My favorite card is door to nothingness, and I like the myr infinite mana combo, so I would like input on this deck idea that combines the two.
Note: I can't seem to find how to post with embedded links, so I didn't.
The Deck
3x each mana myr (15)
4x myr galvanizer (19)
4x Door to nothingness (23)
4x Genesis Wave (27)
4x mnemonic wall (31)
3x fervor (34)
3x voltanic key (37)
3x splinter twin (40)
10x forests (50)
10x mountians (60)
the deck should play like this:
dump mana myr and hopefully a galvanizer (if not, just more myr)
ramp into genesis wave, and get more myr, mnemonic wall, and fervor to give them haste. Then do it again with the returned wave.
put your entire deck into play, the untap the doors with the keys, and make 4 people lose the game.
under less than ideal circumstances, the fervor and keys can also give you more mana more quickly.
also, the splinter twin combo of too many, too big myr works too.
Played a mostly artifact deck with splashes into green, blue, and red. Basically tried to combo off with one of the following:
1. a metric crapton of myr, a galvanizer and quicksilver colossus, then pump into a golem artisan.
2. bladed pinions, strider harness, and barbed battle gear on Ezuri's Brigade.
3. heavy arbalest on soliton.
ended up going 2-3
game 1 was against a B/W semi-infect deck. He wasn't playing enough infect creatures so I basically had a life total of 30. I won less from my deck than from his.
game 2 was against the same type of deck, with same result. I did get to soliton-arbelest kill his attacking engulfing slagwurm though.
game 3 was silly. Round 1 I beat him down fast with golem artisan and waaay too much mana. Round 2 ended with me having an empty board except for 9 lands (didn't miss a drop), and 6 mana myrs in my graveyard from chumping. Round 3 went on for a long time, back and forth. At one point I copied his blight mamba with my quicksilver colossus, and he proceeded to blow it up with steel hellkite. (I had though hellkite was a sack effect, so I didn't regenerate, oops) Long story short, I killed his hellkite eventually, and then dropped a gloem artisan, tapping out to almost kill him, with blockers.
....then he dropped his own golem artisan and flew over for win. d'oh.
game 4, my opponent was a pretty cool guy; sunblast angel-ed my board and doesn't afraid of anything.
game 5 was against my friend, and he poisoned the crap out of me by using tangle angler on all of my creatures.
Suppose a Clone is entering the battlefield, copying a sun titan.
While on the stack, humble (http://magiccards.info/query?q=!humble&v=card&s=cname) is cast, targeting the same sun titan the clone targets.
What happens to the clone?
You need card tags in future posts. Read the Forum Guidelines. -Carsten
The idea is to pump out tokens, then use zendikar shrine expedition for a 7/1, and proceed to overrun for excessive damage with 7/8 spawn tokens
and a 14/8 elemental.
Beastmaster's ascension is backup win-con with enough tokens.
Note: I can't seem to find how to post with embedded links, so I didn't.
The Deck
3x each mana myr (15)
4x myr galvanizer (19)
4x Door to nothingness (23)
4x Genesis Wave (27)
4x mnemonic wall (31)
3x fervor (34)
3x voltanic key (37)
3x splinter twin (40)
10x forests (50)
10x mountians (60)
the deck should play like this:
dump mana myr and hopefully a galvanizer (if not, just more myr)
ramp into genesis wave, and get more myr, mnemonic wall, and fervor to give them haste. Then do it again with the returned wave.
put your entire deck into play, the untap the doors with the keys, and make 4 people lose the game.
under less than ideal circumstances, the fervor and keys can also give you more mana more quickly.
also, the splinter twin combo of too many, too big myr works too.
I would like to get input on this.
of course, I play casual and just made a myr infinite mana, door to nothingness, prototype portal stupid combo deck, but hey.
Carifax Demon
Painful Quandary
Molten Psyche
Ezuri's Brigade
Quicksilver Colossus
Played a mostly artifact deck with splashes into green, blue, and red. Basically tried to combo off with one of the following:
1. a metric crapton of myr, a galvanizer and quicksilver colossus, then pump into a golem artisan.
2. bladed pinions, strider harness, and barbed battle gear on Ezuri's Brigade.
3. heavy arbalest on soliton.
ended up going 2-3
game 1 was against a B/W semi-infect deck. He wasn't playing enough infect creatures so I basically had a life total of 30. I won less from my deck than from his.
game 2 was against the same type of deck, with same result. I did get to soliton-arbelest kill his attacking engulfing slagwurm though.
game 3 was silly. Round 1 I beat him down fast with golem artisan and waaay too much mana. Round 2 ended with me having an empty board except for 9 lands (didn't miss a drop), and 6 mana myrs in my graveyard from chumping. Round 3 went on for a long time, back and forth. At one point I copied his blight mamba with my quicksilver colossus, and he proceeded to blow it up with steel hellkite. (I had though hellkite was a sack effect, so I didn't regenerate, oops) Long story short, I killed his hellkite eventually, and then dropped a gloem artisan, tapping out to almost kill him, with blockers.
....then he dropped his own golem artisan and flew over for win. d'oh.
game 4, my opponent was a pretty cool guy; sunblast angel-ed my board and doesn't afraid of anything.
game 5 was against my friend, and he poisoned the crap out of me by using tangle angler on all of my creatures.
Really enjoyed this set overall.
While on the stack, humble (http://magiccards.info/query?q=!humble&v=card&s=cname) is cast, targeting the same sun titan the clone targets.
What happens to the clone?
You need card tags in future posts. Read the Forum Guidelines. -Carsten
2x Inferno Titan
Gaia's Revenge
Jace 1.0
2x Magma Pheonix
Leyline of Punishment
Traumatize.
50% mythic ratio?
4X arbor elves
4X nest invader
4X awakening zone
4X kozilek's predator
4X zendikar shrine expedition
4X beastmaster ascension
4X harrow
4X explore
4X overwhelming stampede
14X forest
10X mountain
The idea is to pump out tokens, then use zendikar shrine expedition for a 7/1, and proceed to overrun for excessive damage with 7/8 spawn tokens
and a 14/8 elemental.
Beastmaster's ascension is backup win-con with enough tokens.
Thoughts?