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  • posted a message on Pact of Negation vs Force of Will
    Quote from FaithlessLooting
    Yup, if you're trying to resolve hive mind, it makes great counterspell. But hive mind is the only deck where I really see it in play.. what about the other combo decks?


    Who actually tries to RESOLVE hive mind?
    Posted in: Magic General
  • posted a message on What WERE the ICONIC Alpha/Beta cards?
    Hyppie, Serra Angel, BoP, Dark Rit, Counterspell?
    Posted in: Magic General
  • posted a message on Academy Rector and Graveyard Hate
    I ran into this situation in a legacy tournament a couple of days ago.

    If my opponent has an Academy Rector that is going to the graveyard, and I control a card that would enable me to remove cards from my opponent's graveyard, say Scavenging Ooze, Would I be able to remove the Academy Rector from my opponent's graveyard and stop the rector's ability in response to rector's ability being put on the stack?

    Or is rector exiled as a function of it's ability being put on the stack, similar to a cost?
    Posted in: Magic Rulings Archives
  • posted a message on Why is everyone moving to Denver?
    Omelets, it's the omelets.
    Posted in: Magic General
  • posted a message on The [Un]Official "Buy or Sell?" Thread!
    Quote from HighTide
    Buy or sell Tamiyo at 15?


    Sell, sell, sell.

    I'd be shocked if you could actually get 15$ cash for it. Yes, cool ultimate, blah blah blah.

    If she wasn't playable in U/x delver with the best blue cards standard has seen since JTMS, I don't know what else they're going to have to print in RtR to make her playable. (Pro Tip, Control is not going to be viable once mana leak rotates out)
    Posted in: Market Street Café
  • posted a message on Where can I buy FTV: Realms?
    Retail chains don't get FTV/Other limited release products. They're a "Gift" type release to the brick and mortar stores that they release once a year.

    Your best bet would be go around to your LGS*' and see if any of them are planning to sell them at MSRP.

    *Local might be relative. I know people who end up traveling 50/60 miles to get these things at MSRP.
    Posted in: Magic General
  • posted a message on Junk cards - do you throw them away?
    Worst case scenario, everything goes into the 1k/5$ boxes that I keep in a corner of the house and dump twice a year.
    Posted in: Magic General
  • posted a message on WHy does Wizard not add an online intensive to packs?
    Holy crap, is this is a non-troll/outrageous/mind-boggling King Pun thread?
    Posted in: Magic General
  • posted a message on Should stores let you save up credit and why?
    Don't let players enter tournaments with store credit.


    If you want to keep an easy record, just get one of those rollodexes or index card files next to the cash register in a lockbox and keep track on those things.
    Posted in: Magic General
  • posted a message on Threshold and Cabal Ritual
    If I cast cabal ritual with six cards in my graveyard, will I get 3B or 5B?
    Posted in: Magic Rulings Archives
  • posted a message on Seventh Edition foils
    Quote from randallross420
    pretty sure all the older core set foils had black borders.


    So, you mean like the ones in Seventh edition? The only core set in the old border that was released with foils....?
    Posted in: Magic General
  • posted a message on How the hell?
    Whenever a creature has more damage marked on it than it has toughness, it will die as a state-based effect.

    As your opponent said, damage is marked on creatures over the course of a turn, so damage that is dealt in the combat step, or even at different parts of the main phase, will stay on that creature until the end of the turn.

    For the first example, while the sanctifiers has two toughness while the mayor is on the field, and is dealt only one damage, it will stay on the field. But once mayor is off the field, it becomes a 1/1 with one damage on it. Therefore, it will be placed in the gy as a state based effect.

    After players cast spells, they both must pass priority so those spells can resolve. Even if there is nothing on the stack (After think twice resolves, but before your creature deals damage) both players must pass priority for the game to move forward. (So that your creature can deal damage) But, when your opponent receives priority, he also has the chance to cast spells or use abilities again, and he is free to cast the murder that he drew from the think twice.
    Posted in: Magic Rulings Archives
  • posted a message on What are the best flying black creatures?
    Griselbrand?
    Posted in: Magic General
  • posted a message on [[Official]] Legacy Huge Gainers
    Quote from EvincarCrovax
    Wow, Jace just went up to $70 now. I'm not too suprised, stoneblade has been doing well recently. I'm guessing the other stores will raise him now too.


    Good thing they're still firing for 50/55 on eBay.
    Posted in: Market Street Café Archive
  • posted a message on Weird Booster Box
    Quote from Mystic-X
    The laws of probability state it's realistically possible because each pack has to be looked at independently. For example... A person who rolls a 20 sided die has a 1/20 chance of rolling a 20 each and every time they roll it. However, the law of averages states that if a person plans to roll that die 36 times, then the odds of them hitting 20 every time are 1/720. Technically it's not "impossible" at all (even if the die weren't fixed), and people do win lotteries (which have an odds of winning average of one in fourteen million, if not less), but given the fact that we're discussing packs of cards which are supposed to be randomized in terms of distribution, and taking into account that the set has 15 different mythics (and mythics are only supposed to be found in one out of every eight packs on average), the odds of getting the exact same mythic in every pack is astronomically improbable and somewhat unfathomable. Therefore, without a photo to support said statement, it's even more unlikely (if not impossible) for anyone here to believe such a claim. Either provide proof or expect people to think of you as a liar who is desperate for attention.


    You would look at each pack independently if the assortment of packs in boxes was as random as mechanicaly and humanly possible.

    However, it's not. There's a reason that box mapping is not just possible, but achieved every single set. If you've cracked/documented the contents enough product, you'd probably get a set of data that said pairs of certain mythics weren't appearing as often as probability would dictate. (For example, it's much rarer to get the same mythic in a box than random probability would dictate.)

    It's because the rares/mythics are supposed to go into the boxes in a "Random" looking order, which depending on the run that goes into a box, will place an average of 4-6 mythics in each box.

    It's impossible based on wizards previous print runs and printing habits for 36 of a single mythic to pop up in one box without having human/mechanical error occur.
    Posted in: Magic General
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