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  • posted a message on Build A Card *Salvation Version*
    Unencumbered Ghoul 2BU
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Iceblade Assassin :symub::snow:
    Snow Creature- Human Assassin
    When Iceblade Assassin comes into play you may put an ice counter on target creature.
    Creatures with ice counters do not untap during their controler's untap step.
    2/1
    Posted in: Custom Card Contests and Games
  • posted a message on "I Don't Like You" game.
    Undeniable Rage :2mana::symr:
    Enchantment
    If damage from a source you control would be prevented, that damage is doubled instead.
    Posted in: Custom Card Contests and Games
  • posted a message on Worst FS dual lands
    haha because puting ham slices in your card sleeves is not moronic at all lol

    I love all the duals, I think they're great and once the cycles come out each cycle will be usefull and each has the possibility of seeing play.
    The one that I think will have the biggest chance of screwing you over is the U/W one nimbus maze Becuase it just can't go in a tron deck, and I can foresee hands where you have three lands, two nimbus mazes and one painland and you'll have only colorless mana for a couple turns until you draw a basic land or a shockland.

    But other than that I think they're all great.
    Posted in: New Card Discussion
  • posted a message on Land Block
    I think they're probably trying to move away from this sort of design. Because if they build a set that has tons of lands and cards that interact with lands you have to build a deck that interacts with lands, they're building your deck for you. They print X cards that are lands that turn into creatures and X cards that are cards that help lands you basically have to play a land deck or find something else. I dont see this happening. Plus how many ways can you make a land interesting? I think those are really cool cards and I'm all for making lands cool but I just dont see an intire set devoted to lands.
    Posted in: Speculation
  • posted a message on [FS] WoTC Previews April 10 - Seht's Tiger
    momentary blink is going to be veeeeeeeery popular after Future Sight comes out. Just with Yesterday's and today's cards already gives fuel to a cool archytype. I'm sure that we'll be seeing a lot of momentary blinks in the future
    Posted in: The Rumor Mill
  • posted a message on [FS] Cards with two mechanics
    I dont think they would bring back cumulative upkeep since the block is about nostalgia and they've already done nostalgia in Coldsnap. They did just about all they could do with cumulative upkeep in coldsnap so I doubt they would bring it back for Future Sight, same for the other mechanics in that set
    Posted in: Speculation
  • posted a message on [Official Thread] Boros Aggro
    My problem with running Sulfur Elemental in the deck is that your opponent is probably running it too. A lot of decks are realizing how good it is against most Boros builds and are running it at least in sideboard. Its also great vs Dralnu cuz it cant be countered. So its gonna be in a lot of decks
    If we're running it, you play it before damage is on the stack, ur 2/2's become 3/1's and will potentially do tons of damage but then in response, ur opponent plays a Sulfur Elemental and kills all your white creatures.
    The whole reason for taking out soltari priest and icatian javelineers was so that the deck wouldn't roll over to sulfur elemental. Puting him in the deck is counterproductive. If you want to boost your creatures add glorious anthem or celestial crusader
    Posted in: Standard Archives
  • posted a message on Null Harvest, or EARLY PROFUSION!!!!
    I like Froot Loops actually, especially since it kinda pays homage to Trix, a combo deck back in the olden days that was really good. Name it Froot Loops!!
    Posted in: Standard Archives
  • posted a message on Best Uncommon In Standard
    As silly as it is, I never thought about using Sudden Death against Teferi, I have been sitting with my U/B/G deck thinking what I could add to make it better vs. Dralnu de Louvre and there it is staring me in the face...wow haha

    I still think remand is the best. Its probably the most versatile as it can act as a control card, preventing an opponent from droping a key spell, while also sifting through the deck to find more permanent answers. It can also be used offensibly against opposing counterspells. Its the best, Helix second cuz of pure craziness and efficiency, and probly sudden death or spell snare third. I'm surprised more people don't use spell snare

    Also, to argue the effectiveness of Sulfur Elemental, I think its a great card and its presence makes Boros need to buckle up, but I think it just makes Boros want to change, so maybe instead of running Soltari priest it should run the 2/2 for 2...um leonin skyhunter I think its called, not sure. So basically go lower on the cards that have 1 toughness. Or add Glorious Anthem If you have a Glorious ANthem in play, you might actually WANT people to play the Elemental, gives all your creatures +1 power
    Posted in: Standard Archives
  • posted a message on [FS] Future Sight Creature (Token?) Art
    He's definitely Keldon, judging by the big muscles, the tons of weapons, and the pale skin.

