeranyone know where I can order those sleeves that say "everyday I'm shuffling" on them?
Here you go: http://legionsupplies.com/store/index.php?main_page=product_info&cPath=1_5&products_id=15
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Burning_Earth posted a message on what would you have done?And that sir is why you write down life totals!Posted in: Magic General - To post a comment, please login or register a new account.
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Round 1 I lost to BW tokens 1-2. Game 1 I mulled to 5 because I couldn't get lands and I feel too far behind. Game 2 I outraced him. Game3 I beleive I mulled to 6 and I fell behind quickly. There wasn't much to this match.
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Round 2 I quickly lose to 5 colour Niv Mizzet reborn. Game 1 I basically didn't bolt the bird and he resolved an early Niv which I couldn't deal with. Game 2 he resolved a turn 2 Wrenn and Sixx, which he top decked and I couldn't deal with. He hit the mana he needed and I couldn't keep up.
0-2, basically dead for top 8 but I wanted to see how I could recover, it actually gets really good from here.
Round 3 I quickly 2-0 storm. Game 1 was a combination of me effectively removing his mana reducers and him not drawing lands to go off without the cost reducers. Game 2 he kept a hand with multiple copies of empty the warrens and he kept having to go off for low numbers just to not die.
1-2, still not in good shape but I tell myself to take it round by round and see what happens
Round 4 I beat Cheerios 2-1. He goes off game 1 and I lose. Game 2 I applied enough pressure to kill him before he could do much. Game 3 he kept a hand with double paradoxical outcome and I run him over
2-2, getting better.
Round 5 I 2-1 Bant infect. Games 1 and 3 I basically kill any creature he has and I win. Him going to 5 cards game 1 helps. Game 2 he gets me with what I can't kill
3-2, winning 3 in a row has me in a great mood so that helped me go further
Round 6 I 2-1 some kind of Dimir prison deck running both 3 mana Lilies, chalice and the Karn, the great creator package. Game 1 I took advantage of him stumbling on lands and I ran him over. Game 2 he has double plague engineer and I can never recover. Game 3 he had several board wipes and ensnaring bridge in hand after I thoughtseized something else important, I believe some kind of walker. Later on I took the bridge. The game plan that game for most of it was just bait the board wipe and not extend into it. I think he got confused and just played stuff that was easy for me to stop
4-2, I'm at a spot where I can prize if I keep winning
Round 7 I very easily crush humans. Game 1 we both mull and he keeps a slow 6 on the play that didn't do much other than a freebooter that he uses to take an unearth instead of discard or removal. Game 2 he mulls to 6 and probably takes more damage than he should before using the deputy of detention I already knew about. He died not long after dropping the deputy
5-2, 27th after 7, with prizing down to top 32. I felt like I could probably draw last round but didn't offer it because my opponent was 35th
Round 8 I got run over by Izzet Phoenix. Game 1 I was close to stabilizing but then he drops Aria of Flame and casts a lot of spells. Game 2 came down to him needing a way to deal the last 2 damage to me and he draws into a second Phoenix
5-3 finish, not bad after an 0-2 start. I finished 36th, so just missed top 32 prizing. an interesting note is that I avoided thopter sword and Hogaak all day, I'm assuming because of my 0-2 start causing me to play people with more losses throughout the day
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round 1 got paired against someone at their first competitive events, he was on some big redish style deck. Deck wasn't good and neither was he really. Game 1 he played poorly and I won off a Liliana, Dreadhorde general after digging deep to draw her when he was dead a while ago, he just didn't realize when to scoop. Game 2 Lyra dawnbringer got me there.
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Round 2 I lose a tight match to mono red 1-2. Game 1 he steamrolled me. Game 2 I kept a hand of 4 lands, duress, thought erasure and baby tef, everything else just fell into place and he scooped to big tef emblem. Game 3 I stripped the tibalt from his hand early due to the no life gain ability. I was getting close to stabilizing but then he got a second tibalt right before I dropped my Lyra and couldn't get there in time.
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round 3 I lost to bant midrange pretty quickly, mostly due to me not knowing how to play it. Played right into his stuff 1 then just couldn't make my way through how to win in game 2.
