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  • posted a message on New kinds of mana
    Do you think it would help if I increased the other 3 in power a little?
    Such as:
    you gain 3 life
    tap 2 target creatures
    deal 1 damage to target creature, and 1 damage to that creature's controller
    Posted in: Custom Card Creation
  • posted a message on New kinds of mana
    Quote from Alacar Leoricar
    It's a nice idea, but the balance of the 5 colors is hard to disrupt. Perhaps if the saturated mana can be used as mana of its associated color. I think that's what you were going for, yes?


    Yes it specifically says that
    Posted in: Custom Card Creation
  • posted a message on New kinds of mana
    Quote from Monly
    Nice idea, but some seem powerful (i.e. the -1/-1 and Green land)


    Really? I thought the overpowered one would be the green. Keep in mind they are not basic, so limited to four a deck.
    Posted in: Custom Card Creation
  • posted a message on New kinds of mana
    I had an idea for new types of mana that I call Saturated Mana. The 5 kinds of Saturated mana are Solar{A}, Ice{I}, Skull{K}, Fire{F}, Leaf{L}. Each of these has an effect when you add one ot your mana pool. They can be used to pay for cost of the corresponding mana, or pay costs for Saturated mana only, but can't be used as colorless mana.

    Bright Prairie
    Saturated Land- Plains (R)
    symtap: add {A} to your mana pool
    Whenever you add {A} to your mana pool, gain 1 life

    Frozen Sea
    Saturated Land- Island (R)
    symtap: add {I} to your mana pool
    Whenever you add {I} to your mana pool, tap target creature

    Vile Bog
    Saturated Land- Swamp (R)
    symtap: add {K} to your mana pool
    Whenever you add {K} to your mana pool, target creature gets -1/-1 until begging of end step.

    Frozen Sea
    Saturated Land- Mountain (R)
    symtap: add {F} to your mana pool
    Whenever you add {F} to your mana pool, deal 1 damage to target creature

    Fertile Grove
    Saturated Land- Forest (R)
    symtap: add {L} to your mana pool
    Whenever you add {L} to your mana pool, add G: to your mana pool

    Then you could have spells that rely on Saturated mana

    Vile Edict BB
    Sorcey- (U)
    Destroy target creature, it can't be regenerated

    Spellthief 2{I}{I}
    Creature- Human Wizard (C)
    When ~ deals combat damage to a player, draw a card
    1/2

    Enraged Baloth 3GG
    Creature- Beast (U)
    Trample
    ~ gets +1/+0 for each {L} used to cast it
    4/6

    What do you think? Has this been done before? Is it even feasible?
    Posted in: Custom Card Creation
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