    I remember them saying there would be "creature-shapers" so you discard a card and make a creature token, this might be the token for it.
    Posted in: The Rumor Mill
  • posted a message on [Official Thread] Reanimator
    I've run into a lot of shenanigens with extirpate in response to a reanimation spell removing the creature I target FTG so I'm running Body Double not only to diversify reanimation spells but also because it doesnt target

    I think that Looter isn't as good as courier. If you have a fatty like akroma in your hand you have to attack with the looter to get it into the graveyard and then reanimate, you'll have to reanimate it after your attack, so you've missed the opportunity to attack w/akroma now!! Courier can be used at any time. I actually prefer to use Magus of the bazaar because it digs one card deeper and that can often mean the difference for me. I'm not sure which one I like better but right now I'm using the magus

    One card that I've had a lot of success with is Blazing Archon he's GREAT against mono-green aggro, he's an auto win, and most aggro builds HAVE to get rid of him or they loose. I'm trying to decide whether I like him or the helkite better...
    Posted in: Standard Archives
  • posted a message on Magus of the Library?
    I think he's pretty cool but I think he'd have to be in a deck that is built around him. He's a terrible topdeck and I think a lot of times you might fall into the trap of trying to hoard cards in your hand in order to reach 7, when you should be playing cards.

    So I doubt we're going to be seeing him in any aggro decks anytime soon but I suppose a U/G control deck would be more than happy with this guy. You could Careful Consideration at the end of an opponent's turn and bring ur hand up to seven.
    A good win condition for that deck might be Aeon Chronicler You could have green accel to bring a decent suspend count and as your hand size grows so does the chronicler. haha might be kinda cute.

    On second thought maybe you could use a win condition that actually works like Simic Sky Swallower I forgot that the Chronicler didn't have evasion... Frown
    Posted in: Standard Archives
  • posted a message on Post [PC] Reanimator
    ok I've got a reanimator deck that I've been working on for quite a while and I've discovered that reanimation targets need to be really resilient. I used to have Razia in my deck but she was continuously beat down by condemns, putrefys and mortifys. So the reanimation targets I have are Simic Sky Swallower, Blazing Archon (cuz its SOOO good against aggro) and Angel of Despair, since it comes into play and kills sumthin. I'm thinking about the Akromas, more likely the white one.

    I dont think wistful thought is a good card for reanimator. You're drawing two cards but getting rid of 5 (four that you discard and wistul thought) I think thats REALLY bad!! Use sift or careful consideration or you could use drift of phantasms to search out your compulsive researches.
    Posted in: New Card Discussion
  • posted a message on Life and Limb?
    I like the interaction between psychotrope thallid Golgari Germination and grave pact sac a forest to draw a card, its replaced by a 1/1 sap, you draw a card and they lose a creature, then you can sac the forest to draw another card. Life and Limb also works well with Deathspore Thallid chumpblock w/a forest and sac it to kill a creature, getting you another one. If only fecundity was in type two!!

    Sounds kinda interesting, I'm not sure if I wanna go more G/W glare, or G/B grave pact, or a combination of both, or G/U control, or all of them! This is a cool card, not sure how competitive these decks would be but they seem fun :p As long as the decks could function on their own but are just augmented by the Life and Limb I think it could be successful. The grave pact and golgari germination would deter from wraths or pyroclasms etc.
    Posted in: New Card Discussion
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