I find trading in person to be mostly a waste of time b/c of one simple fact - most people don't have a 'want list'.
Online though, it's great and I will continue to use it.
It's funny you say that. I always take a Want List with me whenever I go out trading face-to-face. I find it saves a lot of time, and it helps get cards from people that didn't bring them with them but might have them at home. When it comes to online trading, though, I had to take my online trade thread down because it was just way too much micromanagement. I've found that approaching someone who has cards for trade works best for me.
While I would be playing this in a Modern FNM, there aren't any T1 or T2 decks other than what I normally run. Our group is kind of like competitive casual, if you will. We take our decks and games seriously, but we don't usually run top tier decks. That's why I thought trying something different might be fun. I'm looking forward to testing a decklist this weekend.
The problem with this deck is it's not a Rogue deck; it's a Faerie deck. There are some good options available within the realm of Glen Elendra, but I don't think a full-on Faerie deck is what we're looking for. I will certainly keep Bitterblossom and Quickling in mind, but I want to keep this Rogues and not Faeries-Some-of-Which-are-Rogues.
All of them are rogues excpets for Spellstutter Sprite, which acts as a Counterspell, and Scion of Oona, which grants protection and a massive pump to all your rogues. Before dismissing it, give it a proxy test at least bro!
The manabase couldn't be more smooth, and all your dudes got evasion, you got 8 dudes that provide permanent pumps, 12 dudes that provide protection, idk, just think about it ;).
I've played Faeries, and I didn't like it. Faeries are certainly strong, but I'm looking for something different. I want to have fun with Prowl and Rogues as a tribe. While there's certainly nothing wrong with your list as a Faerie deck, it's not the type of deck I'm looking for.
EDIT: I know the thread is MonoB, but even the OP posted that he was thinking about splashing Blue already.
The problem with this deck is it's not a Rogue deck; it's a Faerie deck. There are some good options available within the realm of Glen Elendra, but I don't think a full-on Faerie deck is what we're looking for. I will certainly keep Bitterblossom and Quickling in mind, but I want to keep this Rogues and not Faeries-Some-of-Which-are-Rogues.
I usually trade down within a couple of bucks if it's for stuff that I need. I am reaching the point where I'm going to have to buy singles (which I used to do) rather than trade, even though I'd prefer to not spend any money out of pocket if I can avoid it.
I have a friend that plays Tron, and he always passes priority or the turn while he's searching his deck.
Like the OP, there's a guy at my FNM who just rubs everyone the wrong way. He's constantly talking about how good his deck is and how "he's the guy to beat" (even though he's only won one tournament out of...a lot). I really enjoy conversing with my opponent while I play, but I just keep my mouth shut with this guy.
I'm the go-to guy for trading at my local FNM, as I'm the only guy that's been playing for more than 2 years. If you want Vintage, Modern, or Legacy, you come to me. Granted, I don't have that many great cards, but I do try to keep a wide variety. I'll often trade for strictly value if the other person really needs what I've got. The only thing that bugs me is the guy who keeps the same cards in his binder week after week and refuses to trade them on the off chance he might use them one day. I mean, I get that you might use them, but they've been in your binder for over 2 months now! I only keep stuff that I actually want to trade in my binder, save the random stuff I might have pulled out and put in the back for safekeeping. For me, trading is what I live for and enjoy the most, but I understand the frustrations that come with getting burned.
this will ne my starting point. The lands are like that because that is what I have. The only things I do not have here are the syggs, the 1 watery grave. Once i acquire them, i'll sleeve this up and test
This list looks similar to the one I've started working on. I do agree that Frogtosser Banneret might not be necessary due to our low mana costs, but it's great at eating removal that might be directed at other creatures. I'm torn between Inquisition and Noggin Whack; sure, the Inquisition is faster, but Whack can hit more both in terms of card type and number of cards. I think that lots of playtesting is needed, but I'm looking forward to sleeving this up for FNM. My manabase is just a little different since I own 4 Watery Grave. I'm also going to be running one copy of Sunken Ruins.
