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  • posted a message on [Official Thread] Snow Control
    // Deck file for Magic Workstation (http://www.magicworkstation.com)

    // Lands
    4 [CS] Scrying Sheets
    2 [TS] Urza's Factory
    3 [CS] Mouth of Ronom
    15 [CS] Snow-Covered Island

    // Creatures
    3 [TS] Draining Whelk
    4 [CS] Phyrexian Ironfoot

    // Spells
    4 [B] Psionic Blast
    4 [9E] Mana Leak
    2 [DIS] Spell Snare
    4 [CS] Rune Snag
    4 [RAV] Remand
    4 [TS] Cancel
    4 [TS] Ancestral Vision
    3 [TE] Whispers of the Muse

    // Sideboard
    SB: 2 [TS] Trickbind
    SB: 2 [9E] Boomerang
    SB: 2 [CS] Flashfreeze
    SB: 3 [DK] Tormod's Crypt
    SB: 3 [CS] Commandeer
    SB: 3 [TS] Teferi, Mage of Zhalfir

    I have not yet hammered out the Sideboard, but all these cards are up for consideration, thoughts?
    Posted in: Standard Archives
  • posted a message on Black the color to be in TS Limited?
    The Nekrataal is definitely not trash, he is quite amazing in limited, a 2 for 1 with first strike is very very good.
    Posted in: Speculation
  • posted a message on Numerous Cards Spoiled Today; Purple Symbol Shenanigans Finally Starting to Unravel
    I just wanted to point this out, im sorry if it has been said before.

    All the purple cards shown on the auction, whether or not they are real, have a timespiral logo for their set indicator. This makes me think that they will not be sold like battle royale sets as some else has posted. Also since they have the timespiral logo, that makes me assume they will be tournament legal, otherwise it would cause a lot of confusion.
    Posted in: News
  • posted a message on Project- UWG Control (Counter-Post).
    these boards look pretty dead so i hope no one minds a necro, i was looking through the standard threads and i saw this deck and was immediatly intrigued. The only counterpost lists i have seen all ran 7-10 creatures which seemed too far off the principle of counterpost, anyways.. here is my updated list:

    4 [RAV] Island (1)
    4 [DIS] Hallowed Fountain
    4 [DIS] Breeding Pool
    4 [RAV] Temple Garden
    3 [RAV] Vitu-Ghazi, the City-Tree
    2 [BOK] Tendo Ice Bridge
    2 [9E] Adarkar Wastes
    1 [9E] Yavimaya Coast

    // Spells
    3 [RAV] Remand
    4 [DIS] Voidslime
    3 [DIS] Spell Snare
    3 [CHK] Hinder
    3 [RAV] Telling Time
    4 [DIS] Condemn
    4 [9E] Wrath of God
    4 [DIS] Vigean Intuition
    2 [RAV] Scatter the Seeds
    4 [CS] Rune Snag
    2 [8E] Rewind

    // Sideboard
    SB: 1 [DIS] Simic Sky Swallower
    SB: 1 [SOK] Pithing Needle
    SB: 4 [DIS] Azorius Guildmage
    SB: 3 [BOK] Threads of Disloyalty
    SB: 3 [DIS] Pride of the Clouds
    SB: 3 [RAV] Faith's Fetters
    Sorry, i am not yet familiar with how to do tags, so if someone could give me a quick tutorial that would be appreciated.
    I basically took a previous poster's list and took out the swift silences for Rewinds and the mana leaks for rune snags. Does anyone else have additions from coldsnap or just new tech?
    Posted in: Team MTGS Archives
  • posted a message on Old Team MTGS Information List
    Standard, Block Constructed, some limited
    AIM: Smed765
    email: [email]kotor_king@msn.com[/email]
    Posted in: Team MTGS Archives
  • posted a message on [Official Thread] Snow Control
    also, with sheets post rotation, if you have the mana to activate it, you are basically guarenteed (sp?) to draw a spell that turn, because you either remove a snow land from the top or dont draw off the sheets because a non-snow spell is on top.
    Posted in: Standard Archives
  • posted a message on A Pretty Freakin' Cool Avvy/Sig Shop [Erasmus - Feste - FirePenguinMaster]
    thanks so much! i appreciate the great work!:D
    Posted in: Avatar & Sig Shop Archive
  • posted a message on A Pretty Freakin' Cool Avvy/Sig Shop [Erasmus - Feste - FirePenguinMaster]
    yes, all i want is that text, but could you try to make it look idk.. interesting? lol, but yes red text against a black backgrould saying team drainbamaged
    Posted in: Avatar & Sig Shop Archive
  • posted a message on [Official Thread] Snow Control
    jiaozi, you missed the point of both of those people's quotes. the first one was saying that the matchup where is most powerful, against blue based counterspell control, they will possibly counter him before he resolves which means before his sorcery speed effect kicks in.
    the other person was asking if you werea ttempting to play a tefari or owl and you got into a counterwar, do you go all in to attempt to keep it alive or let it die and save your counters.
    my answer to that is if you have enough mana open for 2-3 counters, i would get in a war and make the last spell a remand targeting your owl, so you can keep your win condition, without giving them back a counter.
    also, not playing it would be good here.
    edit: that right there is a good justification for tefari, you can play hmi eot, get in a counter war, and remand him and play him during your turn and have him resolve. i want to just play him as a 3/4 beatstick at eot.
    Posted in: Standard Archives
  • posted a message on [[Official]] Post your AIM/MSN Screen names here to play Appr/MWS
    aim - smed765
    talk to me for t2 mws
    Posted in: Magic General
  • posted a message on A Pretty Freakin' Cool Avvy/Sig Shop [Erasmus - Feste - FirePenguinMaster]
    could i get an avatar that says team drainbamaged in red text against a black background?
    Posted in: Avatar & Sig Shop Archive
  • posted a message on [Official Thread] Snow Control
    Quote from System_X
    I was playing in a small tournament with a MUC snow build. I played 2 simic decks and cleaned them out, however I played a bg dredge deck with savras and stinkweed imps. I just got creamed, he keptbringing back the imps and so the only way I could block was via Cerulean Sphinx(otherwis my rimefeathers would die). I just couldn't counter it that many times. If Savra ever hit the board I was hooped as well.

    Does anyone of any suggestions to stop this sort of thing? I have only one Moratorium Stone


    well, for now, counterbalance with a hinder on top would do the trick. i am totally sol don contebalance until rotation, but im not sure how well this deck will fare with the likes of split second in the set. (side note: is morph counterable?)
    Posted in: Standard Archives
  • posted a message on [Official Thread] Snow Control
    whispers is jsut bad, if you want to take full advantage of the cheap cost you have to play it early, which means that the upkeep will quickly tie up resources, and if you play it late game, it can still do damage to you and confiscate would have been better.
    Posted in: Standard Archives
  • posted a message on [Robot Jesus] Elite Elitists Elitites, *****
    =/ i wanted in on the jesus action, being a jew and all.... but i guess robot jesus is no more! great timing, eh?
    Posted in: Retired Clan Threads
  • posted a message on [Official Thread] Snow Control
    my qualm with the factory (which i really want to include, dont get me wrong) is that ghost quarter is really nasty when they take out one of your 2-4 win conditions without you being able to counter. i hate owl, so i will proably play the factory regardless, but i have not yet decided whether ironfoot is a reliable backup win condition
    Posted in: Standard Archives
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