Titan:
-Hmm you make a good point on the temple, I have been noticing how terrible it is first few games. I'll likely just cut it and put in a forest until I come into an ancient tomb.
-Too convincing on the Dryad Arbor
-Saproling Symbiosis has been kind of lame for me, got any suggestions?
-I actually stumbled across Early Harvest in my binder a few days ago. Seems like it has potential, especially with conspire. I'll find something to cut to try it out
Fenris:
-Yea I thought about greaves originally, but I didn't think I had enough creatures to justify it though.. I'll give it a chance though.
-Squirrel Nest: can't believe I forgot about this... Since I'm already running earthcraft, I'll throw squirrel nest in there for the funness at the very least.
Sidenotes:
Fecundity seems iffy to me since I have no sac outlets, gonna cut it for now until swayed otherwise.
- sylvan scrying + farseek
- memory jar +wheel of fortune
I also don't like
Mana Echoes - seems too much of a win more card
Phyrexian/Ashnod's Altar - seem good on paper to help with mana, but I'm always underwhelmed and don't care to play them
mkxyz: Yea, that's what I'm experiencing in 1v1 games. The dorks help me drop wort early and I usually end up drawing stupid cards via tooth and nail, conspired natural order, slate of ancestry, or collective unconscious. I haven't had a change to play a large multiplayer game yet though, so I don't know if they will hurt.
Thanks for the Feedback
Temple over Tomb makes since
Primeval Titan was a herp derp thing, was in the list at some point, but herp derped. Tis the disadvantage of not having the physical cards yet to throw around.
I agree with you on the Birds and such. I was more or less using them for early accel/tempo. I got 4 cards like that in the current list. Is there some better form of early accel I can look to?
-Ancient Tomb + Temple of the False God
-Channel + Primeval Titan
I have been wanting to make a GR deck for a while. Wort seemed very interesting. I did some research and found a competitive 1v1 deck on the forums, made some changes (mainly removing the Land Destruction package).
Budget really isn't a problem if the card is ~$20. I probably won't be dropping cash for a Gaea's Cradle
I need to do more testing to figure out exactly what needs to be tuned, but I figured that I'd post here to get some feedback. Even if you just through out random card names, that'd be appreciated.
Like a fool, I added my actual age to my Google account. And because Google+ is limited to folks 18 and older, I am not allowed to use Google+. If we went that route, I would be unable to play.
Make another email address and get an invite on there?
Yea, I agree that webcams would be too much of a pain. The cockatrice and skype for voice makes things very nice. Like others have said, there is less anonymity, so less room for douchebagerry. Using mics on skype also makes things easier in terms of saying things like "response?" or "pass turn", instead of having to click a bunch of buttons and typing, makes the game more personal.
I too run a Kiki Jiki EDH and I love it. We have a few differences though.
You run things like Emrakul's hatcher and lots of x spells. I don't run creatures that make mana producers or x spells. I'll likely include comet storm and maybe another one at some point though. I just find x spells to be dead early game, and the mana producer creatures like hatcher to hit the game too late and the spawns don't do enough.
Memory Jar and Wheel of fortune- you NEED these. Draw 7 is soooo strong in mono red. Chandra Ablaze is pretty nice too, she generally gives you a hand and nerfs your opponents.
Snow mountains instead of normal mountains are better, you can run scrying sheets, and generally other people don't play snow lands, so extraplanar lens can be one sided.
Some accel to consider Mindstone - Accel and you can sac it for a card if you no longer need accel. Mana Crypt - Expensive
I don't care for the planeswalkers. Such a huge target on their head. When it comes to EDH I generally look at it this way, how bad would it be if I paid the Manacost of the Planeswalker for a Sorcery where I could choose any of the planeswalker's effects that I could active the turn its on. They tend not to stay long, but it could my my playgroup.
IE. Ablaze - 6 for a 3card wheel of fortune, not bad.
Nalaar- 5 for 6 damage to target creature, meh.
I'll think some more on this deck and comment later.
Also, those are just my thoughts, and I am by no means an expert.
-Hmm you make a good point on the temple, I have been noticing how terrible it is first few games. I'll likely just cut it and put in a forest until I come into an ancient tomb.
-Too convincing on the Dryad Arbor
-Saproling Symbiosis has been kind of lame for me, got any suggestions?
-I actually stumbled across Early Harvest in my binder a few days ago. Seems like it has potential, especially with conspire. I'll find something to cut to try it out
Fenris:
-Yea I thought about greaves originally, but I didn't think I had enough creatures to justify it though.. I'll give it a chance though.
-Squirrel Nest: can't believe I forgot about this... Since I'm already running earthcraft, I'll throw squirrel nest in there for the funness at the very least.
Sidenotes:
Fecundity seems iffy to me since I have no sac outlets, gonna cut it for now until swayed otherwise.
-Ancient Tomb + Forest
-Fyndhorn Elves + Dryad Arbor
-Ashnod’s Altar + Lightning Greaves
-Phyrexian Altar + Squirrel Nest
-Fecundity + Early Harvest
- memory jar +wheel of fortune
I also don't like
Mana Echoes - seems too much of a win more card
Phyrexian/Ashnod's Altar - seem good on paper to help with mana, but I'm always underwhelmed and don't care to play them
More input would be awesome
Mind Stone
Mana Crypt
Gauntlet of Might
Grim Monolith
Mana Vault
Everflowing Chalice
I don't care for the eldrazi spawners, they tend to be expensive and they just generally turn me off.
Pilgrim's Eye does wonders for me, let's you hit alot more land drops, and since there is quite a bit of expensive things in the deck, it helps.
