The Angel wrecks TNN, if it hits in time. It also wrecks sligh/some WW builds. The angel usually hits play turn 6, due to either missed land drop, or needing to wrath on turn 5. Once it hits, it is the ****.
I think your build zur is way too creature heavy, also, jens is unneeded in this deck imo
Ogre- Tron Tooth is really heavy in my meta, beacon costs 5, which is too high a cc, i will test with it tomorrow tho, i have them. Ivory mask is lights out for me, but as of now, no one in my meta plays ww, with masks, if that changes, i will adapt the deck accordingly
//NAME: Burn2k5
// Land
17 Mountain
3 Blinkmoth Nexus
// Burn
4 Lava Spike
4 Shock
4 Magma Jet
4 Glacial Ray
4 Volcanic Hammer
4 Pulse of the Forge
4 Flames of the Blood Hand
4 Flamebreak
// Control
4 Ensnaring Bridge
4 Grab the Reins
// Sideboard
SB: 4 Boil
SB: 4 Blood Moon
SB: 4 Pyroclasm
SB: 3 Crucible of Worlds
The sideboard is up in shambles, with the loss of affinity, boil, bloodmoon for sure are needed, and im guessing pyroclasm will be needed against ww if it goes rampant, and i think fresh/ponza will rear their ugly heads.
The point of the deck is to burn alot at the EOT
this is going to be competitive, it can pull turn 5-6 kills consitantly against control, and turn 7-9 against aggro(pre-ravager)
I was going to check my mail, and accidentally realized my gf had used my computer to log in to hers, and i accidentally read her email but this is what was in her mailbox, i took out the reply, so this was the email she sent last night:
Email 1: HEY CHICKA!!!!!!!!!! WHA T IS UP MY HOMIE????? I CAN T DO ANYTHING THIS WEEKENED. SORRY. BUT IN 2 WEEKS I GET UNGROUNED. AND I GET MY CELL PHONE BACK. I MIGHT HAVE A CAR, MY DAD IS THINKING BOUT GIVRING ME HIS CAR. SO ALL I HAVE TO DOIS GET MY LICENSE AND INSURENCE SO I CAN DRIVE LEGALLY. WELL G2G.. LYLAS VICKIE OH!! I FOR GOT TO TELL YOU THAT DAN GAVE ME A 5 HOUR ORGASIMS LAST NIGHT. I KNEW THERE WAS A REASON WHY I WONT DUMP HIM. THAT BOY IS REALLY ****ING GOOD.JUST THOUGHT I WOULD BRAG. LOOK THE ALIEN LOVES YOU!!!!!!!!!!! CALL ME BEFORE 7 PM AT
The title says it all, is the "whiteman" superior to the "******"? Now i am very racist, except one of my friends is black, but he is so white acting it isnt funny, he might as well be white, lol
a typical hand plays out this way
Turn One: Forest BOP go
Turn Two: Forest Wood/STE go
EOT Sack
Turn Three:Forest Vernal Bloom
Turn Four: Forest, TNN- Kikki, Collossus(Or other, depending on matchup), Take 11
Turn Five: I win
Here is how i would build it, it would be steady if affinity goes, i will probably build it, assuming artifact lands are still in tact. please critique
4 Great Furnace
4 Seat of the Synod
3 Blinkmoth Nexus
9 Island
6 Mountain
2 Keiga
4 Magma Jet
4 Shrapnel Blast
4 Pulse of the Forge
4 Thirst for Knowledge
4 Peer Through Depths
4 Sensei's Divining Top
My thing i need help with is the Sideboard, what do i run against what, i thought of dropping red or blue and going for Plow under main deck, but i dont think it would be fast enough
The Angel wrecks TNN, if it hits in time. It also wrecks sligh/some WW builds. The angel usually hits play turn 6, due to either missed land drop, or needing to wrath on turn 5. Once it hits, it is the ****.
I think your build zur is way too creature heavy, also, jens is unneeded in this deck imo
// Land
20 Plains
// Creatures
4 Blinding Angel
4 Pristine Angel
4 Yosei, the Morning Star
// Control
4 Chastise
4 Ghostly Prison
4 Wrath of God
4 Final Judgment
// Life Control
4 Pulse of the Fields
4 Ethereal Haze
4 Shining Shoal
// Sideboard
SB: 3 Intrepid Hero
SB: 3 Cage of Hands
SB: 3 Karma
SB: 3 Ivory Mask
SB: 3 Sacred Ground
thats my build it does pretty decent
Ogre- Tron Tooth is really heavy in my meta, beacon costs 5, which is too high a cc, i will test with it tomorrow tho, i have them. Ivory mask is lights out for me, but as of now, no one in my meta plays ww, with masks, if that changes, i will adapt the deck accordingly
// Land
17 Mountain
3 Blinkmoth Nexus
// Burn
4 Lava Spike
4 Shock
4 Magma Jet
4 Glacial Ray
4 Volcanic Hammer
4 Pulse of the Forge
4 Flames of the Blood Hand
4 Flamebreak
// Control
4 Ensnaring Bridge
4 Grab the Reins
// Sideboard
SB: 4 Boil
SB: 4 Blood Moon
SB: 4 Pyroclasm
SB: 3 Crucible of Worlds
The sideboard is up in shambles, with the loss of affinity, boil, bloodmoon for sure are needed, and im guessing pyroclasm will be needed against ww if it goes rampant, and i think fresh/ponza will rear their ugly heads.
