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  • posted a message on Help with dual land selection for cube
    Don't be afraid to run parts of cycles in order to support the different goals of the color pairs. For instance, for the more aggro pairs, the painlands are a good choice, but for the slower color pairs, you'd be better off with something else (Lorwyn filters, Temples, or Ravnica bouncelands, to name a few). Similarly, for the aggro pairs that want untapped lands on turn 1, the M10 lands aren't that great. Mixing it up a bit will let the color pairs do what they want to do better.
    Posted in: The Cube Forum
  • posted a message on [[COMM]] MTG Commander 2013 Official Announcement
    Quote from penguinofhonor
    They won't print legendary duals. The free strip mine aspect of the legendary rule is gone, yeah, but there's still the issue of drawing dead cards. That's fine on some utility land like Academy Ruins or Eye of Ugin, but basic color fixing isn't the sort of thing that you want limited that hard.

    It wouldn't be nearly as bad in Commander, I guess, but Command Tower shows they've got ways to fix mana in this format without printing a ton of duals that are just going to get grabbed up by legacy players.


    I disagree with this. I think legendary dual lands are certainly within the realm of possibility with the new legend rule. The first one you play is free, the second one isn't a complete disaster (since you do get to keep one of the two now) and you don't have the awkward mirror match possibility. I'd be a bit surprised if legendary duals were printed, but I wouldn't be *shocked*, and Theros is a logical place to do it. Yes, Legacy players are going to grab them up, both in addition to the current duals or just to replace them because they're expensive. But the print run of a new set is so huge compared to Revised that even that pressure isn't going to affect the price that much.
    Posted in: The Rumor Mill
  • posted a message on Print This Wizards (so I can put it in my cube)
    3/4 flier for 3 is GIANT... especially without a huge drawback.

    What about this?

    1W
    Creature
    Lands your opponent control enters the battlefield tapped.
    2/1


    This guy is insane. You play this t2 on the play, you (in a general sense) just cast a Sinkhole with a 2/1 attached.
    Posted in: The Cube Forum
  • posted a message on [[FTV]] FtV:20 - Set, Year and Number Crunch
    Quote from Yomako
    It's still very possible, though Wizards has gone on record for saying that they'd never reprint it.


    The quote about it was that R&D would have to get hit by a bus before they'd reprint it, but I assume that meant in a tournament-legal set. I mean, at this point they'd have to get hit by a bus before they'd reprint JTMS too, but here it is.

    I think the presence of Gilded Lotus means that this set is going to be a lot harder to predict. Would anyone at all have guessed Gilded Lotus for this set if it weren't already spoiled?
    Posted in: The Rumor Mill
  • posted a message on Print This Wizards (so I can put it in my cube)
    Quote from simpygdog
    Blueslayer sphinx 3uu
    Creature- sphinx
    Flying, shroud
    When blueslayer sphinx attacks draw a card.
    5/5
    Shouldfeel pushed, but not broken like bsa and friends.
    I hate hexproof.


    I'd play this even if it didn't have shroud.
    Posted in: The Cube Forum
  • posted a message on If you could colorshift any one card for the cube, what would it be?
    Quote from Brammetje
    I'd play a white Shock in my Pauper Cube. Probably a green one too.


    Are you running Harm's Way?
    Posted in: The Cube Forum
  • posted a message on Modern Masters for cube staples?
    Quote from whydirt
    It's getting close to the point that putting together a Modern Masters draft sim cube (minus the mythics, which shouldn't matter too much if you're trying to simulate how it plays for limited) might be cheaper than buying a box.


    Given what has been spoiled already, I'm getting the impression that MM is almost designed to be the opposite of that. It's Cube (I mean, look at the list of stuff spoiled so far), but in actual packs instead of the traditional 1-of Cube.
    Posted in: The Cube Forum
  • posted a message on [Official] Altered/Pimp Cube Cards Thread
    Quote from Juju
    @jonboyjon: Nice work, almost there!

    If I ever build a pauper cube I think I'll find the least pimp version of every card, to maintain the "pauper" image.


    I have considered building the World's Ugliest Cube. All white-bordered cards (preferably played and dirty) and Portal, with a sampling of Drew Tucker specials.
    Posted in: The Cube Forum
  • posted a message on Print This Wizards (so I can put it in my cube)
    Quote from Wildfire393
    I'd have to go scouring the mothership. I'm pretty sure it was a Champions-era MaRo article.



    Way, way, ludicrously too good.

    Lost is strictly better than Unsummon, which is already better than you could get on a split card (see Far//Away, where it costs 1U). Afraid is an instant discard effect, which is a nono due to the ability to lock people out of draws.


    All he probably needs to do is make both sides sorceries. Lost might still need to be 1U though.
    Posted in: The Cube Forum
  • posted a message on Chaos Orb?
    I have people flip an unsleeved card instead of the (sleeved) Orb. The main reason is that any sort of sleeve makes the Orb a lot heavier. To get the 'real' (and more random) effect of Orb, you should either use an unsleeved card (either the Orb or something else) or force people to drop the card from higher than 1 foot.
    Posted in: The Cube Forum
  • posted a message on Print This Wizards (so I can put it in my cube)
    Quote from Leelue
    Probably still not printable. Random discard is just so powerful.


    Mind Shatter was printed and made very little impact.

    I also think Hooligans is printable, if only because Wizards doesn't worry about Eternal formats when they print cards, generally speaking. It wouldn't do much in Standard or Modern other than be a safety-valve sideboard answer, so it'd probably see print.
    Posted in: The Cube Forum
  • posted a message on [Official] Altered/Pimp Cube Cards Thread
    Quote from Pendrell
    It is quite common. Actually, I think border-only alters for modern-bordered cards are harder to find than old-bordered ones. Or at least I can't recall any modern card that I saw painted like this...


    Whenever I see old-border extensions, they paint over everything but the name, mana cost and text box - almost never do they actually leave the card frame on there.
    Posted in: The Cube Forum
  • posted a message on [Official] Altered/Pimp Cube Cards Thread
    Quote from Pendrell
    Got rid of the last two white-bordered ones in my cube Grin



    Yeah, technically, the Orb is still white-bordered


    You know, despite being a somewhat obvious thing to do, I think that Winter Orb is the first old-frame border extension that I've seen done that way (or maybe it's common and i just haven't noticed?). Nice.
    Posted in: The Cube Forum
  • posted a message on [[SCD]] Contract from Below
    Quote from Braid of Fire
    I run a very powerful unpowered cube. The reason it's unpowered is only because I don't want any 1st picks that are hot-you-over-the-head obvious, like Jitte or SoFaI or Moxen, but everything short of that is fair game.

    I've had my eyes on Contract from Below for a while now, but since its arguably better than even Ancestral, I've been hesitant. Do any of you play with it? Do you use its ante rule, and in what way? Is it really just too powerful for cube?


    If you play it as printed, or even close, it's absurdly broken. How often do you lose a game where you draw 7 for B? If you win the game, it's 7 cards with no drawback whatsoever.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Do you stack your boosters?
    Quote from lplaat
    It would be impractable/-possible to do a proper randomization of the whole cube before each draft; it's a lot of shuffling.


    This is something to consider.

    I wonder how much of this preference comes from how people keep their cubes in between drafts. I like to fiddle with mine, so it's sorted by color most of the time, and doing the semi-color-balanced packs is worth the five minutes it takes to make them. If you tend to leave your cube unsorted, random is obviously much faster.
    Posted in: The Cube Forum
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