Temple over Tomb makes since
Primeval Titan was a herp derp thing, was in the list at some point, but herp derped. Tis the disadvantage of not having the physical cards yet to throw around.
I agree with you on the Birds and such. I was more or less using them for early accel/tempo. I got 4 cards like that in the current list. Is there some better form of early accel I can look to?
-Ancient Tomb + Temple of the False God
-Channel + Primeval Titan
Artifact:
1 Lightning Greaves
1 Sensei’s Divining Top
1 Skullclamp
1 Slate of Ancestry
1 Sol Ring
Creature:
1 Arbor Elf
1 Birds of Paradise
1 Llanowar Elves
1 Primeval Titan
1 Acidic Slime
1 Avenger of Zendikar
1 Chameleon Colossus
1 Deranged Hermit
1 Eternal Witness
1 Kiki-Jiki, Mirror Breaker
1 Oracle of Mul Daya
1 Regal Force
1 Rofellos, Llanowar Emissary
1 Sakura-Tribe Elder
1 Siege-Gang Commander
1 Terastodon
1 Vexing Shusher
1 Woodfall Primus
1 Earthcraft
1 Mana Echoes
1 Squirrel Nest
1 Sylvan Library
Instant:
1 Artifact Mutation
1 Chord of Calling
1 Worldly Tutor
Planeswalker:
1 Garruk Wildspeaker
Sorcery:
1 Banefire
1 Beacon of Creation
1 Collective Unconscious
1 Crush of Wurms
1 Cultivate
1 Decimate
1 Early Harvest
1 Farseek
1 Gamble
1 Green Sun’s Zenith
1 Harmonize
1 Hunting Wilds
1 Kodama’s Reach
1 Mwonvuli Acid-Moss
1 Natural Order
1 Nature’s Lore
1 One Dozen Eyes
1 Primal Command
1 Recollect
1 Regrowth
1 Restock
1 Rude Awakening
1 Saproling Symbiosis
1 Skyshroud Claim
1 Spontaneous Generation
1 Sylvan Tutor
1 Three Visits
1 Tooth and Nail
1 Wheel of Fortune
23 Forest
5 Mountain
1 Arid Mesa
1 Boseiju, Who Shelters All
1 Dryad Arbor
1 Misty Rainforest
1 Stomping Grounds
1 Strip Mine
1 Taiga
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
Budget really isn't a problem if the card is ~$20. I probably won't be dropping cash for a Gaea's Cradle
I need to do more testing to figure out exactly what needs to be tuned, but I figured that I'd post here to get some feedback. Even if you just through out random card names, that'd be appreciated.
Cards about to get cut:
Saproling Symbiosis
If anyone wants to play some casual, friendly games, LMK,
Make another email address and get an invite on there?
You run things like Emrakul's hatcher and lots of x spells. I don't run creatures that make mana producers or x spells. I'll likely include comet storm and maybe another one at some point though. I just find x spells to be dead early game, and the mana producer creatures like hatcher to hit the game too late and the spawns don't do enough.
I run more artifact mana accel. Gauntlet of Might (just traded for it will be in the mail this week, so excited to finally have it :p), darksteel ingot (will probably change to everflowing chalice since the color is generally irrelevant), Mana Crypt and Grim Monolith.
Memory Jar and Wheel of fortune- you NEED these. Draw 7 is soooo strong in mono red. Chandra Ablaze is pretty nice too, she generally gives you a hand and nerfs your opponents.
Snow mountains instead of normal mountains are better, you can run scrying sheets, and generally other people don't play snow lands, so extraplanar lens can be one sided.
You need more utility lands. Strip Mine/Wasteland are good even if you aren't degenerate with them using Crucible of Worlds. Miren, the Moaning Well / High Market turn your EOT sacs into health. Mystifying Maze/ Maze of Ith is nice to stop you from getting hit early game. Kher Keep makes cheap blockers.
All is Dust is pretty nice.
Knollspine Dragon is kind of amazing.
Crystall Ball is a nice stand in for Sensei's Divining Top, or run them side by side
Wurmcoil Engine is incredible.
Clone Shell does fun things.
Manic Vandal/ Ingot Chewer because EDH runs so many damn artifacts.
I wouldn't use any of your consideration cards except for wheel.
Mortarpod- not sure what's going on here?
Jokulhaups seems like of out of place, if you had alot of LD then maybe, but just this seems out there...
http://forums.mtgsalvation.com/showthread.php?t=372792
There is my list, might get some ideas for cards.
Snow-Covered Mountains work well for my extraplanar lens. Doesn't help opponents if they just have normal Mountains :p.
Swiftfoot Boots for extra haste?
Theres a RX blaze type card that has buyback of 3. Can't remember the name, but might be worth taking a look at?
Just noticed the lack of Wheel of Fortune auto-include.
Grim Monolith is nice
Just trying to think of cards that would go through my head if this were my deck.
Utility lands are nice:
Stip Mine , Wasteland, Valakut, the Molten Pinnacle , Maze of Ith. Those are the stereotypical ones.Eye of Ugin and Kher Keep can be helpful.
Some accel to consider
Mindstone - Accel and you can sac it for a card if you no longer need accel.
Mana Crypt - Expensive
I don't care for the planeswalkers. Such a huge target on their head. When it comes to EDH I generally look at it this way, how bad would it be if I paid the Manacost of the Planeswalker for a Sorcery where I could choose any of the planeswalker's effects that I could active the turn its on. They tend not to stay long, but it could my my playgroup.
IE. Ablaze - 6 for a 3card wheel of fortune, not bad.
Nalaar- 5 for 6 damage to target creature, meh.
I'll think some more on this deck and comment later.
Also, those are just my thoughts, and I am by no means an expert.