Yeah, I was a bit iffy about the Commando because of the UU in the cost, and the Noggle, like you said, isn't good without the Banneret. Sygg would be especially great with Stinkdrinker. Per your original post, I agree that a 4-of Banneret might be overdoing it. As for Unmake, if we take the U/B route, BBB is a cost that might cause problems. Originally, I was looking at Disfigure for removal, but I think there might be better options available. I'd have to do some testing, especially since this is a homebrew deck.
I'm game either way. I'd rather go U/B, but I didn't have an Rogues in my collection that would be worth running other than a possible Looter il-Kor. I didn't add that one to the list because I didn't like the discard requirement. Here are a few options for Rogue-based card draw:
I forgot about Invisible Stalker, although I don't actually own any (which is why they aren't on my list). He would definitely have a place on the list. Cold-Eyed Selkie, in my opinion, is pretty weak without something like Spreading Seas. I think Deathcult Rogue fits much better in the 3CMC slot.
I've been playing around with the idea of a Rogue deck. My FNM meta is pretty random, and it's not what I would call highly competitive in terms of decklists. I'm the only one running anything T1 or T2. I wanted something a little different to play, so this is what I've come up with. I made this deck with cards I already own.
Great! That was my main concern.
I signed up for Pucatrade, but I can't guarantee a 48 hour turnaround on trades because of my work and class schedule. Is it still worth it?
It's funny you say that. I always take a Want List with me whenever I go out trading face-to-face. I find it saves a lot of time, and it helps get cards from people that didn't bring them with them but might have them at home. When it comes to online trading, though, I had to take my online trade thread down because it was just way too much micromanagement. I've found that approaching someone who has cards for trade works best for me.
I've played Faeries, and I didn't like it. Faeries are certainly strong, but I'm looking for something different. I want to have fun with Prowl and Rogues as a tribe. While there's certainly nothing wrong with your list as a Faerie deck, it's not the type of deck I'm looking for.
The problem with this deck is it's not a Rogue deck; it's a Faerie deck. There are some good options available within the realm of Glen Elendra, but I don't think a full-on Faerie deck is what we're looking for. I will certainly keep Bitterblossom and Quickling in mind, but I want to keep this Rogues and not Faeries-Some-of-Which-are-Rogues.
Like the OP, there's a guy at my FNM who just rubs everyone the wrong way. He's constantly talking about how good his deck is and how "he's the guy to beat" (even though he's only won one tournament out of...a lot). I really enjoy conversing with my opponent while I play, but I just keep my mouth shut with this guy.
(And yes, I love italics!)
This list looks similar to the one I've started working on. I do agree that Frogtosser Banneret might not be necessary due to our low mana costs, but it's great at eating removal that might be directed at other creatures. I'm torn between Inquisition and Noggin Whack; sure, the Inquisition is faster, but Whack can hit more both in terms of card type and number of cards. I think that lots of playtesting is needed, but I'm looking forward to sleeving this up for FNM. My manabase is just a little different since I own 4 Watery Grave. I'm also going to be running one copy of Sunken Ruins.
There are other options, but they're all tap/discard options. Blue has plenty of draw for CA if necessary.
1 Deathcult Rogue
4 Stinkdrinker Bandit
4 Frogtosser Banneret
4 Oona's Blackguard
2 Inkfathom Infiltrator
4 Prickly Boggart
4 Nightshade Stinger
1 Earwig Squad
3 Noggin Whack
4 Morsel Theft
4 Duress
Instants
4 Doom Blade
21 Swamp
I've been considering splashing Blue for Metropolis Sprite, Artful Dodge, Ghostform, as well as control options like Spell Pierce, Mana Leak, and Echoing Truth. Artifacts like Cloak and Dagger and Whispersilk Cloak might have a place in the deck, too. I'd really like to hear any suggestions on how to make this deck a little tighter.