i disagree. for a game thats played on a competitive level, labeling yourself 'professional' implies great skill and should only be done if your excelling at the game. i'd only use that word if you string together a load of GP/PT top8's
it just so happens that the few people who actually dedicate themselves fulltime to the game also happen to perform well at high level events (makes sense, otherwise it'd be irrational).
No, he is right. There can only be professional Magic players if they actually play as their job. We shouldn't be calling anyone a pro who isn't.
I'd say the game is more mentally exhaustive than intellectually challenging.
This is it. The things you mess up make you feel stupid and the things you get right are just what you're expected to do. Magic doesn't require anywhere near the level of strategy that chess does. I'd say a game like Starcraft is pretty close, but not Magic.
She finds a decent guy, and is excited about it. The first date is average, until she finds out just WHO he is. Now, I will applaud her for one thing, and one thing only; She did not see the amount of money he was worth, and decided not to go with him. That was the smartest thing she had done, because it means she did not try to cling to Jon, which would have then lead to an unhealthy relationship, which would have proven bad for both her and Jon.
Uhh ... what?
This thread is pathetic. You're all so mad that she made Magic players appear undateable and then you do everything in your power to confirm it.
Actually...the basis of the word "cracker" is based on the head person in charge of a group of slaves. In the old south the master had a whip he would crack to discipline or punish those slaves getting out of line. The term is based off of the "cracking of the whip" or the old colloquial expression "to crack the whip" on somebody.
The Saltines explanation is hilarious, though.
The only rude opponents I've had were on MTGO. This was while the first version was still current and I was running a Through the Breach/Goryo's Vengeance deck with The Unspeakable and Kuro, Pitlord. It only won about half the games I played, but the games I won were always huge surprises to my opponents, since I'd basically do nothing for 3-4 turns and then win out of nowhere. Anyways, apparently this guy thought this was the most overpowered **** in the world and had a bunch of his friends harass me online for a few days. It was really weird, but hilarious.
Some of the Trap cards are very situational. Someone else mentioned Teferi's Response; it's an auto-include for this deck. Don't forget Hidetsugu's Second Rite.
Troll card. There is no upside to this card unless you're a dick. I'd put it in the same vein as group hug and chaos decks. The person playing it wants to degenerate/control the game to the point that other players can't do anything effective. I would target someone every game if I knew they ran this card.
This is entirely a metagame-dependent card. If your opponents regularly use Joira or other suspend cards, it's probably worth running.
Otherwise, proliferate effects are better for increasing your own stuff and Hex Parasite is better for removing opponents's stuff (if you're running black).
I think Richard Garfield said something that boiled down to "$10 cards are okay, $50 cards are not."
I don't think this is really just an age issue. Yeah, older players probably have more money to spend on this game than little kids, but that doesn't mean it should be expected. Even though I have a job, I'm still in college so I don't have the option to drop more than $50 or so for a standard deck. I'm already locked out (for the most part) of playing the top decks in standard, there's no way I can touch the eternal formats.
2.) Getting mad at FNM. It's one thing to get mad in your own home with just your friends if something super unlucky/frustrating happens, but don't do it with people you've never met before. It's pathetic.
That's awesome. I give you a long distance high five sir. Your card knowledge must be multiples of mine or you've used that trick for something before?
Ha ha, thankfully I've never used that before. I'm just pretty good at coming up with ****ty combos like that because I've been playing a long time, although I barely know any of the cards from Ravnica to Lorwyn because I wasn't playing during any of those blocks.
I don't really know what the format will look like, but maybe Anathemancer and some of the Leylines will rise? I'm also hoping Knight of the Reliquary explodes since I have a foil one I'd like to trade.
Spam Infraction.
No, he is right. There can only be professional Magic players if they actually play as their job. We shouldn't be calling anyone a pro who isn't.
This is it. The things you mess up make you feel stupid and the things you get right are just what you're expected to do. Magic doesn't require anywhere near the level of strategy that chess does. I'd say a game like Starcraft is pretty close, but not Magic.
Staff of Domination
Arbor Elf
a land enchanted with stuff like Dawn's Reflection and Fertile Ground
Recollect
Revive
Zombify
Mirari
Thoughtpicker Witch
Words of Wisdom
Uhh ... what?
This thread is pathetic. You're all so mad that she made Magic players appear undateable and then you do everything in your power to confirm it.
The Saltines explanation is hilarious, though.
The only rude opponents I've had were on MTGO. This was while the first version was still current and I was running a Through the Breach/Goryo's Vengeance deck with The Unspeakable and Kuro, Pitlord. It only won about half the games I played, but the games I won were always huge surprises to my opponents, since I'd basically do nothing for 3-4 turns and then win out of nowhere. Anyways, apparently this guy thought this was the most overpowered **** in the world and had a bunch of his friends harass me online for a few days. It was really weird, but hilarious.
But for the most part, this isn't a big deal. It's more funny than anything.
Otherwise, proliferate effects are better for increasing your own stuff and Hex Parasite is better for removing opponents's stuff (if you're running black).
I don't think this is really just an age issue. Yeah, older players probably have more money to spend on this game than little kids, but that doesn't mean it should be expected. Even though I have a job, I'm still in college so I don't have the option to drop more than $50 or so for a standard deck. I'm already locked out (for the most part) of playing the top decks in standard, there's no way I can touch the eternal formats.
1.) Assuming my turn is over after I attack
2.) Getting mad at FNM. It's one thing to get mad in your own home with just your friends if something super unlucky/frustrating happens, but don't do it with people you've never met before. It's pathetic.
Ha ha, thankfully I've never used that before. I'm just pretty good at coming up with ****ty combos like that because I've been playing a long time, although I barely know any of the cards from Ravnica to Lorwyn because I wasn't playing during any of those blocks.