1-2. probably needed to win out from here
Round 4 I beat UW mill 2-1. He milled me out game 1, I got my Liliana milled out early and didn't really have a way to win that game from there. post board I took on the role of the aggro deck with 3x dreadhorde invasion, 2x Lyra. I swapped the removal for those and more permission. Highlight of post board was drawing out a negate on my turn 2 of game 3 (he was on the play) with a thought erasure, then slamming dreadhorde invasion when he tapped out on his 3.
2-2, looking better.
Lost to gruul warriors 0-2. He curved out really well g1, then I mulled low g2 and got run over
2-3, dead to top 8 and need to get lucky to prize.
round 6 got the no show to go 3-3. Probably not gonna prize after that kind of win
round 7 I win a nail biter against grixis control/midrange 2-1. g1 he basically drew only his copies of nicol bolas, dragon god and nicol bolas, the ravager. I couldn't answer them all. game 2 I duress away his discard spell in hand and jammed dreadhorde invasion on 2, then I ran away with the game. g3 I was stuck on 2 or 3 lands for the longest time after a mull to 5. He got a nicol bolas dragon god and a liliana which he ticked up twice. I drew an elderspell to kill both. I then essentially sacrifice my first baby tef to bounce a token, then bounce the second token with my second baby tef. I was then able to get enough lands to cast my liliana, get it up to 9 and also have a dreadhorde invasion. He was the able to kill my lily and big tef with bedevils. He then casts a Nicol bolas, the ravager and flips it right away. he minuses it to get his other bolas and kill my last walker, which i believe was the baby tef. I finish his walkers off with zombies, holding a vraska's contempt for whatever creature or walker he had. It was over from there.
4-3, finished 44th out of 120ish, prizing was to top 32. there were a lot of 12 pointers in prizing but I was the second from the bottom of 12 pointers.
I know I didn't play perfectly but I think the mistakes I made were mostly minor
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For the past few years (mostly since Kaladesh came out), I've kind of just had standard together just in case I couldn't play something else but didn't really care. Now i actually want to play it over other formats, especially since I kind of got burnt out on modern
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r1 I quickly run over that Tooth and Nail deck. G1 I thoughtseize away his overgrowth, leaving him with a tooth and nail, xenagod and emrakul. Later on he draws into a tireless tracker, which I can enable revolt to fatal push. He scoops after that in a salty rage. G2 he keeps a hand of double primal command, double land, utopia sprawl and something else. He doesn't draw into more lands. I boarded out 2 bolts and a dismember for 2 disdainful strokes and an EE (EE migh have been wrong but wanted to have protection against random nonsense)
R2 I quickly 2-0 some white weenie deck. I stabilized game 1 after an early rush. Boarded in double grim lavamancer, k command, liliana, the last hope, EE and double abrade. G2 I stick a t1 lavamancer. he kept a 1 land hand, so I picked off his threats and won when he ran out of threats.
R3 I 2-0 fish. g1 he kept a slow hand which I ripped apart but he started to recover as I didn't draw many threats. I TBR'd for lethal. Game 2 he was stuck on one land and a vial. after a few turns with barely any threats. I decided to put EE on 1 and crack it same turn since he dropped another vial. he conceded to that. I believe I boarded out some combination of dismember, wraiths and thoughtseizes for abrades, k command, anger and EE
Round 4 I crushed UW control. G1 he kept a do nothing hand, which I ripped the Teferi from. Only other spell he resolved which mattered was Timely reinforcements which I made quick work of the tokens. I believe I was able to ride a threat, made him fight e over a lot of creatures then cast a TBR on a snapcaster for lethal. Game 2 he mulled to 6 and I don't even remember what I made hims discard early on. I drew counters for his removal and timely. was able to revolt push his clique to get it off the battlefield.then he was done.
I had a good experience other than the one tooth and nail player who was pretty upset for no real reason
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I'd love to see the format slow down so that a wider range of control/midrange can do well, but I don't know what needs to happen for that to be possible.
I'd probably still be fine with a looting or stirrings ban but I'd rather not see any bannings