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  • posted a message on Situations where the term "strictly better" actually applies
    does anyone else find it hilarious how much outrage this topic always generates?
    Posted in: Magic General
  • posted a message on Situations where the term "strictly better" actually applies
    you can actually come quite close with Moldervine Cloak and Oakenform. Disregarding stuff like Mindslaver, Meddling Mage, etc, which affects every possible card pairing, I believe that Cloak is strictly better. it has an additional ability but it's optional and it only functions out of your own graveyard, so there's no way for your opponent to take advantage of it

    a similar one is Search for Tomorrow and a card I forgot the name of that's the same as Search but without suspend
    Posted in: Magic General
  • posted a message on Glimpse the Unthinkable
    essentially, mill is a lot like burn except

    a) mill spells can't hit creatures
    b) there are very few good milling creatures, while there are a handful of good burny ones
    c) decks are more likely to damage themselves, making a burn deck's job easier, than to mill themselves, making the mill deck's job easier
    d) there are a few archetypes like dredge and show & tell (with Eldrazi) that it's impossible to win against as mill
    e) mill decks are typically blue/black, so they have worse mana bases than mono-red burn decks
    f) mill spells are typically a lot less efficient than burn spells

    considering that Burn isn't particularly strong, that should tell you all you need to know about mill in legacy
    Posted in: Legacy (Type 1.5)
  • posted a message on [[Official]] Legacy Ban List Discussion Thread (Read OP before Posting)
    Quote from Lord Seth
    Okay, before you start wondering if I'm insane, I totally understand why Yawgmoth's Will is banned now, as the card is absolutely absurd in Storm.


    the reason is that it's also absolutely absurd in everything else
    Posted in: Legacy (Type 1.5)
  • posted a message on Glimpse the Unthinkable
    Quote from TheBlackCat
    Crypt incursion is 3 pts per card, so actually 30 life.


    I forgot that every deck in the format includes 60 creatures, my bad
    Posted in: Legacy (Type 1.5)
  • posted a message on Glimpse the Unthinkable
    Quote from TheBlackCat
    I mean what if you have a playset of that and a playset of Crypt Incursion in one deck in a modern / legacy tournament?


    then you've spent two cards and five mana to mill 10 cards (almost completely irrelevant) and gain probably 12 or 15 life. who cares
    Posted in: Legacy (Type 1.5)
  • posted a message on You Make the Card 4 (YMTC4) - Winner - Revenge of Necromancy!
    that card is awful
    Posted in: The Rumor Mill
  • posted a message on [Deck] Death and Taxes
    Quote from monovfox
    2. thought up some new tech: noxious revival, because screw thoughtseize, and it also can hate out deathrite shaman ramping, or shuffle away a snapcaster mage target.


    noxious revival seems very weak in all of those applications

    in the first case, you're giving up a (otherwise extremely bad) card and a draw step to keep your best card. that's pretty much inferior to sideboarding in a generally good card, since that'll be useful in the case when your opponent doesn't have discard. trading a card and 2 life for a Deathrite Shaman activation seems pretty awful, and same with stopping a Snapcaster Mage, especially since you're just giving them the spell back
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Quote from Oogway
    Ah yes very clever. Very good to know thanks


    the only issue with that line of play is that it doesn't work too well with karakas. if you tap mangara and then karakas, he will still be bounced if Mother taps; on the other hand, if you tap mangara without tapping karakas, the opponent can choose not to tap Mother, which means mangara gets exiled. you can work around that if you have an active vial at 3 though
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Quote from monovfox
    In response to the new legendary rule, my new main board will have 4 revoker, just for jitte.


    in my opinion, 4 Revoker was by far the strongest option even before the rules changes
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Quote from monovfox
    How does mangara take out an untapped mom? Doesn't she just give herself pro:white?


    you target it at opponent's EOT, forcing it to tap, then target it again on your turn
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Quote from Oogway
    Just some clarification on mangara ability. So his ability is countered if his target is gone?


    yup, this is what makes the mangara/karakas trick work. It also means that, for example, you can use Mangara to take out an untapped Mother of Runes, by targeting it at your EOT.
    Posted in: Control
  • posted a message on A FoW "functional reprint"?
    reprinting it would probably make the modern metagame a lot more interesting as well
    Posted in: Legacy (Type 1.5)
  • posted a message on You Make the Card 4 (YMTC4) - Finals - BitWC vs. RoN
    revenge is a pretty terrible design with a very stapled-together feel. blood in the watering can is boring but not awful, so it's got my vote
    Posted in: The Rumor Mill
  • posted a message on You Make the Card 4 – Rules Bracket
    how is Revenge of Necromancy winning, it's even worse than the others
    Posted in: The Rumor Mill
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