The point of the deck is to burn alot at the EOT
this is going to be competitive, it can pull turn 5-6 kills consitantly against control, and turn 7-9 against aggro(pre-ravager)
Email 1:
HEY CHICKA!!!!!!!!!! WHA T IS UP MY HOMIE????? I CAN T DO ANYTHING THIS WEEKENED. SORRY. BUT IN 2 WEEKS I GET UNGROUNED. AND I GET MY CELL PHONE BACK. I MIGHT HAVE A CAR, MY DAD IS THINKING BOUT GIVRING ME HIS CAR. SO ALL I HAVE TO DOIS GET MY LICENSE AND INSURENCE SO I CAN DRIVE LEGALLY. WELL G2G.. LYLAS VICKIE OH!! I FOR GOT TO TELL YOU THAT DAN GAVE ME A 5 HOUR ORGASIMS LAST NIGHT. I KNEW THERE WAS A REASON WHY I WONT DUMP HIM. THAT BOY IS REALLY ****ING GOOD.JUST THOUGHT I WOULD BRAG. LOOK THE ALIEN LOVES YOU!!!!!!!!!!! CALL ME BEFORE 7 PM AT
I should be happy, right?
What are your viewpoints?
21 Forest
1 Okina
4 Vernal Bloom
4 Birds of Paradise
4 Sakura Tribe Elder
3 Wood Elves
4 Eternal Witness
2 Kikki-Jikki
1 Darksteel Collossus
1 Sundering Titan
1 Duplicant
1 Platinum Angel
1 Viridian Shaman
1 Bringer of the White Dawn
4 Tooth and Nail
3 Staff of Domination
2 Mindslaver
SB:
2 Mephidross Vamp
1 Triskellion
3 Viridian Shaman
4 Plow Under
1 Rootrunner
3 Dosan
1 SotPc
a typical hand plays out this way
Turn One: Forest BOP go
Turn Two: Forest Wood/STE go
EOT Sack
Turn Three:Forest Vernal Bloom
Turn Four: Forest, TNN- Kikki, Collossus(Or other, depending on matchup), Take 11
Turn Five: I win
4 Seat of the Synod
3 Blinkmoth Nexus
9 Island
6 Mountain
1 Meloku
2 Keiga
4 Magma Jet
4 Shrapnel Blast
4 Pulse of the Forge
1 Beacon of Destruction
4 Thirst for Knowledge
3 Peer Through Depths
4 Sensei's Divining Top
3 Condescend
4 Mana Leak
4 Hinder
SB:
4 Echoing Truth(TNN/Aggro)
4 Evacuation(TNN/Aggro)
4 Annul(KCI)
3 ???
4 Great Furnace
4 Seat of the Synod
3 Blinkmoth Nexus
9 Island
6 Mountain
2 Keiga
4 Magma Jet
4 Shrapnel Blast
4 Pulse of the Forge
4 Thirst for Knowledge
4 Peer Through Depths
4 Sensei's Divining Top
4 Condescend
4 Mana Leak
4 Shoal
SB:
4 Echoing Truth(TNN/Aggro)
4 Evacuation(TNN/Aggro)
4 Annul(KCI)
3 ???
4 Seat of the Synod
4 Vault of Whispers
4 Great Furnace
4 Darksteel Citadel
2 Glimmervoid
4 Disciple of the Vault
2 Atog
3 Somber Hoverguard
4 Ornithopter
4 Arcbound Worker
4 Arcbound Ravager
4 Frogmite
4 Thoughtcast
3 Shrapnel Blast
3 Cranial Plating
3 Nights Whisper
4 Paradise Mantle
My thing i need help with is the Sideboard, what do i run against what, i thought of dropping red or blue and going for Plow under main deck, but i dont think it would be fast enough
4 Chrome Mox
4 Hearth Kami
4 Zozu
4 Slogger
2 Kumano
4 E Bolt
4 Magma Jet
4 Pulse of the Forge
4 Stone Rain
4 Molten Rain
3 Demolish
2 Sowing Salt
SB:
4 Detonate
1 Demolish
2 Sowing Salt
2 Flashfires
2 Boil
4 Pyroclasm
It seems to be solid in apprentice, and i ordered all of the cards, so i will see soon
4 Genju of The Spires
4 Slith Firewalker
4 Hearth Kami
4 Zo-Zu the Punisher
4 E-Bolt
4 Magma Jet
4 Pulse of the Forge
4 Stone Rain
4 Molten Rain
2 Demolish
2 Sowing Salt
4 Chrome Mox
17 Mountain
Sideboard:
4 Flashfires
3 Boil
4 Detonate
2 Sowing Salt
2 Demolish