- void_nothing
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Member for 19 years, 2 months, and 18 days
Last active Sat, Mar, 16 2024 12:11:48
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May 28, 2019void_nothing posted a message on The End of an EraI am here to report that there will be a custom cards section in the successor site, and I pledge to do everything in my power to make sure it thrives.Posted in: Articles
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May 21, 2018void_nothing posted a message on Ravnica: The Broken GuildpactIirc, wasn't the Combine founded by a mage named Simic, who was either Human or Vedalken? Or was that something that was never confirmed?Posted in: Articles
Also, the Orzhov were founded by a group of barons who became the first Obzedat members. -
Feb 7, 2014void_nothing posted a message on Launch Giveaway!Doran, the Siege Tower is a long-time favorite for me, giving vindication to my fondness for high-toughness creatures and making not only Indomitable Ancients but Catacomb Slug and Rotted Hystrix and Yoked Ox scary.Posted in: Announcements
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Oct 29, 2011void_nothing posted a message on Why Jiggernuts is my favorite member of MTGS...Wonder if the man himself has read this wonderful tribute.Posted in: Zelderex Blog
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Noncreature permanents can have +1/+1 counters on them just fine - look at Afiya Grove. They can have those counters without having p/t, they just don't "do" anything unless those permanents become creatures. One with the Stars makes permanents enchantments without any other card types so a creature that's turned into an enchantment this way can't attack or block no matter what counters it has.
Caumotch, the Murder-Mouth 2BRG
Legendary Creature - Devil Avatar
Deathtouch, protection from Angels
If a creature dealt damage this turn by Caumotch would die, instead exile that creature and its controller loses 1 life.
BRG, T, Sacrifice another creature: Caumotch deals X damage to any target and you add X mana in any combination of colors, where X is the sacrificed creature's toughness.
No one can sate him, and no one should want to.
1/6
DiscardUnearth 72 (+6)
netn10 70 (+3)
bravelion83 67 (+1)
kwanyeegor 51
Indighost 38
IcariiFA 11
Zemoo 10
Anachronity 6
BlackWaltz3 1
Phyrexian Editor 0
Rudyard 0
It's still awkward to declare myself the winner, but congrats to DiscardUnearth and to... me! A tie score at the end of the last edition - gotta love that finish.
See you all on Nexus!
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andNo entries today. I only want to ask everyone who participated this month to vote for yesterday's cards to get a final score for the month, and to thank everyone who's ever played in the DCC for an incredible run. I hope to see every single one of you and more besides in the MTGNexus edition of the DCC, and not only that, in the other monthly contests.
netn10 67 (+2)
DiscardUnearth 66 (+1)
bravelion83 66 (+2)
kwanyeegor 51 (+5)
Indighost 38
IcariiFA 11
Zemoo 10
Anachronity 6
BlackWaltz3 1
Phyrexian Editor 0
Rudyard 0
(1.5/3) Appeal: Txmmy prefers their card advantage to be less costly. Definitely Jxnny uses here including Aristocrats.dek. Spike would sometimes be willing to play something like this but is well aware of what would happen if this spell was countered (hint: a blowout in the wrong direction).
(2.5/3) Elegance: There's an "X+1" in the text (incorrectly - see below - but still). Definitely a smallish inelegant element in an otherwise understandable card.
Development -
(3/3) Viability: Sacrificing permanents and impulse draw are both red things and this card should very much be rare.
(2.5/3) Balance: Neither overpowered nor underpowered per se, but this card is very swingy. It being cast will decide games one way or the other, and that's a lot to ask out of a three-mana spell.
Creativity -
(1/3) Uniqueness: Very similar to the likes of Reprocess.
(2.5/3) Flavor: Name feels off - it seems like mass removal instead of sacrificing to impulse draw - and then what's the connection between multikicker and New Phyrexia?
Polish -
(2.5/3) Quality: "Exile the top X cards of your library, where X is 1 plus the number..."
(2/2) *Main Challenge: Done.
(2/2) Subchallenges: And done.
Total: 20.5/25
(2/3) Appeal: Txmmy and Jxnny both want to try this out but it's way too unpredictable for Spike.
(1.5/3) Elegance: A wordy card overall whose effect is a possibly fairly lengthy mini-game.
Development -
(3/3) Viability: Black and rare seem right - this card feels a lot like Choice of Damnations after all - but maybe being BR would have been even better? Still, fine as-is.
(3/3) Balance: Five mana is a prohibitive enough cost and an effect that requires enough permanents that this card won't make any games miserable in the early goings. Still, might not make you many friends at certain Commander tables.
Creativity -
(2/3) Uniqueness: Feels like a combo of the aforementioned Choice of Damnations and Pain's Reward - both, however, wacky and unique cards.
(1.5/3) Flavor: Name's very generic and doesn't really describe what the spell is doing; no room for flavor text, however.
Polish -
(3/3) Quality: Fine.
(2/2) *Main Challenge: Done.
(2/2) Subchallenges: And done.
Total: 20/25
(2.5/3) Appeal: This is an all-rounder, with Txmmy possibly liking it the least but still wanting to see the looks on everyone's faces when they pull it out at a key moment.
(3/3) Elegance: Somehow very very complicated and very very elegant at the same time.
Development -
(3/3) Viability: Rare feels right - it's a unique effect that isn't quite big enough for mythic. White might be more controversial but I fully believe that it's justified in that color and there's precious little precedent; a couple of cards end turns but nothing ends phases.
(3/3) Balance: An extremely powerful card... under just the right circumstances. Otherwise, well, it's a combat skip and nothing special. Ultimately something that can turn games around if it's played very smartly.
Creativity -
(2.5/3) Uniqueness: Time Stop is the precedent - and Holy Day in a pretty narrow sense - but this is a pretty wild thing in white. Still, just feels totally in-color and a great pie expansion.
(3/3) Flavor: Absolutely perfect top to bottom.
Polish -
(2/3) Quality: Not a lot of precedent for this wording but it'd probably be "Cast this spell only during combat. End the phase." No "current" needed.
(2/2) *Main Challenge: Good.
(2/2) Subchallenges: And done.
Total: 23/25
Hero's Rest 1GW
Instant (U)
Exile target permanent you own. Return that card from exile to the battlefield at any time. When you return it to the battlefield in this way, untap all creatures you control.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andThis is the last-ever DCC entry thread on this site. Tomorrow I'll ask everyone to vote one final time, without entering. I'd also like to ask everyone to enter the August DCC on MTGNexus, starting tomorrow night eastern US time with the thread dated the 1st!
DiscardUnearth 65 (+2)
netn10 65 (+2)
bravelion83 64 (+4)
kwanyeegor 46
Indighost 38
IcariiFA 11
Zemoo 10
Anachronity 6
BlackWaltz3 1
Phyrexian Editor 0
Rudyard 0
Practice of Versatility 1W
Enchantment (R)
Flash
If an effect would cause you to discard all the cards in your hand, instead you discard no cards.
XU, Reveal a creature card with converted mana cost X in your hand, Sacrifice Practice of Versatility: Target creature becomes a copy of that creature card until end of turn. You may have that creature get +2/+2 until end of turn.
"The better part of warfare is making entirely certain never to run out of options." - Nol Cannumi, overlord of Oltrophe