- 22bebo
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Feb 9, 201422bebo posted a message on Launch Giveaway!My favorite Magic card has to be Damnation. One of my favorite memories of Magic is when they first previewed it. It was such a cool moment, as I was a new player who was just entering into the tournament scene and I had a real interest in the history of the game. My favorite color was Black, and I had always wondered why it did not get mass removal. When I saw that the classic, mass removal spell Wrath of God was sitting there replacing the normal space for the highlighted article of the day, I was a little confused. Then as it faded into Damnation I got so giddy. Not too long after that I got a pack that was upside down in the bubble package, which was weird but funny to me. Little did I know that my favorite card was sitting inside of it.Posted in: Announcements
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So you would say that proper thing to do (Usually,) with Faithless Looting is to dredge instead of draw, if possible? I usually don't, but I'll be sure to try it some time soon.
Wowza, lots of response!
Yeah, I was reading the latest batch of stuff on Bridge from Below and Necromancer's Stockpile. They don't seem worth it upon reflection. I still might try Stockpile to be sure, but definitely not many. You're right, I rarely cast Life from the Loam and Burning Inquiry kind of sucks. I actually really like Axe. Early game I use it to dump stuff to the 'yard while taking out their dorks. And it usually can kill Goyf which is nice. I will probably swap the numbers up between the two, though. I can try 3 Salvage as opposed to 4. It's just a numbers thing, right? (In the fifteen cards you reveal with the first three, you likely hit the fourth at some point.) As I said above, I found the dredgers really slow. I never wanted to cast Golgari Thug and Stinkweed Imp just rarely felt worth it. I might test with them in again, but I'm skeptical.
Any comments on the sideboard? Also, I was thinking about a single Gnaw to the Bone in the main, as I often find that I'm just slightly too slow against some decks and I think it would give more time and help with some matchups (Burn, Scapeshift, most Aggro,)
I had a few in for a bit, and I thought they were too slow with not enough impact. Without a reliable way to sacrifice Thug, I worry that it won't get into the 'yard enough, and Stinkweed just seemed to sit around. There were always better things to cast for 3 mana, and when it was dead I rarely wanted to dredge it because I'd rather get more gas. Salvage turns into gas, while Stinkweed may turn into a Vengevine or Bloodghast, but there's no guarantee.
4x Birds of Paradise
4x Bloodghast
1x Dregscape Zombie
4x Gravecrawler
4x Lotleth Troll
1x Tymaret, the Murder King
4x Vengevine
Sorceries
1x Burning Inquiry
4x Faithless Looting
1x Life from the Loam
Instants
3x Abrupt Decay
4x Grisly Salvage
3x Lightning Axe
2x Lightning Bolt
4x Blackcleave Cliffs
3x Blood Crypt
2x Copperline Gorge
1x Forest
4x Overgrown Tomb
1x Rootbound Crag
1x Stomping Ground
1x Swamp
3x Verdant Catacomb
1x Abrupt Decay
2x Ancient Grudge
2x Darkblast
1x Dismember
1x Golgari Charm
2x Pithing Needle
2x Rakdos Charm
4x Thoughtseize
It's a pretty traditional list, I believe. I got bits from the first post of this thread (Outdated, I know,), Frank Lepore's article that he did on it back in February (Also outdated,), and a few comments from skimming this thread. It works fairly well, I think I've won more than I've lost since I started using it. I think that the sideboard needs some work, and I feel like I'm often wanting some more cards like Grisly Salvage. It also can have trouble actually getting Vengevines out of the 'yard sometimes, but that just be the way I play.
Any comments? Questions? I too have been thinking about trying Bridge from Below and Necromancer's Stockpile.
Hate to burst your bubble, but I think that Marchesa is the "resident evil-color-pairing legend." Also, BR is not necessarily evil.
One thing that bothers me is that it does not seem like Black gets to be primary or even secondary in any of the new abilities. They said they're bringing back Multikicker, Landcycling, and Morbid on the reprinted cards, so I assume that Black gets to be primary in Morbid, but still . . . It seems like such a neat fit for Dethrone . . .
It is 8 power divided among four hastey bodies. I think Army of the Damned is way splashier, but it's definitely much better than Goblin Rally.
Not a functional reprint, it's the "fixed" version with the new wording. We will be seeing Banishing Light for a good long while now, I would say.
As for Brain Maggot, seems decent. Mesmeric Fiend gets played in some formats from what I know (Some formats being Pauper,) and Tidehollow Sculler was definitely good.
In many ancient cultures, including Greece, snakes were viewed as sources of both life and death. The latter is obvious, as their venom could kill, but the former is a little more elusive. It was due to the fact that, before shedding their skin, snakes become very, very still and are discolored. They looked like they had died one day and come back to life the next day, since by then they had shed their skin and were back to normal.
Unfortunately most people do not know this and only think of snakes being associated with death. Since Wizard's has said that you have to play to what people expect and not what is the truth, I think that they could have worked the "cure" part of Pharika in a little more.
At least for both Gatecrash and Dark Ascension, many, many people complained that the sets were super weak when they first came out. You also missed Mirrodin Besieged.
In short, still sick, but still alive. Probably green-black in my mind, since those plants do rot and die around him . . . Can't say that I would not find that interesting.